Mercurial > sdl-ios-xcode
view docs/html/sdljoystickname.html @ 620:92080b127f82
Find just joysticks and gamepads (as opposed to, say, USB Audio devices), in
the MacOSX/Darwin joystick initialization code.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 22 May 2003 06:41:54 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
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<HTML ><HEAD ><TITLE >SDL_JoystickName</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.64 "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Joystick" HREF="joystick.html"><LINK REL="PREVIOUS" TITLE="SDL_NumJoysticks" HREF="sdlnumjoysticks.html"><LINK REL="NEXT" TITLE="SDL_JoystickOpen" HREF="sdljoystickopen.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlnumjoysticks.html" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdljoystickopen.html" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLJOYSTICKNAME" >SDL_JoystickName</A ></H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5678" ></A ><H2 >Name</H2 >SDL_JoystickName -- Get joystick name.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5681" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN5682" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >const char *<B CLASS="FSFUNC" >SDL_JoystickName</B ></CODE >(int index);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5688" ></A ><H2 >Description</H2 ><P >Get the implementation dependent name of joystick. The <TT CLASS="PARAMETER" ><I >index</I ></TT > parameter refers to the N'th joystick on the system.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5692" ></A ><H2 >Return Value</H2 ><P >Returns a char pointer to the joystick name.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5695" ></A ><H2 >Examples</H2 ><P ><PRE CLASS="PROGRAMLISTING" >/* Print the names of all attached joysticks */ int num_joy, i; num_joy=SDL_NumJoysticks(); printf("%d joysticks found\n", num_joy); for(i=0;i<num_joy;i++) printf("%s\n", SDL_JoystickName(i));</PRE ></P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5699" ></A ><H2 >See Also</H2 ><P ><A HREF="sdljoystickopen.html" ><TT CLASS="FUNCTION" >SDL_JoystickOpen</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlnumjoysticks.html" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdljoystickopen.html" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_NumJoysticks</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="joystick.html" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_JoystickOpen</TD ></TR ></TABLE ></DIV ></BODY ></HTML >