Mercurial > sdl-ios-xcode
view VisualCE/SDL.sln @ 3191:91b335df6fc8
Fixed bug #750
Since many different event structures include windowID it should be placed near
the beginning of the structure (preferably right after type) so it's position
is the same between different events.
This is to avoid code like this:
if (event.type == SDL_WINDOWEVENT)
win = event.window.windowID;
else if ((SDL_EVENTMASK(event.type) & SDL_KEYEVENTMASK) != 0)
win = event.key.windowID;
else if (event.type == SDL_TEXTINPUT)
win = event.text.windowID;
else if (event.type == SDL_MOUSEMOTION)
win = event.motion.windowID;
else if ((SDL_EVENTMASK(event.type) & (SDL_MOUBUTTONDOWNMASK |
SDL_MOUBUTTONUPMASK)) != 0)
win = event.button.windowID;
else if (event.type == SDL_MOUSEWHEEL)
win = event.wheel.windowID;
...
in favor of:
win = event.window.windowID;
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 Jun 2009 14:00:21 +0000 |
parents | d63e9f5944ae |
children | c2539ff054c8 |
line wrap: on
line source
Microsoft Visual Studio Solution File, Format Version 9.00 # Visual Studio 2005 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL", "SDL\SDL.vcproj", "{C598024D-8030-4F9C-AB76-69BF4CA0645F}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDLmain", "SDLmain\SDLmain.vcproj", "{5AC88B84-5EAA-4C1E-948D-332DA34227F6}" ProjectSection(ProjectDependencies) = postProject {C598024D-8030-4F9C-AB76-69BF4CA0645F} = {C598024D-8030-4F9C-AB76-69BF4CA0645F} EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testalpha", "testalpha\testalpha.vcproj", "{DF401CB3-6F70-4485-996B-B7C357CF7EE7}" ProjectSection(ProjectDependencies) = postProject {C598024D-8030-4F9C-AB76-69BF4CA0645F} = {C598024D-8030-4F9C-AB76-69BF4CA0645F} {5AC88B84-5EAA-4C1E-948D-332DA34227F6} = {5AC88B84-5EAA-4C1E-948D-332DA34227F6} EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testwin", "testwin\testwin.vcproj", "{DC516978-88CB-4F9A-A39A-C351C258613B}" ProjectSection(ProjectDependencies) = postProject {C598024D-8030-4F9C-AB76-69BF4CA0645F} = {C598024D-8030-4F9C-AB76-69BF4CA0645F} {5AC88B84-5EAA-4C1E-948D-332DA34227F6} = {5AC88B84-5EAA-4C1E-948D-332DA34227F6} EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "loopwave\loopwave.vcproj", "{6F642636-CB11-4DC7-855E-27FE1744003A}" ProjectSection(ProjectDependencies) = postProject {C598024D-8030-4F9C-AB76-69BF4CA0645F} = {C598024D-8030-4F9C-AB76-69BF4CA0645F} {5AC88B84-5EAA-4C1E-948D-332DA34227F6} = {5AC88B84-5EAA-4C1E-948D-332DA34227F6} EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testtimer", "testtimer\testtimer.vcproj", "{D482D7EE-6FF0-4254-9027-C59F8F03AB1F}" ProjectSection(ProjectDependencies) = postProject {C598024D-8030-4F9C-AB76-69BF4CA0645F} = {C598024D-8030-4F9C-AB76-69BF4CA0645F} {5AC88B84-5EAA-4C1E-948D-332DA34227F6} = {5AC88B84-5EAA-4C1E-948D-332DA34227F6} EndProjectSection EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Pocket PC 2003 (ARMV4) = Debug|Pocket PC 2003 (ARMV4) Debug|Smartphone 2003 (ARMV4) = Debug|Smartphone 2003 (ARMV4) Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) Release|Pocket PC 2003 (ARMV4) = Release|Pocket PC 2003 (ARMV4) Release|Smartphone 2003 (ARMV4) = Release|Smartphone 2003 (ARMV4) Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {C598024D-8030-4F9C-AB76-69BF4CA0645F}.Debug|Pocket PC 2003 (ARMV4).ActiveCfg = Debug|Pocket PC 2003 (ARMV4) {C598024D-8030-4F9C-AB76-69BF4CA0645F}.Debug|Pocket PC 2003 (ARMV4).Build.0 = Debug|Pocket PC 2003 (ARMV4) {C598024D-8030-4F9C-AB76-69BF4CA0645F}.Debug|Pocket PC 2003 (ARMV4).Deploy.0 = Debug|Pocket PC 2003 (ARMV4) {C598024D-8030-4F9C-AB76-69BF4CA0645F}.Debug|Smartphone 2003 (ARMV4).ActiveCfg = Debug|Smartphone 2003 (ARMV4) {C598024D-8030-4F9C-AB76-69BF4CA0645F}.Debug|Smartphone 2003 (ARMV4).Build.0 = Debug|Smartphone 2003 (ARMV4) {C598024D-8030-4F9C-AB76-69BF4CA0645F}.Debug|Smartphone 2003 (ARMV4).Deploy.0 = Debug|Smartphone 2003 (ARMV4) {C598024D-8030-4F9C-AB76-69BF4CA0645F}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) {C598024D-8030-4F9C-AB76-69BF4CA0645F}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Build.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) {C598024D-8030-4F9C-AB76-69BF4CA0645F}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) {C598024D-8030-4F9C-AB76-69BF4CA0645F}.Release|Pocket PC 2003 (ARMV4).ActiveCfg = Release|Pocket PC 2003 (ARMV4) {C598024D-8030-4F9C-AB76-69BF4CA0645F}.Release|Pocket PC 2003 (ARMV4).Build.0 = Release|Pocket PC 2003 (ARMV4) 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{5AC88B84-5EAA-4C1E-948D-332DA34227F6}.Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).Deploy.0 = Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) {DF401CB3-6F70-4485-996B-B7C357CF7EE7}.Debug|Pocket PC 2003 (ARMV4).ActiveCfg = Debug|Pocket PC 2003 (ARMV4) {DF401CB3-6F70-4485-996B-B7C357CF7EE7}.Debug|Pocket PC 2003 (ARMV4).Build.0 = Debug|Pocket PC 2003 (ARMV4) {DF401CB3-6F70-4485-996B-B7C357CF7EE7}.Debug|Pocket PC 2003 (ARMV4).Deploy.0 = Debug|Pocket PC 2003 (ARMV4) {DF401CB3-6F70-4485-996B-B7C357CF7EE7}.Debug|Smartphone 2003 (ARMV4).ActiveCfg = Debug|Smartphone 2003 (ARMV4) {DF401CB3-6F70-4485-996B-B7C357CF7EE7}.Debug|Smartphone 2003 (ARMV4).Build.0 = Debug|Smartphone 2003 (ARMV4) {DF401CB3-6F70-4485-996B-B7C357CF7EE7}.Debug|Smartphone 2003 (ARMV4).Deploy.0 = Debug|Smartphone 2003 (ARMV4) {DF401CB3-6F70-4485-996B-B7C357CF7EE7}.Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I).ActiveCfg = Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I) 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