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Date: Wed, 7 May 2008 21:48:10 +0200 From: Christian Walther Subject: SDL 1.3 Xcode projects Here are my promised updates to the Xcode projects. They work as far as I'm using them, but I have not tested them thoroughly, and there may still be some cruft left. In particular, I haven't checked whether the frameworks still work on older versions of Mac OS X (are we still targeting 10.2?), and whether Altivec/SSE optimizations are properly done. Of note: I incremented the framework version to B to enable SDL 1.2 and 1.3 to coexist in a single framework. Let me know if you see any problems. Greetings Christian
author Sam Lantinga <slouken@libsdl.org>
date Thu, 08 May 2008 05:06:24 +0000
parents 3458c74b5fab
children 6f260584df22
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Wish list for the 1.3 development branch:
http://bugzilla.libsdl.org/

 * Add a way to register custom events
 * Add internal support for adding video modes and refresh rates
 * Support querying and setting refresh rate with video modes
 * Add mousewheel events (new unified event architecture?)
 * DirectInput joystick support needs to be implemented
 * Be able to enumerate and select available audio and video drivers
 * Fullscreen video mode support for Mac OS X
 * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
 * Shaped windows, windows without borders
 * Multiple windows, multiple display support
 * SDL_INIT_EVENTTHREAD on Windows and MacOS?
 * Add a timestamp to events
 * Add audio input API
 * Add hardware accelerated scaled blit
 * Add hardware accelerated alpha blits
 * Redesign blitting architecture to allow blit plugins
 * Add modifier state to key and button events

In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
int and evaluate all the rest of the datatypes.  This is the only place
we should do it though, since the 1.2 series should not break binary
compatibility in this way.

Requests:
 * PCM and CDROM volume control (deprecated, but possible)