view src/audio/SDL_audiotypecvt.c @ 3011:8f4ed5ec2b06

I ran a global "make indent" it modified the following files.
author Bob Pendleton <bob@pendleton.com>
date Fri, 09 Jan 2009 20:43:30 +0000
parents 1210d5a28e16
children f3dcf04412cf
line wrap: on
line source

/* DO NOT EDIT!  This file is generated by sdlgenaudiocvt.pl */
/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#include "SDL_config.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"

/* *INDENT-OFF* */

#define DIVBY127 0.0078740157480315f
#define DIVBY32767 3.05185094759972e-05f
#define DIVBY2147483647 4.6566128752458e-10f

static void SDLCALL
SDL_Convert_U8_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S8.\n");
#endif

    src = (const Uint8 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, ++src, ++dst) {
        const Sint8 val = ((*src) ^ 0x80);
        *dst = ((Sint8) val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
    }
}

static void SDLCALL
SDL_Convert_U8_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_U16LSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Uint16 val = (((Uint16) *src) << 8);
        *dst = SDL_SwapLE16(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
    }
}

static void SDLCALL
SDL_Convert_U8_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S16LSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint16 val = (((Sint16) ((*src) ^ 0x80)) << 8);
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
    }
}

static void SDLCALL
SDL_Convert_U8_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_U16MSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Uint16 val = (((Uint16) *src) << 8);
        *dst = SDL_SwapBE16(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
    }
}

static void SDLCALL
SDL_Convert_U8_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S16MSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint16 val = (((Sint16) ((*src) ^ 0x80)) << 8);
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
    }
}

static void SDLCALL
SDL_Convert_U8_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S32LSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((*src) ^ 0x80)) << 24);
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    cvt->len_cvt *= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
    }
}

static void SDLCALL
SDL_Convert_U8_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S32MSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((*src) ^ 0x80)) << 24);
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    cvt->len_cvt *= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
    }
}

static void SDLCALL
SDL_Convert_U8_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_F32LSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const float val = ((((float) *src) * DIVBY127) - 1.0f);
        *dst = SDL_SwapFloatLE(val);
    }

    cvt->len_cvt *= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
    }
}

static void SDLCALL
SDL_Convert_U8_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U8 to AUDIO_F32MSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const float val = ((((float) *src) * DIVBY127) - 1.0f);
        *dst = SDL_SwapFloatBE(val);
    }

    cvt->len_cvt *= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
    }
}

static void SDLCALL
SDL_Convert_S8_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U8.\n");
#endif

    src = (const Uint8 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, ++src, ++dst) {
        const Uint8 val = ((((Sint8) *src)) ^ 0x80);
        *dst = val;
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
    }
}

static void SDLCALL
SDL_Convert_S8_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U16LSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Uint16 val = (((Uint16) ((((Sint8) *src)) ^ 0x80)) << 8);
        *dst = SDL_SwapLE16(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
    }
}

static void SDLCALL
SDL_Convert_S8_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S16LSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint16 val = (((Sint16) ((Sint8) *src)) << 8);
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
    }
}

static void SDLCALL
SDL_Convert_S8_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U16MSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Uint16 val = (((Uint16) ((((Sint8) *src)) ^ 0x80)) << 8);
        *dst = SDL_SwapBE16(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
    }
}

static void SDLCALL
SDL_Convert_S8_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S16MSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint16 val = (((Sint16) ((Sint8) *src)) << 8);
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
    }
}

static void SDLCALL
SDL_Convert_S8_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S32LSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((Sint8) *src)) << 24);
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    cvt->len_cvt *= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
    }
}

static void SDLCALL
SDL_Convert_S8_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S32MSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((Sint8) *src)) << 24);
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    cvt->len_cvt *= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
    }
}

static void SDLCALL
SDL_Convert_S8_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_F32LSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const float val = (((float) ((Sint8) *src)) * DIVBY127);
        *dst = SDL_SwapFloatLE(val);
    }

    cvt->len_cvt *= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
    }
}

static void SDLCALL
SDL_Convert_S8_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint8 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S8 to AUDIO_F32MSB.\n");
#endif

