Mercurial > sdl-ios-xcode
view docs/man3/SDL_DisplayFormat.3 @ 2507:8ef1d0f4d0c1 gsoc2008_force_feedback
Gain is set to max on haptic device open.
Autocenter is disabled on haptic device open.
Maximum gain can be set by SDL_HAPTIC_GAIN_MAX.
author | Edgar Simo <bobbens@gmail.com> |
---|---|
date | Tue, 08 Jul 2008 19:55:12 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
line wrap: on
line source
.TH "SDL_DisplayFormat" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_DisplayFormat \- Convert a surface to the display format .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBSDL_Surface *\fBSDL_DisplayFormat\fP\fR(\fBSDL_Surface *surface\fR); .SH "DESCRIPTION" .PP This function takes a surface and copies it to a new surface of the pixel format and colors of the video framebuffer, suitable for fast blitting onto the display surface\&. It calls \fISDL_ConvertSurface\fR .PP If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and alpha value before calling this function\&. .PP If you want an alpha channel, see \fISDL_DisplayFormatAlpha\fR\&. .SH "RETURN VALUE" .PP If the conversion fails or runs out of memory, it returns \fBNULL\fR .SH "SEE ALSO" .PP \fI\fBSDL_ConvertSurface\fP\fR, \fI\fBSDL_DisplayFormatAlpha\fP\fR \fI\fBSDL_SetAlpha\fP\fR, \fI\fBSDL_SetColorKey\fP\fR, \fI\fBSDL_Surface\fR\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01