Mercurial > sdl-ios-xcode
view src/video/win32/SDL_win32shape.c @ 4815:93402b9dd20c
Added Andreas's patch to fix my silly C++-style errors.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Thu, 29 Jul 2010 22:57:39 -0400 |
parents | 5b4c7d7d8953 |
children | 55f32099a4b5 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 2010 Eli Gottlieb This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Eli Gottlieb eligottlieb@gmail.com */ #include "SDL_win32shape.h" #include "SDL_win32video.h" SDL_WindowShaper* Win32_CreateShaper(SDL_Window * window) { int resized_properly; SDL_WindowShaper* result = (SDL_WindowShaper *)SDL_malloc(sizeof(SDL_WindowShaper)); result->window = window; result->mode.mode = ShapeModeDefault; result->mode.parameters.binarizationCutoff = 1; result->usershownflag = 0; //Put some driver-data here. window->shaper = result; resized_properly = Win32_ResizeWindowShape(window); if (resized_properly != 0) return NULL; return result; } void CombineRectRegions(SDL_ShapeTree* node, void* closure) { HRGN* mask_region = (HRGN *)closure; if(node->kind == OpaqueShape) { HRGN temp_region = CreateRectRgn(node->data.shape.x,node->data.shape.y,node->data.shape.w,node->data.shape.h); CombineRgn(*mask_region,*mask_region,temp_region, RGN_OR); DeleteObject(temp_region); } } int Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode) { SDL_ShapeData *data; HRGN mask_region; SDL_WindowData *windowdata; HWND hwnd; if (shaper == NULL || shape == NULL) return SDL_INVALID_SHAPE_ARGUMENT; if(!SDL_ISPIXELFORMAT_ALPHA(SDL_MasksToPixelFormatEnum(shape->format->BitsPerPixel,shape->format->Rmask,shape->format->Gmask,shape->format->Bmask,shape->format->Amask)) && shapeMode->mode != ShapeModeColorKey || shape->w != shaper->window->w || shape->h != shaper->window->h) return SDL_INVALID_SHAPE_ARGUMENT; data = (SDL_ShapeData*)shaper->driverdata; data->mask_tree = SDL_CalculateShapeTree(*shapeMode,shape,SDL_FALSE); /* * Start with empty region */ mask_region = CreateRectRgn(0, 0, 0, 0); SDL_TraverseShapeTree(data->mask_tree,&CombineRectRegions,&mask_region); /* * Set the new region mask for the window */ windowdata=(SDL_WindowData *)(shaper->window->driverdata); hwnd = windowdata->hwnd; SetWindowRgn(hwnd, mask_region, TRUE); return 0; } int Win32_ResizeWindowShape(SDL_Window *window) { SDL_ShapeData* data; if (window == NULL) return -1; data = (SDL_ShapeData *)window->shaper->driverdata; if (data == NULL) return -1; if(data->mask_tree != NULL) SDL_FreeShapeTree(&data->mask_tree); window->shaper->usershownflag |= window->flags & SDL_WINDOW_SHOWN; return 0; }