view src/video/SDL_blit.c @ 2263:900c35d8e8fd

More work in progress, still doesn't compile...
author Sam Lantinga <slouken@libsdl.org>
date Fri, 17 Aug 2007 06:40:12 +0000
parents bee005ace1bf
children 265bb136af92
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_video.h"
#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_blit_auto.h"
#include "SDL_blit_copy.h"
#include "SDL_RLEaccel_c.h"
#include "SDL_pixels_c.h"

/* The general purpose software blit routine */
static int
SDL_SoftBlit(SDL_Surface * src, SDL_Rect * srcrect,
             SDL_Surface * dst, SDL_Rect * dstrect)
{
    int okay;
    int src_locked;
    int dst_locked;

    /* Everything is okay at the beginning...  */
    okay = 1;

    /* Lock the destination if it's in hardware */
    dst_locked = 0;
    if (SDL_MUSTLOCK(dst)) {
        if (SDL_LockSurface(dst) < 0) {
            okay = 0;
        } else {
            dst_locked = 1;
        }
    }
    /* Lock the source if it's in hardware */
    src_locked = 0;
    if (SDL_MUSTLOCK(src)) {
        if (SDL_LockSurface(src) < 0) {
            okay = 0;
        } else {
            src_locked = 1;
        }
    }

    /* Set up source and destination buffer pointers, and BLIT! */
    if (okay && srcrect->w && srcrect->h) {
        SDL_BlitFunc RunBlit;
        SDL_BlitInfo *info = &src->map->info;

        /* Set up the blit information */
        info->src = (Uint8 *) src->pixels +
            (Uint16) srcrect->y * src->pitch +
            (Uint16) srcrect->x * info->src_fmt->BytesPerPixel;
        info->src_w = srcrect->w;
        info->src_h = srcrect->h;
        info->dst = (Uint8 *) dst->pixels +
            (Uint16) dstrect->y * dst->pitch +
            (Uint16) dstrect->x * info->dst_fmt->BytesPerPixel;
        info->dst_w = dstrect->w;
        info->dst_h = dstrect->h;
        RunBlit = (SDL_BlitFunc) src->map->data;

        /* Run the actual software blit */
        RunBlit(info);
    }

    /* We need to unlock the surfaces if they're locked */
    if (dst_locked) {
        SDL_UnlockSurface(dst);
    }
    if (src_locked) {
        SDL_UnlockSurface(src);
    }
    /* Blit is done! */
    return (okay ? 0 : -1);
}

#ifdef __MACOSX__
#include <sys/sysctl.h>

static SDL_bool
SDL_UseAltivecPrefetch()
{
    const char key[] = "hw.l3cachesize";
    u_int64_t result = 0;
    size_t typeSize = sizeof(result);

    if (sysctlbyname(key, &result, &typeSize, NULL, 0) == 0 && result > 0) {
        return SDL_TRUE;
    } else {
        return SDL_FALSE;
    }
}
#else
static SDL_bool
SDL_UseAltivecPrefetch()
{
    /* Just guess G4 */
    return SDL_TRUE;
}
#endif /* __MACOSX__ */

static SDL_BlitFunc
SDL_ChooseBlitFunc(Uint32 src_format, Uint32 dst_format, int flags, SDL_BlitFuncEntry * entries)
{
    int i;
    static Uint32 features = 0xffffffff;

    /* Get the available CPU features */
    if (features == 0xffffffff) {
        const char *override = SDL_getenv("SDL_BLIT_CPU_FEATURES");

        features = SDL_CPU_ANY;

        /* Allow an override for testing .. */
        if (override) {
            SDL_sscanf(override, "%u", &features);
        } else {
            if (SDL_HasMMX()) {
                features |= SDL_CPU_MMX;
            }
            if (SDL_Has3DNow()) {
                features |= SDL_CPU_3DNOW;
            }
            if (SDL_HasSSE()) {
                features |= SDL_CPU_SSE;
            }
            if (SDL_HasSSE2()) {
                features |= SDL_CPU_SSE2;
            }
            if (SDL_HasAltiVec()) {
                if (SDL_UseAltivecPrefetch()) {
                    features |= SDL_CPU_ALTIVEC_PREFETCH;
                } else {
                    features |= SDL_CPU_ALTIVEC_NOPREFETCH;
                }
            }
        }
    }

    for (i = 0; entries[i].func; ++i) {
        if (src_format != entries[i].src_format) {
            continue;
        }
        if (dst_format != entries[i].dst_format) {
            continue;
        }
        if ((flags & entries[i].flags) != flags) {
            continue;
        }
        if (!(features & entries[i].cpu)) {
            continue;
        }
        return entries[i].func;
    }
    return NULL;
}

/* Figure out which of many blit routines to set up on a surface */
int
SDL_CalculateBlit(SDL_Surface * surface)
{
    SDL_BlitFunc blit = NULL;
    SDL_Surface *dst = surface->map->dst;
    Uint32 src_format;
    Uint32 dst_format;

    /* Clean everything out to start */
    if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
        SDL_UnRLESurface(surface, 1);
    }
    surface->map->blit = NULL;
    surface->map->info.src_fmt = surface->format;
    surface->map->info.src_pitch = surface->pitch;
    surface->map->info.dst_fmt = dst->format;
    surface->map->info.dst_pitch = dst->pitch;

    src_format = SDL_MasksToPixelFormatEnum(surface->format->BitsPerPixel, surface->format->Rmask, surface->format->Gmask, surface->format->Bmask, surface->format->Amask);
    dst_format = SDL_MasksToPixelFormatEnum(dst->format->BitsPerPixel, dst->format->Rmask, dst->format->Gmask, dst->format->Bmask, dst->format->Amask);

    /* Check for special "identity" case -- copy blit */
    if (surface->map->identity && !surface->map->info.flags) {
        /* Handle overlapping blits on the same surface */
        if (surface == dst) {
            blit = SDL_BlitCopyOverlap;
        } else {
            blit = SDL_BlitCopy;
        }
    } else {
        if (surface->format->BitsPerPixel < 8) {
            blit = SDL_ChooseBlitFunc(src_format, dst_format, surface->map->info.flags, SDL_BlitFuncTable0);
        } else {
            switch (surface->format->BytesPerPixel) {
            case 1:
                blit = SDL_ChooseBlitFunc(src_format, dst_format, surface->map->info.flags, SDL_BlitFuncTable1);
                break;
            case 2:
            case 3:
            case 4:
                blit = SDL_ChooseBlitFunc(src_format, dst_format, surface->map->info.flags, SDL_BlitFuncTableN);
                break;
            }
        }
    }
    if (blit == NULL) {
        blit = SDL_ChooseBlitFunc(src_format, dst_format, surface->map->info.flags, SDL_GeneratedBlitFuncTable);
    }

    /* Make sure we have a blit function */
    if (blit == NULL) {
        SDL_InvalidateMap(surface->map);
        SDL_SetError("Blit combination not supported");
        return (-1);
    }

    /* Choose software blitting function */
    if (surface->flags & SDL_RLEACCELOK) {
        if (surface->map->identity
            && (blit_index == 1
                || (blit_index == 3 && !surface->format->Amask))) {
            if (SDL_RLESurface(surface) == 0)
                surface->map->blit = SDL_RLEBlit;
        } else if (blit_index == 2 && surface->format->Amask) {
            if (SDL_RLESurface(surface) == 0)
                surface->map->blit = SDL_RLEAlphaBlit;
        }
    }

    if (surface->map->blit == NULL) {
        surface->map->blit = SDL_SoftBlit;
        surface->map->data = blit;
    }
    return (0);
}

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