view src/video/ataricommon/SDL_ikbdevents.c @ 3191:91b335df6fc8

Fixed bug #750 Since many different event structures include windowID it should be placed near the beginning of the structure (preferably right after type) so it's position is the same between different events. This is to avoid code like this: if (event.type == SDL_WINDOWEVENT) win = event.window.windowID; else if ((SDL_EVENTMASK(event.type) & SDL_KEYEVENTMASK) != 0) win = event.key.windowID; else if (event.type == SDL_TEXTINPUT) win = event.text.windowID; else if (event.type == SDL_MOUSEMOTION) win = event.motion.windowID; else if ((SDL_EVENTMASK(event.type) & (SDL_MOUBUTTONDOWNMASK | SDL_MOUBUTTONUPMASK)) != 0) win = event.button.windowID; else if (event.type == SDL_MOUSEWHEEL) win = event.wheel.windowID; ... in favor of: win = event.window.windowID;
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 Jun 2009 14:00:21 +0000
parents 99210400e8b9
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
 *	Atari keyboard events manager, using hardware IKBD
 *
 *	Patrice Mandin
 */

/* Mint includes */
#include <mint/osbind.h>

#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"

#include "SDL_atarikeys.h"
#include "SDL_atarievents_c.h"
#include "SDL_ikbdinterrupt_s.h"

#define KEY_PRESSED		0xff
#define KEY_UNDEFINED	0x80
#define KEY_RELEASED	0x00

static Uint16 atari_prevmouseb; /* save state of mouse buttons */

void
AtariIkbd_InitOSKeymap(_THIS)
{
    SDL_memset(SDL_AtariIkbd_keyboard, KEY_UNDEFINED,
               sizeof(SDL_AtariIkbd_keyboard));

    /* Now install our handler */
    SDL_AtariIkbd_mouseb = SDL_AtariIkbd_mousex = SDL_AtariIkbd_mousey = 0;
    atari_prevmouseb = 0;

    Supexec(SDL_AtariIkbdInstall);
}

static int
atari_GetButton(int button)
{
    switch (button) {
    case 0:
        return SDL_BUTTON_RIGHT;
        break;
    case 1:
    default:
        return SDL_BUTTON_LEFT;
        break;
    }
}

void
AtariIkbd_PumpEvents(_THIS)
{
    int i;
    SDL_keysym keysym;
    int specialkeys;

        /*--- Send keyboard events ---*/

    /* Now generate events */
    for (i = 0; i < ATARIBIOS_MAXKEYS; i++) {
        /* Key pressed ? */
        if (SDL_AtariIkbd_keyboard[i] == KEY_PRESSED) {
            SDL_PrivateKeyboard(SDL_PRESSED,
                                SDL_Atari_TranslateKey(i, &keysym, SDL_TRUE));
            SDL_AtariIkbd_keyboard[i] = KEY_UNDEFINED;
        }

        /* Key released ? */
        if (SDL_AtariIkbd_keyboard[i] == KEY_RELEASED) {
            SDL_PrivateKeyboard(SDL_RELEASED,
                                SDL_Atari_TranslateKey(i, &keysym,
                                                       SDL_FALSE));
            SDL_AtariIkbd_keyboard[i] = KEY_UNDEFINED;
        }
    }

        /*--- Send mouse events ---*/

    /* Mouse motion ? */
    if (SDL_AtariIkbd_mousex || SDL_AtariIkbd_mousey) {
        SDL_PrivateMouseMotion(0, 1, SDL_AtariIkbd_mousex,
                               SDL_AtariIkbd_mousey);
        SDL_AtariIkbd_mousex = SDL_AtariIkbd_mousey = 0;
    }

    /* Mouse button ? */
    if (SDL_AtariIkbd_mouseb != atari_prevmouseb) {
        for (i = 0; i < 2; i++) {
            int curbutton, prevbutton;

            curbutton = SDL_AtariIkbd_mouseb & (1 << i);
            prevbutton = atari_prevmouseb & (1 << i);

            if (curbutton && !prevbutton) {
                SDL_PrivateMouseButton(SDL_PRESSED, atari_GetButton(i), 0, 0);
            }
            if (!curbutton && prevbutton) {
                SDL_PrivateMouseButton(SDL_RELEASED,
                                       atari_GetButton(i), 0, 0);
            }
        }
        atari_prevmouseb = SDL_AtariIkbd_mouseb;
    }
}

void
AtariIkbd_ShutdownEvents(void)
{
    Supexec(SDL_AtariIkbdUninstall);
}

/* vi: set ts=4 sw=4 expandtab: */