Mercurial > sdl-ios-xcode
view src/audio/mint/SDL_mintaudio_stfa.c @ 3191:91b335df6fc8
Fixed bug #750
Since many different event structures include windowID it should be placed near
the beginning of the structure (preferably right after type) so it's position
is the same between different events.
This is to avoid code like this:
if (event.type == SDL_WINDOWEVENT)
win = event.window.windowID;
else if ((SDL_EVENTMASK(event.type) & SDL_KEYEVENTMASK) != 0)
win = event.key.windowID;
else if (event.type == SDL_TEXTINPUT)
win = event.text.windowID;
else if (event.type == SDL_MOUSEMOTION)
win = event.motion.windowID;
else if ((SDL_EVENTMASK(event.type) & (SDL_MOUBUTTONDOWNMASK |
SDL_MOUBUTTONUPMASK)) != 0)
win = event.button.windowID;
else if (event.type == SDL_MOUSEWHEEL)
win = event.wheel.windowID;
...
in favor of:
win = event.window.windowID;
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 Jun 2009 14:00:21 +0000 |
parents | 1e431c2631ee |
children |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* MiNT audio driver using XBIOS functions (STFA driver) Patrice Mandin */ /* Mint includes */ #include <mint/osbind.h> #include <mint/falcon.h> #include <mint/cookie.h> #include "SDL_audio.h" #include "../SDL_audio_c.h" #include "../SDL_sysaudio.h" #include "../../video/ataricommon/SDL_atarimxalloc_c.h" #include "SDL_mintaudio.h" #include "SDL_mintaudio_stfa.h" /*--- Defines ---*/ #define MINT_AUDIO_DRIVER_NAME "mint_stfa" /* Debug print info */ #define DEBUG_NAME "audio:stfa: " #if 0 #define DEBUG_PRINT(what) \ { \ printf what; \ } #else #define DEBUG_PRINT(what) #endif /*--- Static variables ---*/ static unsigned long cookie_snd = 0; static unsigned long cookie_mch = 0; static cookie_stfa_t *cookie_stfa = NULL; static const int freqs[16] = { 4995, 6269, 7493, 8192, 9830, 10971, 12538, 14985, 16384, 19819, 21943, 24576, 30720, 32336, 43885, 49152 }; static void MINTSTFA_LockDevice(_THIS) { /* Stop replay */ void *oldpile = (void *) Super(0); cookie_stfa->sound_enable = STFA_PLAY_DISABLE; Super(oldpile); } static void MINTSTFA_UnlockDevice(_THIS) { /* Restart replay */ void *oldpile = (void *) Super(0); cookie_stfa->sound_enable = STFA_PLAY_ENABLE | STFA_PLAY_REPEAT; Super(oldpile); } static void MINTSTFA_CloseDevice(_THIS) { if (this->hidden != NULL) { /* Stop replay */ void *oldpile = (void *) Super(0); cookie_stfa->sound_enable = STFA_PLAY_DISABLE; Super(oldpile); /* Wait if currently playing sound */ while (SDL_MintAudio_mutex != 0) { } /* Clear buffers */ if (SDL_MintAudio_audiobuf[0]) { Mfree(SDL_MintAudio_audiobuf[0]); SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL; } SDL_free(this->hidden); this->hidden = NULL; } } static int MINTSTFA_CheckAudio(_THIS) { int i; DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ", SDL_AUDIO_BITSIZE(this->spec.format))); DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); DEBUG_PRINT(("channels=%d, ", this->spec.channels)); DEBUG_PRINT(("freq=%d\n", this->spec.freq)); if (SDL_AUDIO_BITSIZE(this->spec.format) > 16) { this->spec.format = AUDIO_S16SYS; /* clamp out int32/float32 ... */ } if (this->spec.channels > 2) { this->spec.channels = 2; /* no more than stereo! */ } /* Check formats available */ MINTAUDIO_freqcount = 0; for (i = 0; i < 16; i++) { SDL_MintAudio_AddFrequency(this, freqs[i], 0, i, -1); } #if 1 for (i = 0; i < MINTAUDIO_freqcount; i++) { DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n", i, MINTAUDIO_frequencies[i].frequency, MINTAUDIO_frequencies[i].masterclock, MINTAUDIO_frequencies[i].predivisor)); } #endif MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, this->spec.freq); this->spec.freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency; DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ", SDL_AUDIO_BITSIZE(this->spec.format))); DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format))); DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format))); DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format))); DEBUG_PRINT(("channels=%d, ", this->spec.channels)); DEBUG_PRINT(("freq=%d\n", this->spec.freq)); return 