Mercurial > sdl-ios-xcode
view src/video/windx5/SDL_dx5events_c.h @ 4400:9134017bac3a SDL-1.2
PulseAudio: get the window title for the context name if it wasn't set already.
Will still fall back to get_progname() if it can't figure out the title.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 24 Jan 2010 20:08:14 +0000 |
parents | a1b03ba2fcd0 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "../wincommon/SDL_lowvideo.h" /* Variables and functions exported by SDL_dx5events.c to other parts of the native video subsystem (SDL_dx5video.c) */ extern LONG DX5_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); extern int DX5_CreateWindow(_THIS); extern void DX5_DestroyWindow(_THIS); extern void DX5_PumpEvents(_THIS); extern void DX5_InitOSKeymap(_THIS); extern void DX5_DInputReset(_THIS, int fullscreen);