    src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
        const float val = (((float) ((Sint8) *src)) * DIVBY127);
        *dst = SDL_SwapFloatBE(val);
    }

    cvt->len_cvt *= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_U8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) (SDL_SwapLE16(*src) >> 8));
        *dst = val;
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (((SDL_SwapLE16(*src)) ^ 0x8000) >> 8));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S16LSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint16 val = ((SDL_SwapLE16(*src)) ^ 0x8000);
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_U16MSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint16 val = SDL_SwapLE16(*src);
        *dst = SDL_SwapBE16(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S16MSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint16 val = ((SDL_SwapLE16(*src)) ^ 0x8000);
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S32LSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((SDL_SwapLE16(*src)) ^ 0x8000)) << 16);
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S32MSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((SDL_SwapLE16(*src)) ^ 0x8000)) << 16);
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_F32LSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = ((((float) SDL_SwapLE16(*src)) * DIVBY32767) - 1.0f);
        *dst = SDL_SwapFloatLE(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
    }
}

static void SDLCALL
SDL_Convert_U16LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_F32MSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = ((((float) SDL_SwapLE16(*src)) * DIVBY32767) - 1.0f);
        *dst = SDL_SwapFloatBE(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) (((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000) >> 8));
        *dst = val;
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (((Sint16) SDL_SwapLE16(*src)) >> 8));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U16LSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint16 val = ((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000);
        *dst = SDL_SwapLE16(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U16MSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint16 val = ((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000);
        *dst = SDL_SwapBE16(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S16MSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) SDL_SwapLE16(*src));
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S32LSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((Sint16) SDL_SwapLE16(*src))) << 16);
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S32MSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((Sint16) SDL_SwapLE16(*src))) << 16);
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_F32LSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = (((float) ((Sint16) SDL_SwapLE16(*src))) * DIVBY32767);
        *dst = SDL_SwapFloatLE(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
    }
}

static void SDLCALL
SDL_Convert_S16LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_F32MSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = (((float) ((Sint16) SDL_SwapLE16(*src))) * DIVBY32767);
        *dst = SDL_SwapFloatBE(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_U8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) (SDL_SwapBE16(*src) >> 8));
        *dst = val;
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (((SDL_SwapBE16(*src)) ^ 0x8000) >> 8));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_U16LSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint16 val = SDL_SwapBE16(*src);
        *dst = SDL_SwapLE16(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S16LSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint16 val = ((SDL_SwapBE16(*src)) ^ 0x8000);
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S16MSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint16 val = ((SDL_SwapBE16(*src)) ^ 0x8000);
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S32LSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((SDL_SwapBE16(*src)) ^ 0x8000)) << 16);
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S32MSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((SDL_SwapBE16(*src)) ^ 0x8000)) << 16);
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_F32LSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = ((((float) SDL_SwapBE16(*src)) * DIVBY32767) - 1.0f);
        *dst = SDL_SwapFloatLE(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
    }
}

static void SDLCALL
SDL_Convert_U16MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_F32MSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = ((((float) SDL_SwapBE16(*src)) * DIVBY32767) - 1.0f);
        *dst = SDL_SwapFloatBE(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) (((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000) >> 8));
        *dst = val;
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S8.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (((Sint16) SDL_SwapBE16(*src)) >> 8));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U16LSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint16 val = ((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000);
        *dst = SDL_SwapLE16(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S16LSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) SDL_SwapBE16(*src));
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U16MSB.\n");
#endif

    src = (const Uint16 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
        const Uint16 val = ((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000);
        *dst = SDL_SwapBE16(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S32LSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((Sint16) SDL_SwapBE16(*src))) << 16);
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S32MSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const Sint32 val = (((Sint32) ((Sint16) SDL_SwapBE16(*src))) << 16);
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_F32LSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = (((float) ((Sint16) SDL_SwapBE16(*src))) * DIVBY32767);
        *dst = SDL_SwapFloatLE(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
    }
}

static void SDLCALL
SDL_Convert_S16MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint16 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_F32MSB.\n");
#endif