0; } static void MINTSTFA_InitAudio(_THIS) { void *buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; void *oldpile = (void *) Super(0); /* Stop replay */ cookie_stfa->sound_enable = STFA_PLAY_DISABLE; /* Select replay format */ cookie_stfa->sound_control = MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor; if (SDL_AUDIO_BITSIZE(this->spec.format) == 8) { cookie_stfa->sound_control |= STFA_FORMAT_8BIT; } else { cookie_stfa->sound_control |= STFA_FORMAT_16BIT; } if (this->spec.channels == 2) { cookie_stfa->sound_control |= STFA_FORMAT_STEREO; } else { cookie_stfa->sound_control |= STFA_FORMAT_MONO; } if (SDL_AUDIO_ISSIGNED(this->spec.format) != 0) { cookie_stfa->sound_control |= STFA_FORMAT_SIGNED; } else { cookie_stfa->sound_control |= STFA_FORMAT_UNSIGNED; } if (SDL_AUDIO_ISBIGENDIAN(this->spec.format) != 0) { cookie_stfa->sound_control |= STFA_FORMAT_BIGENDIAN; } else { cookie_stfa->sound_control |= STFA_FORMAT_LITENDIAN; } /* Set buffer */ cookie_stfa->sound_start = (unsigned long) buffer; cookie_stfa->sound_end = (unsigned long) (buffer + this->spec.size); /* Set interrupt */ cookie_stfa->stfa_it = SDL_MintAudio_StfaInterrupt; /* Restart replay */ cookie_stfa->sound_enable = STFA_PLAY_ENABLE | STFA_PLAY_REPEAT; Super(oldpile); DEBUG_PRINT((DEBUG_NAME "hardware initialized\n")); } static int MINTSTFA_OpenDevice(_THIS, const char *devname, int iscapture) { SDL_MintAudio_device = this; /* Check audio capabilities */ if (MINTSTFA_CheckAudio(this) == -1) { return 0; } /* Initialize all variables that we clean on shutdown */ this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *this->hidden)); if (this->hidden == NULL) { SDL_OutOfMemory(); return 0; } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); SDL_CalculateAudioSpec(&this->spec); /* Allocate memory for audio buffers in DMA-able RAM */ DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", this->spec.size)); SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(this->spec.size * 2, MX_STRAM); if (SDL_MintAudio_audiobuf[0] == NULL) { SDL_OutOfMemory(); SDL_free(this->hidden); this->hidden = NULL; return 0; } SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + this->spec.size; SDL_MintAudio_numbuf = 0; SDL_memset(SDL_MintAudio_audiobuf[0], this->spec.silence, this->spec.size * 2); SDL_MintAudio_audiosize = this->spec.size; SDL_MintAudio_mutex = 0; DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", SDL_MintAudio_audiobuf[0])); DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", SDL_MintAudio_audiobuf[1])); SDL_MintAudio_CheckFpu(); /* Setup audio hardware */ MINTSTFA_InitAudio(this); return 1; /* good to go. */ } static int MINTSTFA_Init(SDL_AudioDriverImpl * impl) { /* Cookie _MCH present ? if not, assume ST machine */ if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) { cookie_mch = MCH_ST; } /* Cookie _SND present ? if not, assume ST machine */ if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) { cookie_snd = SND_PSG; } /* Cookie STFA present ? */ if (Getcookie(C_STFA, (long *) &cookie_stfa) != C_FOUND) { SDL_SetError(DEBUG_NAME "no STFA audio"); return (0); } SDL_MintAudio_stfa = cookie_stfa; DEBUG_PRINT((DEBUG_NAME "STFA audio available!\n")); /* Set the function pointers */ impl->OpenDevice = MINTSTFA_OpenDevice; impl->CloseDevice = MINTSTFA_CloseDevice; impl->LockDevice = MINTSTFA_LockDevice; impl->UnlockDevice = MINTSTFA_UnlockDevice; impl->OnlyHasDefaultOutputDevice = 1; impl->ProvidesOwnCallbackThread = 1; impl->SkipMixerLock = 1; return 2; /* 2 == definitely has an audio device. */ } AudioBootStrap MINTAUDIO_STFA_bootstrap = { MINT_AUDIO_DRIVER_NAME, "MiNT STFA audio driver", MINTSTFA_Init, 0 }; /* vi: set ts=4 sw=4 expandtab: */