Mercurial > sdl-ios-xcode
view docs/man3/SDL_CDStatus.3 @ 3191:91b335df6fc8
Fixed bug #750
Since many different event structures include windowID it should be placed near
the beginning of the structure (preferably right after type) so it's position
is the same between different events.
This is to avoid code like this:
if (event.type == SDL_WINDOWEVENT)
win = event.window.windowID;
else if ((SDL_EVENTMASK(event.type) & SDL_KEYEVENTMASK) != 0)
win = event.key.windowID;
else if (event.type == SDL_TEXTINPUT)
win = event.text.windowID;
else if (event.type == SDL_MOUSEMOTION)
win = event.motion.windowID;
else if ((SDL_EVENTMASK(event.type) & (SDL_MOUBUTTONDOWNMASK |
SDL_MOUBUTTONUPMASK)) != 0)
win = event.button.windowID;
else if (event.type == SDL_MOUSEWHEEL)
win = event.wheel.windowID;
...
in favor of:
win = event.window.windowID;
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 Jun 2009 14:00:21 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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line source
.TH "SDL_CDStatus" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" .SH "NAME" SDL_CDStatus \- Returns the current status of the given drive\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBCDstatus \fBSDL_CDStatus\fP\fR(\fBSDL_CD *cdrom\fR); \fB/* Given a status, returns true if there\&'s a disk in the drive */ #define CD_INDRIVE(status) ((int)status > 0) .SH "DESCRIPTION" .PP This function returns the current status of the given drive\&. Status is described like so: .PP .nf \f(CWtypedef enum { CD_TRAYEMPTY, CD_STOPPED, CD_PLAYING, CD_PAUSED, CD_ERROR = -1 } CDstatus;\fR .fi .PP .PP If the drive has a CD in it, the table of contents of the CD and current play position of the CD will be stored in the SDL_CD structure\&. .PP The macro \fBCD_INDRIVE\fP is provided for convenience, and given a status returns true if there\&'s a disk in the drive\&. .PP .RS \fBNote: .PP \fBSDL_CDStatus\fP also updates the \fI\fBSDL_CD\fR\fR structure passed to it\&. .RE .SH "EXAMPLE" .PP .nf \f(CWint playTrack(int track) { int playing = 0; if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) { /* clamp to the actual number of tracks on the CD */ if (track >= cdrom->numtracks) { track = cdrom->numtracks-1; } if ( SDL_CDPlayTracks(cdrom, track, 0, 1, 0) == 0 ) { playing = 1; } } return playing; }\fR .fi .PP .SH "SEE ALSO" .PP \fI\fBSDL_CD\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58