view docs/man3/SDL_CDStatus.3 @ 3191:91b335df6fc8

Fixed bug #750 Since many different event structures include windowID it should be placed near the beginning of the structure (preferably right after type) so it's position is the same between different events. This is to avoid code like this: if (event.type == SDL_WINDOWEVENT) win = event.window.windowID; else if ((SDL_EVENTMASK(event.type) & SDL_KEYEVENTMASK) != 0) win = event.key.windowID; else if (event.type == SDL_TEXTINPUT) win = event.text.windowID; else if (event.type == SDL_MOUSEMOTION) win = event.motion.windowID; else if ((SDL_EVENTMASK(event.type) & (SDL_MOUBUTTONDOWNMASK | SDL_MOUBUTTONUPMASK)) != 0) win = event.button.windowID; else if (event.type == SDL_MOUSEWHEEL) win = event.wheel.windowID; ... in favor of: win = event.window.windowID;
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 Jun 2009 14:00:21 +0000
parents 546f7c1eb755
children 1238da4a7112
line wrap: on
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.TH "SDL_CDStatus" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_CDStatus \- Returns the current status of the given drive\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBCDstatus \fBSDL_CDStatus\fP\fR(\fBSDL_CD *cdrom\fR);
\fB/* Given a status, returns true if there\&'s a disk in the drive */
#define CD_INDRIVE(status)      ((int)status > 0)
.SH "DESCRIPTION"
.PP
This function returns the current status of the given drive\&. Status is described like so: 
.PP
.nf
\f(CWtypedef enum {
  CD_TRAYEMPTY,
  CD_STOPPED,
  CD_PLAYING,
  CD_PAUSED,
  CD_ERROR = -1
} CDstatus;\fR
.fi
.PP
.PP
If the drive has a CD in it, the table of contents of the CD and current play position of the CD will be stored in the SDL_CD structure\&.
.PP
The macro \fBCD_INDRIVE\fP is provided for convenience, and given a status returns true if there\&'s a disk in the drive\&.
.PP
.RS
\fBNote:  
.PP
\fBSDL_CDStatus\fP also updates the \fI\fBSDL_CD\fR\fR structure passed to it\&.
.RE
.SH "EXAMPLE"
.PP
.nf
\f(CWint playTrack(int track)
{
  int playing = 0;

  if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) {
  /* clamp to the actual number of tracks on the CD */
    if (track >= cdrom->numtracks) {
      track = cdrom->numtracks-1;
    }

    if ( SDL_CDPlayTracks(cdrom, track, 0, 1, 0) == 0 ) {
      playing = 1;
    }
  }
  return playing;
}\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_CD\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58