Mercurial > sdl-ios-xcode
view src/video/win32/SDL_win32window.h @ 1712:931d111e737a SDL-1.3
Started framework for Windows video driver
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 26 Jun 2006 13:56:56 +0000 |
parents | |
children | 3e66ed1690e4 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_win32window_h #define _SDL_win32window_h #include "../SDL_sysvideo.h" #include "SDL_win32video.h" extern int WIN32_CreateWindow(_THIS, SDL_Window * window); extern int WIN32_CreateWindowFrom(_THIS, SDL_Window * window, const void *data); extern void WIN32_SetWindowTitle(_THIS, SDL_Window * window); extern void WIN32_SetWindowPosition(_THIS, SDL_Window * window); extern void WIN32_SetWindowSize(_THIS, SDL_Window * window); extern void WIN32_ShowWindow(_THIS, SDL_Window * window); extern void WIN32_HideWindow(_THIS, SDL_Window * window); extern void WIN32_RaiseWindow(_THIS, SDL_Window * window); extern void WIN32_MaximizeWindow(_THIS, SDL_Window * window); extern void WIN32_MinimizeWindow(_THIS, SDL_Window * window); extern void WIN32_RestoreWindow(_THIS, SDL_Window * window); extern void WIN32_SetWindowGrab(_THIS, SDL_Window * window); extern void WIN32_DestroyWindow(_THIS, SDL_Window * window); extern SDL_bool WIN32_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info); #endif /* _SDL_win32window_h */ /* vi: set ts=4 sw=4 expandtab: */