Mercurial > sdl-ios-xcode
view src/video/xbios/SDL_xbios_sb3.c @ 3191:91b335df6fc8
Fixed bug #750
Since many different event structures include windowID it should be placed near
the beginning of the structure (preferably right after type) so it's position
is the same between different events.
This is to avoid code like this:
if (event.type == SDL_WINDOWEVENT)
win = event.window.windowID;
else if ((SDL_EVENTMASK(event.type) & SDL_KEYEVENTMASK) != 0)
win = event.key.windowID;
else if (event.type == SDL_TEXTINPUT)
win = event.text.windowID;
else if (event.type == SDL_MOUSEMOTION)
win = event.motion.windowID;
else if ((SDL_EVENTMASK(event.type) & (SDL_MOUBUTTONDOWNMASK |
SDL_MOUBUTTONUPMASK)) != 0)
win = event.button.windowID;
else if (event.type == SDL_MOUSEWHEEL)
win = event.wheel.windowID;
...
in favor of:
win = event.window.windowID;
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 Jun 2009 14:00:21 +0000 |
parents | 99210400e8b9 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* ScreenBlaster 3 functions Patrice Mandin */ /*--- Includes ---*/ #include "SDL_stdinc.h" #include "SDL_xbios.h" #include "SDL_xbios_sb3.h" /*--- Defines ---*/ const int SDL_XBIOS_scpn_planes_device[] = { SCPN_DEV_1BPP, SCPN_DEV_4BPP, SCPN_DEV_8BPP, SCPN_DEV_16BPP, SCPN_DEV_2BPP, SCPN_DEV_4BPP, SCPN_DEV_1BPP }; /*--- Functions ---*/ int SDL_XBIOS_SB3Usable(scpn_cookie_t * cookie_scpn) { #if 0 scpn_screeninfo_t *scrinfo; int bpp; /* Check if current SB3 mode is usable, i.e. 8 or 16bpp */ scrinfo = cookie_scpn->screen_info; bpp = 1 << (SDL_XBIOS_scpn_planes_device[scrinfo->device]); if ((bpp == 8) || (bpp == 16)) { return 1; } #endif return 0; } void SDL_XBIOS_SB3Init(_THIS, scpn_cookie_t * cookie_scpn) { #if 0 scpn_screeninfo_t *scrinfo; /* SB3 prevent changing video modes, we can only use current one */ if (XBIOS_modelist) { SDL_free(XBIOS_modelist); XBIOS_nummodes = 0; XBIOS_modelist = NULL; } scrinfo = cookie_scpn->screen_info; scrinfo->h_pos = scrinfo->v_pos = 0; SDL_XBIOS_AddMode(this, -1, scrinfo->virtual_width, scrinfo->virtual_height, 1 << (SDL_XBIOS_scpn_planes_device[scrinfo->device]), SDL_FALSE); #endif } /* vi: set ts=4 sw=4 expandtab: */