Mercurial > sdl-ios-xcode
view Xcode/SDL/pkg-support/SDL-devel.info @ 3191:91b335df6fc8
Fixed bug #750
Since many different event structures include windowID it should be placed near
the beginning of the structure (preferably right after type) so it's position
is the same between different events.
This is to avoid code like this:
if (event.type == SDL_WINDOWEVENT)
win = event.window.windowID;
else if ((SDL_EVENTMASK(event.type) & SDL_KEYEVENTMASK) != 0)
win = event.key.windowID;
else if (event.type == SDL_TEXTINPUT)
win = event.text.windowID;
else if (event.type == SDL_MOUSEMOTION)
win = event.motion.windowID;
else if ((SDL_EVENTMASK(event.type) & (SDL_MOUBUTTONDOWNMASK |
SDL_MOUBUTTONUPMASK)) != 0)
win = event.button.windowID;
else if (event.type == SDL_MOUSEWHEEL)
win = event.wheel.windowID;
...
in favor of:
win = event.window.windowID;
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 Jun 2009 14:00:21 +0000 |
parents | d63e9f5944ae |
children |
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Title SDL 1.2.9 Version 1 Description SDL Library for Mac OS X (http://www.libsdl.org) DefaultLocation /Developer/Documentation/SDL Diskname (null) DeleteWarning NeedsAuthorization YES DisableStop NO UseUserMask YES Application NO Relocatable NO Required NO InstallOnly NO RequiresReboot NO InstallFat NO