Mercurial > sdl-ios-xcode
view docs/man3/SDL_GL_SwapBuffers.3 @ 4210:8f501bbc3bf1 SDL-1.2
Fixed bug #571.. I think. :)
It certainly can't hurt!
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 21 Sep 2009 07:59:44 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
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.TH "SDL_GL_SwapBuffers" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GL_SwapBuffers \- Swap OpenGL framebuffers/Update Display .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_GL_SwapBuffers\fP\fR(\fBvoid \fR); .SH "DESCRIPTION" .PP Swap the OpenGL buffers, if double-buffering is supported\&. .SH "SEE ALSO" .PP \fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_GL_SetAttribute\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01