Mercurial > sdl-ios-xcode
view src/video/SDL_blit.c @ 2263:900c35d8e8fd
More work in progress, still doesn't compile...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 17 Aug 2007 06:40:12 +0000 |
parents | bee005ace1bf |
children | 265bb136af92 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_video.h" #include "SDL_sysvideo.h" #include "SDL_blit.h" #include "SDL_blit_auto.h" #include "SDL_blit_copy.h" #include "SDL_RLEaccel_c.h" #include "SDL_pixels_c.h" /* The general purpose software blit routine */ static int SDL_SoftBlit(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect) { int okay; int src_locked; int dst_locked; /* Everything is okay at the beginning... */ okay = 1; /* Lock the destination if it's in hardware */ dst_locked = 0; if (SDL_MUSTLOCK(dst)) { if (SDL_LockSurface(dst) < 0) { okay = 0; } else { dst_locked = 1; } } /* Lock the source if it's in hardware */ src_locked = 0; if (SDL_MUSTLOCK(src)) { if (SDL_LockSurface(src) < 0) { okay = 0; } else { src_locked = 1; } } /* Set up source and destination buffer pointers, and BLIT! */ if (okay && srcrect->w && srcrect->h) { SDL_BlitFunc RunBlit; SDL_BlitInfo *info = &src->map->info; /* Set up the blit information */ info->src = (Uint8 *) src->pixels + (Uint16) srcrect->y * src->pitch + (Uint16) srcrect->x * info->src_fmt->BytesPerPixel; info->src_w = srcrect->w; info->src_h = srcrect->h; info->dst = (Uint8 *) dst->pixels + (Uint16) dstrect->y * dst->pitch + (Uint16) dstrect->x * info->dst_fmt->BytesPerPixel; info->dst_w = dstrect->w; info->dst_h = dstrect->h; RunBlit = (SDL_BlitFunc) src->map->data; /* Run the actual software blit */ RunBlit(info); } /* We need to unlock the surfaces if they're locked */ if (dst_locked) { SDL_UnlockSurface(dst); } if (src_locked) { SDL_UnlockSurface(src); } /* Blit is done! */ return (okay ? 0 : -1); } #ifdef __MACOSX__ #include <sys/sysctl.h> static SDL_bool SDL_UseAltivecPrefetch() { const char key[] = "hw.l3cachesize"; u_int64_t result = 0; size_t typeSize = sizeof(result); if (sysctlbyname(key, &result, &typeSize, NULL, 0) == 0 && result > 0) { return SDL_TRUE; } else { return SDL_FALSE; } } #else static SDL_bool SDL_UseAltivecPrefetch() { /* Just guess G4 */ return SDL_TRUE; } #endif /* __MACOSX__ */ static SDL_BlitFunc SDL_ChooseBlitFunc(Uint32 src_format, Uint32 dst_format, int flags, SDL_BlitFuncEntry * entries) { int i; static Uint32 features = 0xffffffff; /* Get the available CPU features */ if (features == 0xffffffff) { const char *override = SDL_getenv("SDL_BLIT_CPU_FEATURES"); features = SDL_CPU_ANY; /* Allow an override for testing .. */ if (override) { SDL_sscanf(override, "%u", &features); } else { if (SDL_HasMMX()) { features |= SDL_CPU_MMX; } if (SDL_Has3DNow()) { features |= SDL_CPU_3DNOW; } if (SDL_HasSSE()) { features |= SDL_CPU_SSE; } if (SDL_HasSSE2()) { features |= SDL_CPU_SSE2; } if (SDL_HasAltiVec()) { if (SDL_UseAltivecPrefetch()) { features |= SDL_CPU_ALTIVEC_PREFETCH; } else { features |= SDL_CPU_ALTIVEC_NOPREFETCH; } } } } for (i = 0; entries[i].func; ++i) { if (src_format != entries[i].src_format) { continue; } if (dst_format != entries[i].dst_format) { continue; } if ((flags & entries[i].flags) != flags) { continue; } if (!(features & entries[i].cpu)) { continue; } return entries[i].func; } return NULL; } /* Figure out which of many blit routines to set up on a surface */ int SDL_CalculateBlit(SDL_Surface * surface) { SDL_BlitFunc blit = NULL; SDL_Surface *dst = surface->map->dst; Uint32 src_format; Uint32 dst_format; /* Clean everything out to start */ if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) { SDL_UnRLESurface(surface, 1); } surface->map->blit = NULL; surface->map->info.src_fmt = surface->format; surface->map->info.src_pitch = surface->pitch; surface->map->info.dst_fmt = dst->format; surface->map->info.dst_pitch = dst->pitch; src_format = SDL_MasksToPixelFormatEnum(surface->format->BitsPerPixel, surface->format->Rmask, surface->format->Gmask, surface->format->Bmask, surface->format->Amask); dst_format = SDL_MasksToPixelFormatEnum(dst->format->BitsPerPixel, dst->format->Rmask, dst->format->Gmask, dst->format->Bmask, dst->format->Amask); /* Check for special "identity" case -- copy blit */ if (surface->map->identity && !surface->map->info.flags) { /* Handle overlapping blits on the same surface */ if (surface == dst) { blit = SDL_BlitCopyOverlap; } else { blit = SDL_BlitCopy; } } else { if (surface->format->BitsPerPixel < 8) { blit = SDL_ChooseBlitFunc(src_format, dst_format, surface->map->info.flags, SDL_BlitFuncTable0); } else { switch (surface->format->BytesPerPixel) { case 1: blit = SDL_ChooseBlitFunc(src_format, dst_format, surface->map->info.flags, SDL_BlitFuncTable1); break; case 2: case 3: case 4: blit = SDL_ChooseBlitFunc(src_format, dst_format, surface->map->info.flags, SDL_BlitFuncTableN); break; } } } if (blit == NULL) { blit = SDL_ChooseBlitFunc(src_format, dst_format, surface->map->info.flags, SDL_GeneratedBlitFuncTable); } /* Make sure we have a blit function */ if (blit == NULL) { SDL_InvalidateMap(surface->map); SDL_SetError("Blit combination not supported"); return (-1); } /* Choose software blitting function */ if (surface->flags & SDL_RLEACCELOK) { if (surface->map->identity && (blit_index == 1 || (blit_index == 3 && !surface->format->Amask))) { if (SDL_RLESurface(surface) == 0) surface->map->blit = SDL_RLEBlit; } else if (blit_index == 2 && surface->format->Amask) { if (SDL_RLESurface(surface) == 0) surface->map->blit = SDL_RLEAlphaBlit; } } if (surface->map->blit == NULL) { surface->map->blit = SDL_SoftBlit; surface->map->data = blit; } return (0); } /* vi: set ts=4 sw=4 expandtab: */