Mercurial > sdl-ios-xcode
view src/video/x11/Makefile.am @ 865:92615154bb68
Date: Sun, 29 Feb 2004 15:14:22 +0200
From: Martin_Storsj
Subject: Dynamic loading of ALSA
I recently discovered that SDL can dynamically load ESD and aRts, and
made a patch which adds this same functionality to ALSA.
The update for configure.in isn't too good (it should e.g. look for
libasound.so in other directories than /usr/lib), because I'm not too
good at shellscripting and autoconf.
The reason for using dlfcn.h and dlopen instead of SDL_LoadLibrary and
SDL_LoadFunction is that libasound uses versioned symbols, and it is
necessary to load the correct version using dlvsym. This isn't probably
any real portability issue, because ALSA is linux-only.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 02 Mar 2004 12:49:16 +0000 |
parents | 74212992fb08 |
children | 045f186426e1 |
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## Makefile.am for SDL using the X11 video driver noinst_LTLIBRARIES = libvideo_x11.la libvideo_x11_la_SOURCES = $(X11_SRCS) # The SDL X11 video driver sources X11_SRCS = \ SDL_x11dga.c \ SDL_x11dga_c.h \ SDL_x11events.c \ SDL_x11events_c.h \ SDL_x11gamma.c \ SDL_x11gamma_c.h \ SDL_x11gl.c \ SDL_x11gl_c.h \ SDL_x11image.c \ SDL_x11image_c.h \ SDL_x11modes.c \ SDL_x11modes_c.h \ SDL_x11mouse.c \ SDL_x11mouse_c.h \ SDL_x11video.c \ SDL_x11video.h \ SDL_x11wm.c \ SDL_x11wm_c.h \ SDL_x11yuv.c \ SDL_x11yuv_c.h