Mercurial > sdl-ios-xcode
view Xcode-iPhoneOS/Demos/src/common.h @ 5235:8efa43b915be
Fixed the shaders (needed to use texture2DRect) - thanks Ryan!
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 08 Feb 2011 20:23:52 -0800 |
parents | 20326ba2bda2 |
children |
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/* * common.h * written by Holmes Futrell * use however you want */ #define SCREEN_WIDTH 320 #define SCREEN_HEIGHT 480 extern int randomInt(int min, int max); extern float randomFloat(float min, float max); extern void fatalError(const char *string);