Mercurial > sdl-ios-xcode
view README.PS3 @ 4244:8fc98498e4f0 SDL-1.2
Fixed bug #806
Max Horn 2009-09-24 13:16:05 PDT
Current SDL 1.2 SVN luckily builds on several systems now: 10.4 (PPC and 32bit intel), 10.5 (32 bit) and 10.6 (32 bit). However, it fails to build on 10.5 in 64 bit mode
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 26 Sep 2009 11:42:39 +0000 |
parents | 3b8ac3d311a2 |
children |
line wrap: on
line source
SDL on Sony Playstation3 ------------------------ Installation: First, you have to install the Cell SDK - Download the Cell SDK installer RPM and ISO images to a temporary directory such as /tmp/cellsdk. - Mount the image: mount -o loop CellSDK-Devel-Fedora_3.1.0.0.0.iso /tmp/cellsdk - Install the SDK installer: rpm -ivh cell-install-3.1.0-0.0.noarch.rpm - Install the SDK: cd /opt/cell && ./cellsdk --iso /tmp/cellsdkiso install You need to install the SPU-libs before installing SDL - Go to SDL-1.2/src/video/ps3/spulibs/ - Run make && make install Finally, install SDL - Go to SDL-1.2/ and build SDL like any other GNU style package. e.g. - Build the configure-script with ./autogen.sh - Configure SDL for your needs: ./configure --enable-video-ps3 ... - Build and install it: make && make install Todo: - mouse/keyboard/controller support Have fun! Dirk Herrendoerfer <d.herrendoerfer [at] de [dot ibm [dot] com>