    src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
    dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
    for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
        const float val = (((float) ((Sint16) SDL_SwapBE16(*src))) * DIVBY32767);
        *dst = SDL_SwapFloatBE(val);
    }

    cvt->len_cvt *= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U8.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 24));
        *dst = val;
    }

    cvt->len_cvt /= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S8.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (((Sint32) SDL_SwapLE32(*src)) >> 24));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U16LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 16));
        *dst = SDL_SwapLE16(val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S16LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (((Sint32) SDL_SwapLE32(*src)) >> 16));
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U16MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 16));
        *dst = SDL_SwapBE16(val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S16MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (((Sint32) SDL_SwapLE32(*src)) >> 16));
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S32MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint32 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint32 val = ((Sint32) SDL_SwapLE32(*src));
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_F32LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (float *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const float val = (((float) ((Sint32) SDL_SwapLE32(*src))) * DIVBY2147483647);
        *dst = SDL_SwapFloatLE(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
    }
}

static void SDLCALL
SDL_Convert_S32LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_F32MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (float *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const float val = (((float) ((Sint32) SDL_SwapLE32(*src))) * DIVBY2147483647);
        *dst = SDL_SwapFloatBE(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U8.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 24));
        *dst = val;
    }

    cvt->len_cvt /= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S8.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (((Sint32) SDL_SwapBE32(*src)) >> 24));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U16LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 16));
        *dst = SDL_SwapLE16(val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S16LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (((Sint32) SDL_SwapBE32(*src)) >> 16));
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U16MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 16));
        *dst = SDL_SwapBE16(val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S16MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (((Sint32) SDL_SwapBE32(*src)) >> 16));
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S32LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (Sint32 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const Sint32 val = ((Sint32) SDL_SwapBE32(*src));
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_F32LSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (float *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const float val = (((float) ((Sint32) SDL_SwapBE32(*src))) * DIVBY2147483647);
        *dst = SDL_SwapFloatLE(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
    }
}

static void SDLCALL
SDL_Convert_S32MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const Uint32 *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_F32MSB.\n");
#endif

    src = (const Uint32 *) cvt->buf;
    dst = (float *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
        const float val = (((float) ((Sint32) SDL_SwapBE32(*src))) * DIVBY2147483647);
        *dst = SDL_SwapFloatBE(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U8.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) ((SDL_SwapFloatLE(*src) + 1.0f) * 127.0f));
        *dst = val;
    }

    cvt->len_cvt /= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S8.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (SDL_SwapFloatLE(*src) * 127.0f));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U16LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) ((SDL_SwapFloatLE(*src) + 1.0f) * 32767.0f));
        *dst = SDL_SwapLE16(val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S16LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (SDL_SwapFloatLE(*src) * 32767.0f));
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U16MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) ((SDL_SwapFloatLE(*src) + 1.0f) * 32767.0f));
        *dst = SDL_SwapBE16(val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S16MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (SDL_SwapFloatLE(*src) * 32767.0f));
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S32LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint32 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint32 val = ((Sint32) (SDL_SwapFloatLE(*src) * 2147483647.0));
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S32MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint32 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint32 val = ((Sint32) (SDL_SwapFloatLE(*src) * 2147483647.0));
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
    }
}

static void SDLCALL
SDL_Convert_F32LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_F32MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (float *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const float val = SDL_SwapFloatLE(*src);
        *dst = SDL_SwapFloatBE(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Uint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U8.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Uint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Uint8 val = ((Uint8) ((SDL_SwapFloatBE(*src) + 1.0f) * 127.0f));
        *dst = val;
    }

    cvt->len_cvt /= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint8 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S8.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint8 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint8 val = ((Sint8) (SDL_SwapFloatBE(*src) * 127.0f));
        *dst = ((Sint8) val);
    }

