Mercurial > sdl-ios-xcode
view src/video/riscos/Makefile.am @ 882:9301b429c99f
Date: Sun, 11 Apr 2004 13:09:44 +0200
From: Stephane Marchesin
Subject: [SDL] [Patch] inlining memcpy functions
I (finally) did some benchmarking of the misc mmx & sse blitting
functions, and found a little bottleneck in the memcpy ones : you get
~10% more performance on small surface blitting if you inline them.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 11 Apr 2004 19:52:58 +0000 |
parents | 550bccdf04bd |
children | 974ba6ae0fa3 |
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## Makefile.am for SDL using the RISC OS video driver noinst_LTLIBRARIES = libvideo_riscos.la libvideo_riscos_la_SOURCES = $(CGX_SRCS) # The SDL RISC OS video driver sources CGX_SRCS = \ SDL_riscosevents.c \ SDL_riscosevents_c.h \ SDL_riscosFullScreenVideo.c \ SDL_riscosmouse.c \ SDL_riscosmouse_c.h \ SDL_riscossprite.c \ SDL_riscostask.c \ SDL_riscostask.h \ SDL_riscosvideo.c \ SDL_riscosvideo.h \ SDL_wimppoll.c \ SDL_wimpvideo.c