Mercurial > sdl-ios-xcode
view src/video/nds/SDL_ndsvideo.h @ 4928:930614179450 SDL-1.2
Patch from Haiku's Google Code-In student Daniel Marth, fixes an off-by-one issue in bwindow.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 03 Dec 2010 16:55:25 -0800 |
parents | a1b03ba2fcd0 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_ndsvideo_h #define _SDL_ndsvideo_h #include "SDL_mouse.h" #include "../SDL_sysvideo.h" /* Hidden "this" pointer for the video functions */ #define _THIS SDL_VideoDevice *this /* Private display data */ struct SDL_PrivateVideoData { int w, h; void *buffer; short ndsmode; short secondbufferallocd; }; /* #define NDS_VIDC_BASE 0x4000000 #define NDS_DISPCNT (*(volatile Uint32*)(NDS_VIDC_BASE)) #define NDS_VIDC_SCANLINE (NDS_VIDC_BASE+6) #define NDS_SCANLINE (*(volatile Uint8*)(NDS_VIDC_SCANLINE)) #define NDS_DISP_MODE(n) (n&7) #define NDS_DISP_BG2 0x400 #define NDS_DISP_FB 0x10 #define NDS_PAL_BASE 0x5000000 #define NDS_BGPAL ((volatile Uint16*)(NDS_PAL_BASE)) #define NDS_OBJPAL ((volatile Uint16*)(NDS_PAL_BASE+0x200)) #define NDS_VRAM_BASE 0x6000000 #define NDS_VRAM_2NDBUF 0x600a000 #define NDS_VRAM = ((volatile Uint16* )NDS_VRAM_BASE) */ #endif /* _SDL_ndsvideo_h */