Mercurial > sdl-ios-xcode
view src/libm/k_sin.c @ 3191:91b335df6fc8
Fixed bug #750
Since many different event structures include windowID it should be placed near
the beginning of the structure (preferably right after type) so it's position
is the same between different events.
This is to avoid code like this:
if (event.type == SDL_WINDOWEVENT)
win = event.window.windowID;
else if ((SDL_EVENTMASK(event.type) & SDL_KEYEVENTMASK) != 0)
win = event.key.windowID;
else if (event.type == SDL_TEXTINPUT)
win = event.text.windowID;
else if (event.type == SDL_MOUSEMOTION)
win = event.motion.windowID;
else if ((SDL_EVENTMASK(event.type) & (SDL_MOUBUTTONDOWNMASK |
SDL_MOUBUTTONUPMASK)) != 0)
win = event.button.windowID;
else if (event.type == SDL_MOUSEWHEEL)
win = event.wheel.windowID;
...
in favor of:
win = event.window.windowID;
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 Jun 2009 14:00:21 +0000 |
parents | dc1eb82ffdaa |
children |
line wrap: on
line source
/* @(#)k_sin.c 5.1 93/09/24 */ /* * ==================================================== * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. * * Developed at SunPro, a Sun Microsystems, Inc. business. * Permission to use, copy, modify, and distribute this * software is freely granted, provided that this notice * is preserved. * ==================================================== */ #if defined(LIBM_SCCS) && !defined(lint) static const char rcsid[] = "$NetBSD: k_sin.c,v 1.8 1995/05/10 20:46:31 jtc Exp $"; #endif /* __kernel_sin( x, y, iy) * kernel sin function on [-pi/4, pi/4], pi/4 ~ 0.7854 * Input x is assumed to be bounded by ~pi/4 in magnitude. * Input y is the tail of x. * Input iy indicates whether y is 0. (if iy=0, y assume to be 0). * * Algorithm * 1. Since sin(-x) = -sin(x), we need only to consider positive x. * 2. if x < 2^-27 (hx<0x3e400000 0), return x with inexact if x!=0. * 3. sin(x) is approximated by a polynomial of degree 13 on * [0,pi/4] * 3 13 * sin(x) ~ x + S1*x + ... + S6*x * where * * |sin(x) 2 4 6 8 10 12 | -58 * |----- - (1+S1*x +S2*x +S3*x +S4*x +S5*x +S6*x )| <= 2 * | x | * * 4. sin(x+y) = sin(x) + sin'(x')*y * ~ sin(x) + (1-x*x/2)*y * For better accuracy, let * 3 2 2 2 2 * r = x *(S2+x *(S3+x *(S4+x *(S5+x *S6)))) * then 3 2 * sin(x) = x + (S1*x + (x *(r-y/2)+y)) */ #include "math.h" #include "math_private.h" #ifdef __STDC__ static const double #else static double #endif half = 5.00000000000000000000e-01, /* 0x3FE00000, 0x00000000 */ S1 = -1.66666666666666324348e-01, /* 0xBFC55555, 0x55555549 */ S2 = 8.33333333332248946124e-03, /* 0x3F811111, 0x1110F8A6 */ S3 = -1.98412698298579493134e-04, /* 0xBF2A01A0, 0x19C161D5 */ S4 = 2.75573137070700676789e-06, /* 0x3EC71DE3, 0x57B1FE7D */ S5 = -2.50507602534068634195e-08, /* 0xBE5AE5E6, 0x8A2B9CEB */ S6 = 1.58969099521155010221e-10; /* 0x3DE5D93A, 0x5ACFD57C */ #ifdef __STDC__ double attribute_hidden __kernel_sin(double x, double y, int iy) #else double attribute_hidden __kernel_sin(x, y, iy) double x, y; int iy; /* iy=0 if y is zero */ #endif { double z, r, v; int32_t ix; GET_HIGH_WORD(ix, x); ix &= 0x7fffffff; /* high word of x */ if (ix < 0x3e400000) { /* |x| < 2**-27 */ if ((int) x == 0) return x; } /* generate inexact */ z = x * x; v = z * x; r = S2 + z * (S3 + z * (S4 + z * (S5 + z * S6))); if (iy == 0) return x + v * (S1 + z * r); else return x - ((z * (half * y - v * r) - y) - v * S1); }