Mercurial > sdl-ios-xcode
view src/video/qtopia/SDL_sysmouse_c.h @ 882:9301b429c99f
Date: Sun, 11 Apr 2004 13:09:44 +0200
From: Stephane Marchesin
Subject: [SDL] [Patch] inlining memcpy functions
I (finally) did some benchmarking of the misc mmx & sse blitting
functions, and found a little bottleneck in the memcpy ones : you get
~10% more performance on small surface blitting if you inline them.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 11 Apr 2004 19:52:58 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include "SDL_lowvideo.h" /* Functions to be exported */ extern void QT_FreeWMCursor(_THIS, WMcursor *cursor); extern WMcursor *QT_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y); extern int QT_ShowWMCursor(_THIS, WMcursor *cursor); extern void QT_WarpWMCursor(_THIS, Uint16 x, Uint16 y);