Mercurial > sdl-ios-xcode
view src/video/fbcon/SDL_fbelo.h @ 3191:91b335df6fc8
Fixed bug #750
Since many different event structures include windowID it should be placed near
the beginning of the structure (preferably right after type) so it's position
is the same between different events.
This is to avoid code like this:
if (event.type == SDL_WINDOWEVENT)
win = event.window.windowID;
else if ((SDL_EVENTMASK(event.type) & SDL_KEYEVENTMASK) != 0)
win = event.key.windowID;
else if (event.type == SDL_TEXTINPUT)
win = event.text.windowID;
else if (event.type == SDL_MOUSEMOTION)
win = event.motion.windowID;
else if ((SDL_EVENTMASK(event.type) & (SDL_MOUBUTTONDOWNMASK |
SDL_MOUBUTTONUPMASK)) != 0)
win = event.button.windowID;
else if (event.type == SDL_MOUSEWHEEL)
win = event.wheel.windowID;
...
in favor of:
win = event.window.windowID;
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 Jun 2009 14:00:21 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef SDL_fbelo_h #define SDL_fbelo_h #include "SDL_fbvideo.h" /* ELO */ #define ELO_PACKET_SIZE 10 #define ELO_START_BYTE 'U' /* eloConvertXY Convert the raw coordinates from the ELO controller to a screen position. */ void eloConvertXY(_THIS, int *dx, int *dy); /* eloInitController(int fd) Initialize the ELO serial touchscreen controller */ int eloInitController(int fd); /* eloParsePacket extract position and button state from a packet */ int eloParsePacket(unsigned char *mousebuf, int *dx, int *dy, int *button_state); /* eloReadPosition read a packet and get the cursor position */ int eloReadPosition(_THIS, int fd, int *x, int *y, int *button_state, int *realx, int *realy); #endif /* SDL_fbelo_h */ /* vi: set ts=4 sw=4 expandtab: */