Mercurial > sdl-ios-xcode
view src/video/win32/SDL_win32mouse.h @ 2527:924a32719b6f gsoc2008_force_feedback
Handle axes for darwin now.
Support for periodic effect sort of.
More cleaning up.
author | Edgar Simo <bobbens@gmail.com> |
---|---|
date | Fri, 18 Jul 2008 08:03:24 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_win32mouse_h #define _SDL_win32mouse_h extern void WIN_InitMouse(_THIS); extern void WIN_QuitMouse(_THIS); #endif /* _SDL_win32mouse_h */ /* vi: set ts=4 sw=4 expandtab: */