Mercurial > sdl-ios-xcode
view TODO @ 3143:8fdabaa064c3 gsoc2009_ps3
Fixed centering. Added debug msgs for RenderCopy().
author | Martin Lowinski <martin@goldtopf.org> |
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date | Sat, 06 Jun 2009 06:40:23 +0000 |
parents | 4a28c7c985b2 |
children | 7a9740b1c1a8 |
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1.3 release checklist: * Create jobs@libsdl.org * Implement landscape mode for iPhone port * Add higher precision timers for profiling * Implement YUV texture support - in progress, software support is done, Ryan is working on OpenGL shaders * Implement desktop video mode change notification? * Add OpenGL 3.0 context support * Finish multiple display support * Open windows on display that is selected when creating a window * Create testing plan - becoming more and more important... - unit tests for each feature and combination with expected output and actual output comparison. * Public license for SDL_compat.c, tests, and SDL_main* * Verify mouse grab support * Properly handle mouse grab with Vista DPI scaling * Make sure the mouse is where it's supposed to be when un-grabbed * Plan how to handle events on foreign windows * Add keyboard enumeration / name query API * Implement NET_WM_PING and NET_WM_PID/WM_CLIENT_MACHINE (?) - http://standards.freedesktop.org/wm-spec/wm-spec-1.3.html#KILLINGWINDOWS * Add a timeout parameter for SDL_WaitEvent() (?) - http://lists.libsdl.org/pipermail/sdl-libsdl.org/2008-May/thread.html#65067 * Implement key repeat at the driver level * Add name -> keysym and name -> scancode lookup functions * Fix building haptic system on win32 * Add always on top window styles * Add video modes that have an alpha channel? * Implement SDL_RenderReadPixels() for screenshots? Wish list for the 1.3 development branch: http://bugzilla.libsdl.org/ * Add a way to register custom events * DirectInput joystick support needs to be implemented * Explicit vertical retrace wait (maybe separate from SDL_Flip?) * Shaped windows, windows without borders * Multiple display support * Add a timestamp to events * Add audio input API * Add modifier state to key and button events In the jump from 1.2 to 1.3, we should change the SDL_Rect members to int and evaluate all the rest of the datatypes. This is the only place we should do it though, since the 1.2 series should not break binary compatibility in this way. Requests: * PCM and CDROM volume control (deprecated, but possible)