view Xcode/TemplatesForXcode/SDL Custom Cocoa Application/MyCustomView.h @ 2787:93764fe8601a

It turns out both the software and the OpenGL renderer had the same problem. According to the spec, when SDL_SRCALPHA is set, the colorkey is ignored, so we just need to convert the colorkey into the alpha channel.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 25 Nov 2008 05:29:14 +0000
parents 4d2d0548f5b2
children
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//
//  MyCustomView.h
//  SDL Custom View App
//
//  Created by Darrell Walisser on Fri Jul 18 2003.
//  Copyright (c) 2003 __MyCompanyName__. All rights reserved.
//

#import <AppKit/AppKit.h>


@interface MyCustomView : NSQuickDrawView
{
}

@end