Mercurial > sdl-ios-xcode
view src/audio/Makefile.am @ 865:92615154bb68
Date: Sun, 29 Feb 2004 15:14:22 +0200
From: Martin_Storsj
Subject: Dynamic loading of ALSA
I recently discovered that SDL can dynamically load ESD and aRts, and
made a patch which adds this same functionality to ALSA.
The update for configure.in isn't too good (it should e.g. look for
libasound.so in other directories than /usr/lib), because I'm not too
good at shellscripting and autoconf.
The reason for using dlfcn.h and dlopen instead of SDL_LoadLibrary and
SDL_LoadFunction is that libasound uses versioned symbols, and it is
necessary to load the correct version using dlvsym. This isn't probably
any real portability issue, because ALSA is linux-only.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 02 Mar 2004 12:49:16 +0000 |
parents | e92bcf2573cb |
children | f8d5ddc7aef1 |
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## Makefile.am for the SDL audio library noinst_LTLIBRARIES = libaudio.la # Define which subdirectories need to be built SUBDIRS = @AUDIO_SUBDIRS@ DIST_SUBDIRS = \ alsa \ arts \ baudio \ dc \ disk \ dma \ dmedia \ dsp \ esd \ macrom \ mint \ mme \ nas \ nto \ openbsd \ paudio \ riscos \ sun \ ums \ windib \ windx5 DRIVERS = @AUDIO_DRIVERS@ # Include the architecture-independent sources COMMON_SRCS = \ SDL_audio.c \ SDL_audio_c.h \ SDL_audiocvt.c \ SDL_audiodev.c \ SDL_audiodev_c.h \ SDL_audiomem.c \ SDL_audiomem.h \ SDL_mixer.c \ SDL_sysaudio.h \ SDL_wave.c \ SDL_wave.h \ SDL_mixer_MMX.c \ SDL_mixer_MMX.h \ SDL_mixer_MMX_VC.c \ SDL_mixer_MMX_VC.h \ SDL_mixer_m68k.c \ SDL_mixer_m68k.h libaudio_la_SOURCES = $(COMMON_SRCS) libaudio_la_LIBADD = $(DRIVERS) libaudio_la_DEPENDENCIES = $(DRIVERS)