    cvt->len_cvt /= 4;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U16LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) ((SDL_SwapFloatBE(*src) + 1.0f) * 32767.0f));
        *dst = SDL_SwapLE16(val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S16LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (SDL_SwapFloatBE(*src) * 32767.0f));
        *dst = ((Sint16) SDL_SwapLE16(val));
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Uint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U16MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Uint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Uint16 val = ((Uint16) ((SDL_SwapFloatBE(*src) + 1.0f) * 32767.0f));
        *dst = SDL_SwapBE16(val);
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint16 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S16MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint16 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint16 val = ((Sint16) (SDL_SwapFloatBE(*src) * 32767.0f));
        *dst = ((Sint16) SDL_SwapBE16(val));
    }

    cvt->len_cvt /= 2;
    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S32LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint32 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint32 val = ((Sint32) (SDL_SwapFloatBE(*src) * 2147483647.0));
        *dst = ((Sint32) SDL_SwapLE32(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    Sint32 *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S32MSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (Sint32 *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const Sint32 val = ((Sint32) (SDL_SwapFloatBE(*src) * 2147483647.0));
        *dst = ((Sint32) SDL_SwapBE32(val));
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
    }
}

static void SDLCALL
SDL_Convert_F32MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
    int i;
    const float *src;
    float *dst;

#ifdef DEBUG_CONVERT
    fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_F32LSB.\n");
#endif

    src = (const float *) cvt->buf;
    dst = (float *) cvt->buf;
    for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
        const float val = SDL_SwapFloatBE(*src);
        *dst = SDL_SwapFloatLE(val);
    }

    if (cvt->filters[++cvt->filter_index]) {
        cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
    }
}

