Mercurial > sdl-ios-xcode
view src/hermes/HeadMMX.h @ 2222:926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
- SDL_Surface is a system memory representation of pixel data
- SDL_Texture is a video memory representation of pixel data
The concept of SDL_Surface with SDL_HWSURFACE is no longer used.
Separated SDL_Texture types by usage rather than memory type
- SDL_TEXTUREACCESS_STATIC is for rarely changed pixel data,
can be placed in video memory.
- SDL_TEXTUREACCESS_STREAMING is for frequently changing pixel
data, usually placed in system memory or AGP memory.
Optimized the SDL_compat usage of the OpenGL renderer by only
using one copy of the framebuffer instead of two.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 11 Aug 2007 20:54:31 +0000 |
parents | c121d94672cb |
children |
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/* Header definitions for the MMX routines for the HERMES library Copyright (c) 1998 Christian Nentwich (c.nentwich@cs.ucl.ac.uk) This source code is licensed under the GNU LGPL Please refer to the file COPYING.LIB contained in the distribution for licensing conditions */ #include "SDL_config.h" #ifndef __HERMES_HEAD_MMX__ #define __HERMES_HEAD_MMX__ /* If you cannot stand ifdefs, then please do not look into this file, it's going to end your life :) */ #ifdef X86_ASSEMBLER #ifdef __cplusplus extern "C" { #endif void STACKCALL ConvertMMX(HermesConverterInterface *); void STACKCALL ClearMMX_32(HermesClearInterface *); void STACKCALL ClearMMX_24(HermesClearInterface *); void STACKCALL ClearMMX_16(HermesClearInterface *); void STACKCALL ClearMMX_8(HermesClearInterface *); void ConvertMMXpII32_24RGB888(); void ConvertMMXpII32_16RGB565(); void ConvertMMXpII32_16BGR565(); void ConvertMMXpII32_16RGB555(); void ConvertMMXpII32_16BGR565(); void ConvertMMXpII32_16BGR555(); void ConvertMMXp32_16RGB555(); #ifdef __cplusplus } #endif /* Fix the underscore business with ELF compilers */ #if defined(__ELF__) && defined(__GNUC__) #ifdef __cplusplus extern "C" { #endif extern void _ConvertMMX(HermesConverterInterface *); extern void _ConvertMMXpII32_24RGB888(); extern void _ConvertMMXpII32_16RGB565(); extern void _ConvertMMXpII32_16BGR565(); extern void _ConvertMMXpII32_16RGB555(); extern void _ConvertMMXpII32_16BGR555(); #define ConvertMMX _ConvertMMX #define ConvertMMXpII32_24RGB888 _ConvertMMXpII32_24RGB888 #define ConvertMMXpII32_16RGB565 _ConvertMMXpII32_16RGB565 #define ConvertMMXpII32_16BGR565 _ConvertMMXpII32_16BGR565 #define ConvertMMXpII32_16RGB555 _ConvertMMXpII32_16RGB555 #define ConvertMMXpII32_16BGR555 _ConvertMMXpII32_16BGR555 #ifdef __cplusplus } #endif #endif /* ELF and GNUC */ /* Make it work with Watcom */ #ifdef __WATCOMC__ #pragma warning 601 9 #pragma aux ConvertMMX "_*" modify [EAX EBX ECX EDX ESI EDI] #pragma aux ClearMMX_32 "_*" modify [EAX EBX ECX EDX ESI EDI] #pragma aux ClearMMX_24 "_*" modify [EAX EBX ECX EDX ESI EDI] #pragma aux ClearMMX_16 "_*" modify [EAX EBX ECX EDX ESI EDI] #pragma aux ClearMMX_8 "_*" modify [EAX EBX ECX EDX ESI EDI] #pragma aux ConvertMMXpII32_24RGB888 "_*" #pragma aux ConvertMMXpII32_16RGB565 "_*" #pragma aux ConvertMMXpII32_16BGR565 "_*" #pragma aux ConvertMMXpII32_16RGB555 "_*" #pragma aux ConvertMMXpII32_16BGR555 "_*" #pragma aux ConvertMMXp32_16RGB555 "_*" #endif /* WATCOM */ #endif /* X86_ASSEMBLER */ #endif /* vi: set ts=4 sw=4 expandtab: */