Mercurial > sdl-ios-xcode
view autogen.sh @ 2787:93764fe8601a
It turns out both the software and the OpenGL renderer had the same problem.
According to the spec, when SDL_SRCALPHA is set, the colorkey is ignored, so
we just need to convert the colorkey into the alpha channel.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 25 Nov 2008 05:29:14 +0000 |
parents | c687a8691de3 |
children | 3da232c5980a |
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#!/bin/sh # echo "Generating build information using autoconf" echo "This may take a while ..." # Regenerate configuration files cp acinclude.m4 aclocal.m4 found=false for autoconf in autoconf autoconf259 autoconf-2.59 do if which $autoconf >/dev/null 2>&1; then $autoconf && found=true; break; fi done if test x$found = xfalse; then echo "Couldn't find autoconf, aborting" exit 1 fi (cd test; sh autogen.sh) # Run configure for this platform echo "Now you are ready to run ./configure"