const SDL_AudioTypeFilters sdl_audio_type_filters[] =
{
    { AUDIO_U8, AUDIO_S8, SDL_Convert_U8_to_S8 },
    { AUDIO_U8, AUDIO_U16LSB, SDL_Convert_U8_to_U16LSB },
    { AUDIO_U8, AUDIO_S16LSB, SDL_Convert_U8_to_S16LSB },
    { AUDIO_U8, AUDIO_U16MSB, SDL_Convert_U8_to_U16MSB },
    { AUDIO_U8, AUDIO_S16MSB, SDL_Convert_U8_to_S16MSB },
    { AUDIO_U8, AUDIO_S32LSB, SDL_Convert_U8_to_S32LSB },
    { AUDIO_U8, AUDIO_S32MSB, SDL_Convert_U8_to_S32MSB },
    { AUDIO_U8, AUDIO_F32LSB, SDL_Convert_U8_to_F32LSB },
    { AUDIO_U8, AUDIO_F32MSB, SDL_Convert_U8_to_F32MSB },
    { AUDIO_S8, AUDIO_U8, SDL_Convert_S8_to_U8 },
    { AUDIO_S8, AUDIO_U16LSB, SDL_Convert_S8_to_U16LSB },
    { AUDIO_S8, AUDIO_S16LSB, SDL_Convert_S8_to_S16LSB },
    { AUDIO_S8, AUDIO_U16MSB, SDL_Convert_S8_to_U16MSB },
    { AUDIO_S8, AUDIO_S16MSB, SDL_Convert_S8_to_S16MSB },
    { AUDIO_S8, AUDIO_S32LSB, SDL_Convert_S8_to_S32LSB },
    { AUDIO_S8, AUDIO_S32MSB, SDL_Convert_S8_to_S32MSB },
    { AUDIO_S8, AUDIO_F32LSB, SDL_Convert_S8_to_F32LSB },
    { AUDIO_S8, AUDIO_F32MSB, SDL_Convert_S8_to_F32MSB },
    { AUDIO_U16LSB, AUDIO_U8, SDL_Convert_U16LSB_to_U8 },
    { AUDIO_U16LSB, AUDIO_S8, SDL_Convert_U16LSB_to_S8 },
    { AUDIO_U16LSB, AUDIO_S16LSB, SDL_Convert_U16LSB_to_S16LSB },
    { AUDIO_U16LSB, AUDIO_U16MSB, SDL_Convert_U16LSB_to_U16MSB },
    { AUDIO_U16LSB, AUDIO_S16MSB, SDL_Convert_U16LSB_to_S16MSB },
    { AUDIO_U16LSB, AUDIO_S32LSB, SDL_Convert_U16LSB_to_S32LSB },
    { AUDIO_U16LSB, AUDIO_S32MSB, SDL_Convert_U16LSB_to_S32MSB },
    { AUDIO_U16LSB, AUDIO_F32LSB, SDL_Convert_U16LSB_to_F32LSB },
    { AUDIO_U16LSB, AUDIO_F32MSB, SDL_Convert_U16LSB_to_F32MSB },
    { AUDIO_S16LSB, AUDIO_U8, SDL_Convert_S16LSB_to_U8 },
    { AUDIO_S16LSB, AUDIO_S8, SDL_Convert_S16LSB_to_S8 },
    { AUDIO_S16LSB, AUDIO_U16LSB, SDL_Convert_S16LSB_to_U16LSB },
    { AUDIO_S16LSB, AUDIO_U16MSB, SDL_Convert_S16LSB_to_U16MSB },
    { AUDIO_S16LSB, AUDIO_S16MSB, SDL_Convert_S16LSB_to_S16MSB },
    { AUDIO_S16LSB, AUDIO_S32LSB, SDL_Convert_S16LSB_to_S32LSB },
    { AUDIO_S16LSB, AUDIO_S32MSB, SDL_Convert_S16LSB_to_S32MSB },
    { AUDIO_S16LSB, AUDIO_F32LSB, SDL_Convert_S16LSB_to_F32LSB },
    { AUDIO_S16LSB, AUDIO_F32MSB, SDL_Convert_S16LSB_to_F32MSB },
    { AUDIO_U16MSB, AUDIO_U8, SDL_Convert_U16MSB_to_U8 },
    { AUDIO_U16MSB, AUDIO_S8, SDL_Convert_U16MSB_to_S8 },
    { AUDIO_U16MSB, AUDIO_U16LSB, SDL_Convert_U16MSB_to_U16LSB },
    { AUDIO_U16MSB, AUDIO_S16LSB, SDL_Convert_U16MSB_to_S16LSB },
    { AUDIO_U16MSB, AUDIO_S16MSB, SDL_Convert_U16MSB_to_S16MSB },
    { AUDIO_U16MSB, AUDIO_S32LSB, SDL_Convert_U16MSB_to_S32LSB },
    { AUDIO_U16MSB, AUDIO_S32MSB, SDL_Convert_U16MSB_to_S32MSB },
    { AUDIO_U16MSB, AUDIO_F32LSB, SDL_Convert_U16MSB_to_F32LSB },
    { AUDIO_U16MSB, AUDIO_F32MSB, SDL_Convert_U16MSB_to_F32MSB },
    { AUDIO_S16MSB, AUDIO_U8, SDL_Convert_S16MSB_to_U8 },
