Mercurial > sdl-ios-xcode
view src/video/quartz/Makefile.am @ 865:92615154bb68
Date: Sun, 29 Feb 2004 15:14:22 +0200
From: Martin_Storsj
Subject: Dynamic loading of ALSA
I recently discovered that SDL can dynamically load ESD and aRts, and
made a patch which adds this same functionality to ALSA.
The update for configure.in isn't too good (it should e.g. look for
libasound.so in other directories than /usr/lib), because I'm not too
good at shellscripting and autoconf.
The reason for using dlfcn.h and dlopen instead of SDL_LoadLibrary and
SDL_LoadFunction is that libasound uses versioned symbols, and it is
necessary to load the correct version using dlvsym. This isn't probably
any real portability issue, because ALSA is linux-only.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 02 Mar 2004 12:49:16 +0000 |
parents | c4965af1d0e0 |
children |
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## Makefile.am for SDL using the MacOS X Quartz video driver noinst_LTLIBRARIES = libvideo_quartz.la libvideo_quartz_la_SOURCES = $(QUARTZ_SRCS) # The SDL MacOS X Quartz video driver sources QUARTZ_SRCS = \ CGS.h \ SDL_QuartzEvents.m \ SDL_QuartzGL.m \ SDL_QuartzKeys.h \ SDL_QuartzVideo.h \ SDL_QuartzVideo.m \ SDL_QuartzWindow.h \ SDL_QuartzWindow.m \ SDL_QuartzWM.m \ SDL_QuartzYUV.m