Mercurial > sdl-ios-xcode
view src/thread/nds/SDL_syssem.c @ 3191:91b335df6fc8
Fixed bug #750
Since many different event structures include windowID it should be placed near
the beginning of the structure (preferably right after type) so it's position
is the same between different events.
This is to avoid code like this:
if (event.type == SDL_WINDOWEVENT)
win = event.window.windowID;
else if ((SDL_EVENTMASK(event.type) & SDL_KEYEVENTMASK) != 0)
win = event.key.windowID;
else if (event.type == SDL_TEXTINPUT)
win = event.text.windowID;
else if (event.type == SDL_MOUSEMOTION)
win = event.motion.windowID;
else if ((SDL_EVENTMASK(event.type) & (SDL_MOUBUTTONDOWNMASK |
SDL_MOUBUTTONUPMASK)) != 0)
win = event.button.windowID;
else if (event.type == SDL_MOUSEWHEEL)
win = event.wheel.windowID;
...
in favor of:
win = event.window.windowID;
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 Jun 2009 14:00:21 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id: SDL_syssem.c,v 1.2 2001/04/26 16:50:18 hercules Exp $"; #endif /* An implementation of semaphores using mutexes and condition variables */ #include <stdlib.h> #include "SDL_error.h" #include "SDL_timer.h" #include "SDL_thread.h" #include "SDL_systhread_c.h" #ifdef DISABLE_THREADS SDL_sem * SDL_CreateSemaphore(Uint32 initial_value) { SDL_SetError("SDL not configured with thread support"); return (SDL_sem *) 0; } void SDL_DestroySemaphore(SDL_sem * sem) { return; } int SDL_SemTryWait(SDL_sem * sem) { SDL_SetError("SDL not configured with thread support"); return -1; } int SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout) { SDL_SetError("SDL not configured with thread support"); return -1; } int SDL_SemWait(SDL_sem * sem) { SDL_SetError("SDL not configured with thread support"); return -1; } Uint32 SDL_SemValue(SDL_sem * sem) { return 0; } int SDL_SemPost(SDL_sem * sem) { SDL_SetError("SDL not configured with thread support"); return -1; } #else struct SDL_semaphore { Uint32 count; Uint32 waiters_count; SDL_mutex *count_lock; SDL_cond *count_nonzero; }; SDL_sem * SDL_CreateSemaphore(Uint32 initial_value) { SDL_sem *sem; sem = (SDL_sem *) malloc(sizeof(*sem)); if (!sem) { SDL_OutOfMemory(); return (0); } sem->count = initial_value; sem->waiters_count = 0; sem->count_lock = SDL_CreateMutex(); sem->count_nonzero = SDL_CreateCond(); if (!sem->count_lock || !sem->count_nonzero) { SDL_DestroySemaphore(sem); return (0); } return (sem); } /* WARNING: You cannot call this function when another thread is using the semaphore. */ void SDL_DestroySemaphore(SDL_sem * sem) { if (sem) { sem->count = 0xFFFFFFFF; while (sem->waiters_count > 0) { SDL_CondSignal(sem->count_nonzero); SDL_Delay(10); } SDL_DestroyCond(sem->count_nonzero); SDL_mutexP(sem->count_lock); SDL_mutexV(sem->count_lock); SDL_DestroyMutex(sem->count_lock); free(sem); } } int SDL_SemTryWait(SDL_sem * sem) { int retval; if (!sem) { SDL_SetError("Passed a NULL semaphore"); return -1; } retval = SDL_MUTEX_TIMEDOUT; SDL_LockMutex(sem->count_lock); if (sem->count > 0) { --sem->count; retval = 0; } SDL_UnlockMutex(sem->count_lock); return retval; } int SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout) { int retval; if (!sem) { SDL_SetError("Passed a NULL semaphore"); return -1; } /* A timeout of 0 is an easy case */ if (timeout == 0) { return SDL_SemTryWait(sem); } SDL_LockMutex(sem->count_lock); ++sem->waiters_count; retval = 0; while ((sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT)) { retval = SDL_CondWaitTimeout(sem->count_nonzero, sem->count_lock, timeout); } --sem->waiters_count; --sem->count; SDL_UnlockMutex(sem->count_lock); return retval; } int SDL_SemWait(SDL_sem * sem) { return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT); } Uint32 SDL_SemValue(SDL_sem * sem) { Uint32 value; value = 0; if (sem) { SDL_LockMutex(sem->count_lock); value = sem->count; SDL_UnlockMutex(sem->count_lock); } return value; } int SDL_SemPost(SDL_sem * sem) { if (!sem) { SDL_SetError("Passed a NULL semaphore"); return -1; } SDL_LockMutex(sem->count_lock); if (sem->waiters_count > 0) { SDL_CondSignal(sem->count_nonzero); } ++sem->count; SDL_UnlockMutex(sem->count_lock); return 0; } #endif /* DISABLE_THREADS */