    { AUDIO_S16MSB, AUDIO_S8, SDL_Convert_S16MSB_to_S8 },
    { AUDIO_S16MSB, AUDIO_U16LSB, SDL_Convert_S16MSB_to_U16LSB },
    { AUDIO_S16MSB, AUDIO_S16LSB, SDL_Convert_S16MSB_to_S16LSB },
    { AUDIO_S16MSB, AUDIO_U16MSB, SDL_Convert_S16MSB_to_U16MSB },
    { AUDIO_S16MSB, AUDIO_S32LSB, SDL_Convert_S16MSB_to_S32LSB },
    { AUDIO_S16MSB, AUDIO_S32MSB, SDL_Convert_S16MSB_to_S32MSB },
    { AUDIO_S16MSB, AUDIO_F32LSB, SDL_Convert_S16MSB_to_F32LSB },
    { AUDIO_S16MSB, AUDIO_F32MSB, SDL_Convert_S16MSB_to_F32MSB },
    { AUDIO_S32LSB, AUDIO_U8, SDL_Convert_S32LSB_to_U8 },
    { AUDIO_S32LSB, AUDIO_S8, SDL_Convert_S32LSB_to_S8 },
    { AUDIO_S32LSB, AUDIO_U16LSB, SDL_Convert_S32LSB_to_U16LSB },
    { AUDIO_S32LSB, AUDIO_S16LSB, SDL_Convert_S32LSB_to_S16LSB },
    { AUDIO_S32LSB, AUDIO_U16MSB, SDL_Convert_S32LSB_to_U16MSB },
    { AUDIO_S32LSB, AUDIO_S16MSB, SDL_Convert_S32LSB_to_S16MSB },
    { AUDIO_S32LSB, AUDIO_S32MSB, SDL_Convert_S32LSB_to_S32MSB },
    { AUDIO_S32LSB, AUDIO_F32LSB, SDL_Convert_S32LSB_to_F32LSB },
    { AUDIO_S32LSB, AUDIO_F32MSB, SDL_Convert_S32LSB_to_F32MSB },
    { AUDIO_S32MSB, AUDIO_U8, SDL_Convert_S32MSB_to_U8 },
    { AUDIO_S32MSB, AUDIO_S8, SDL_Convert_S32MSB_to_S8 },
    { AUDIO_S32MSB, AUDIO_U16LSB, SDL_Convert_S32MSB_to_U16LSB },
    { AUDIO_S32MSB, AUDIO_S16LSB, SDL_Convert_S32MSB_to_S16LSB },
    { AUDIO_S32MSB, AUDIO_U16MSB, SDL_Convert_S32MSB_to_U16MSB },
    { AUDIO_S32MSB, AUDIO_S16MSB, SDL_Convert_S32MSB_to_S16MSB },
    { AUDIO_S32MSB, AUDIO_S32LSB, SDL_Convert_S32MSB_to_S32LSB },
    { AUDIO_S32MSB, AUDIO_F32LSB, SDL_Convert_S32MSB_to_F32LSB },
    { AUDIO_S32MSB, AUDIO_F32MSB, SDL_Convert_S32MSB_to_F32MSB },
    { AUDIO_F32LSB, AUDIO_U8, SDL_Convert_F32LSB_to_U8 },
    { AUDIO_F32LSB, AUDIO_S8, SDL_Convert_F32LSB_to_S8 },
    { AUDIO_F32LSB, AUDIO_U16LSB, SDL_Convert_F32LSB_to_U16LSB },
    { AUDIO_F32LSB, AUDIO_S16LSB, SDL_Convert_F32LSB_to_S16LSB },
    { AUDIO_F32LSB, AUDIO_U16MSB, SDL_Convert_F32LSB_to_U16MSB },
    { AUDIO_F32LSB, AUDIO_S16MSB, SDL_Convert_F32LSB_to_S16MSB },
    { AUDIO_F32LSB, AUDIO_S32LSB, SDL_Convert_F32LSB_to_S32LSB },
    { AUDIO_F32LSB, AUDIO_S32MSB, SDL_Convert_F32LSB_to_S32MSB },
    { AUDIO_F32LSB, AUDIO_F32MSB, SDL_Convert_F32LSB_to_F32MSB },
    { AUDIO_F32MSB, AUDIO_U8, SDL_Convert_F32MSB_to_U8 },
    { AUDIO_F32MSB, AUDIO_S8, SDL_Convert_F32MSB_to_S8 },
    { AUDIO_F32MSB, AUDIO_U16LSB, SDL_Convert_F32MSB_to_U16LSB },
    { AUDIO_F32MSB, AUDIO_S16LSB, SDL_Convert_F32MSB_to_S16LSB },
    { AUDIO_F32MSB, AUDIO_U16MSB, SDL_Convert_F32MSB_to_U16MSB },
    { AUDIO_F32MSB, AUDIO_S16MSB, SDL_Convert_F32MSB_to_S16MSB },
    { AUDIO_F32MSB, AUDIO_S32LSB, SDL_Convert_F32MSB_to_S32LSB },
    { AUDIO_F32MSB, AUDIO_S32MSB, SDL_Convert_F32MSB_to_S32MSB },
    { AUDIO_F32MSB, AUDIO_F32LSB, SDL_Convert_F32MSB_to_F32LSB },
};


/* *INDENT-ON* */

/* vi: set ts=4 sw=4 expandtab: */