Mercurial > sdl-ios-xcode
view Xcode/SDL/pkg-support/SDL-devel.info @ 2787:93764fe8601a
It turns out both the software and the OpenGL renderer had the same problem.
According to the spec, when SDL_SRCALPHA is set, the colorkey is ignored, so
we just need to convert the colorkey into the alpha channel.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 25 Nov 2008 05:29:14 +0000 |
parents | d63e9f5944ae |
children |
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Title SDL 1.2.9 Version 1 Description SDL Library for Mac OS X (http://www.libsdl.org) DefaultLocation /Developer/Documentation/SDL Diskname (null) DeleteWarning NeedsAuthorization YES DisableStop NO UseUserMask YES Application NO Relocatable NO Required NO InstallOnly NO RequiresReboot NO InstallFat NO