Mercurial > sdl-ios-xcode
view README.NDS @ 4400:9134017bac3a SDL-1.2
PulseAudio: get the window title for the context name if it wasn't set already.
Will still fall back to get_progname() if it can't figure out the title.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 24 Jan 2010 20:08:14 +0000 |
parents | 8582c6a5ca16 |
children |
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The SDL port to the Nintendo DS This port uses the devKitPro toolchain, available from: http://www.devkitpro.org Precompiled tools for cross-compiling on Linux are available from: http://www.libsdl.org/extras/nds/devkitPro-20070503-linux.tar.gz todo: add ds console specific features/optimizations mouse/keyboard support dual screen support build with: cp include/SDL_config_nds.h include/SDL_config.h make -f Makefile.ds included is an arm9/arm7 template to allow for sound streaming support. Enjoy, fix the source and share :) Troy Davis(GPF) http://gpf.dcemu.co.uk/