Mercurial > sdl-ios-xcode
view README.pandora @ 4484:9322f7db8603
Cleaned up the mouse window focus handling: you always pass in the relative window when sending a mouse event.
Fixed a bug where only mouse wheel up was sent on Mac OS X
Fixed a bug where mouse window focus was getting hosed by the fullscreen mouse code on Mac OS X
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 05 Jul 2010 22:48:13 -0700 |
parents | 494559cc723b |
children |
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SDL 1.3 with open pandora console support ( http://openpandora.org/ ) ===================================================================== - A pandora specific video driver was writed to allow SDL 1.3 with OpenGL ES support to work on the pandora under the framebuffer. This driver do not have input support for now, so if you use it you will have to add your own control code. The video driver name is "pandora" so if you have problem running it from the framebuffer, try to set the following variable before starting your application : "export SDL_VIDEODRIVER=pandora" - OpenGL ES support was added to the x11 driver, so it's working like the normal x11 driver one with OpenGLX support, with SDL input event's etc.. David Carré (Cpasjuste) cpasjuste@gmail.com