view src/video/xbios/SDL_xbios_sb3.c @ 3191:91b335df6fc8

Fixed bug #750 Since many different event structures include windowID it should be placed near the beginning of the structure (preferably right after type) so it's position is the same between different events. This is to avoid code like this: if (event.type == SDL_WINDOWEVENT) win = event.window.windowID; else if ((SDL_EVENTMASK(event.type) & SDL_KEYEVENTMASK) != 0) win = event.key.windowID; else if (event.type == SDL_TEXTINPUT) win = event.text.windowID; else if (event.type == SDL_MOUSEMOTION) win = event.motion.windowID; else if ((SDL_EVENTMASK(event.type) & (SDL_MOUBUTTONDOWNMASK | SDL_MOUBUTTONUPMASK)) != 0) win = event.button.windowID; else if (event.type == SDL_MOUSEWHEEL) win = event.wheel.windowID; ... in favor of: win = event.window.windowID;
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 Jun 2009 14:00:21 +0000
parents 99210400e8b9
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	ScreenBlaster 3 functions

	Patrice Mandin
*/

/*--- Includes ---*/

#include "SDL_stdinc.h"
#include "SDL_xbios.h"
#include "SDL_xbios_sb3.h"

/*--- Defines ---*/

const int SDL_XBIOS_scpn_planes_device[] = {
    SCPN_DEV_1BPP,
    SCPN_DEV_4BPP,
    SCPN_DEV_8BPP,
    SCPN_DEV_16BPP,
    SCPN_DEV_2BPP,
    SCPN_DEV_4BPP,
    SCPN_DEV_1BPP
};

/*--- Functions ---*/

int
SDL_XBIOS_SB3Usable(scpn_cookie_t * cookie_scpn)
{
#if 0
    scpn_screeninfo_t *scrinfo;
    int bpp;

    /* Check if current SB3 mode is usable, i.e. 8 or 16bpp */
    scrinfo = cookie_scpn->screen_info;
    bpp = 1 << (SDL_XBIOS_scpn_planes_device[scrinfo->device]);

    if ((bpp == 8) || (bpp == 16)) {
        return 1;
    }
#endif

    return 0;
}

void
SDL_XBIOS_SB3Init(_THIS, scpn_cookie_t * cookie_scpn)
{
#if 0
    scpn_screeninfo_t *scrinfo;

    /* SB3 prevent changing video modes, we can only use current one */
    if (XBIOS_modelist) {
        SDL_free(XBIOS_modelist);
        XBIOS_nummodes = 0;
        XBIOS_modelist = NULL;
    }

    scrinfo = cookie_scpn->screen_info;
    scrinfo->h_pos = scrinfo->v_pos = 0;

    SDL_XBIOS_AddMode(this,
                      -1,
                      scrinfo->virtual_width, scrinfo->virtual_height,
                      1 << (SDL_XBIOS_scpn_planes_device[scrinfo->device]),
                      SDL_FALSE);
#endif
}

/* vi: set ts=4 sw=4 expandtab: */