view test/teststreaming.c @ 5282:8e421890cdb8

Fixed bug #1117 There's a new event that's always sent when the window changes size, and that event is what the renderers listen for to determine if they need to rebind their context.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 12 Feb 2011 19:02:14 -0800
parents b0f5108fda60
children
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/********************************************************************************
 *                                                                              *
 * Running moose :) Coded by Mike Gorchak.                                      *
 *                                                                              *
 ********************************************************************************/

#include <stdlib.h>
#include <stdio.h>

#include "SDL.h"

#define MOOSEPIC_W 64
#define MOOSEPIC_H 88

#define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H)
#define MOOSEFRAMES_COUNT 10

SDL_Color MooseColors[84] = {
    {49, 49, 49}, {66, 24, 0}, {66, 33, 0}, {66, 66, 66},
    {66, 115, 49}, {74, 33, 0}, {74, 41, 16}, {82, 33, 8},
    {82, 41, 8}, {82, 49, 16}, {82, 82, 82}, {90, 41, 8},
    {90, 41, 16}, {90, 57, 24}, {99, 49, 16}, {99, 66, 24},
    {99, 66, 33}, {99, 74, 33}, {107, 57, 24}, {107, 82, 41},
    {115, 57, 33}, {115, 66, 33}, {115, 66, 41}, {115, 74, 0},
    {115, 90, 49}, {115, 115, 115}, {123, 82, 0}, {123, 99, 57},
    {132, 66, 41}, {132, 74, 41}, {132, 90, 8}, {132, 99, 33},
    {132, 99, 66}, {132, 107, 66}, {140, 74, 49}, {140, 99, 16},
    {140, 107, 74}, {140, 115, 74}, {148, 107, 24}, {148, 115, 82},
    {148, 123, 74}, {148, 123, 90}, {156, 115, 33}, {156, 115, 90},
    {156, 123, 82}, {156, 132, 82}, {156, 132, 99}, {156, 156, 156},
    {165, 123, 49}, {165, 123, 90}, {165, 132, 82}, {165, 132, 90},
    {165, 132, 99}, {165, 140, 90}, {173, 132, 57}, {173, 132, 99},
    {173, 140, 107}, {173, 140, 115}, {173, 148, 99}, {173, 173, 173},
    {181, 140, 74}, {181, 148, 115}, {181, 148, 123}, {181, 156, 107},
    {189, 148, 123}, {189, 156, 82}, {189, 156, 123}, {189, 156, 132},
    {189, 189, 189}, {198, 156, 123}, {198, 165, 132}, {206, 165, 99},
    {206, 165, 132}, {206, 173, 140}, {206, 206, 206}, {214, 173, 115},
    {214, 173, 140}, {222, 181, 148}, {222, 189, 132}, {222, 189, 156},
    {222, 222, 222}, {231, 198, 165}, {231, 231, 231}, {239, 206, 173}
};

Uint8 MooseFrames[MOOSEFRAMES_COUNT][MOOSEFRAME_SIZE];

void quit(int rc)
{
    SDL_Quit();
    exit(rc);
}

void UpdateTexture(SDL_Texture *texture, int frame)
{
    SDL_Color *color;
    Uint8 *src;
    Uint32 *dst;
    int row, col;
    void *pixels;
    int pitch;

    if (SDL_LockTexture(texture, NULL, &pixels, &pitch) < 0) {
        fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
        quit(5);
    }
    src = MooseFrames[frame];
    for (row = 0; row < MOOSEPIC_H; ++row) {
        dst = (Uint32*)((Uint8*)pixels + row * pitch);
        for (col = 0; col < MOOSEPIC_W; ++col) {
            color = &MooseColors[*src++];
            *dst++ = (0xFF000000|(color->r<<16)|(color->g<<8)|color->b);
        }
    }
    SDL_UnlockTexture(texture);
}

int
main(int argc, char **argv)
{
    SDL_Window *window;
    SDL_Renderer *renderer;
    SDL_RWops *handle;
    SDL_Texture *MooseTexture;
    SDL_Event event;
    SDL_bool done = SDL_FALSE;
    int frame;

    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
        return 1;
    }

    /* load the moose images */
    handle = SDL_RWFromFile("moose.dat", "rb");
    if (handle == NULL) {
        fprintf(stderr, "Can't find the file moose.dat !\n");
        quit(2);
    }
    SDL_RWread(handle, MooseFrames, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT);
    SDL_RWclose(handle);


    /* Create the window and renderer */
    window = SDL_CreateWindow("Happy Moose",
                              SDL_WINDOWPOS_UNDEFINED,
                              SDL_WINDOWPOS_UNDEFINED,
                              MOOSEPIC_W*4, MOOSEPIC_H*4,
                              SDL_WINDOW_SHOWN|SDL_WINDOW_RESIZABLE);
    if (!window) {
        fprintf(stderr, "Couldn't set create window: %s\n", SDL_GetError());
        quit(3);
    }

    renderer = SDL_CreateRenderer(window, -1, 0);
    if (!renderer) {
        fprintf(stderr, "Couldn't set create renderer: %s\n", SDL_GetError());
        quit(4);
    }

    MooseTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
    if (!MooseTexture) {
        fprintf(stderr, "Couldn't set create texture: %s\n", SDL_GetError());
        quit(5);
    }

    /* Loop, waiting for QUIT or the escape key */
    frame = 0;
    while (!done) {
        while (SDL_PollEvent(&event)) {
            switch (event.type) {
            case SDL_KEYDOWN:
                if (event.key.keysym.sym == SDLK_ESCAPE) {
                    done = SDL_TRUE;
                }
                break;
            case SDL_QUIT:
                done = SDL_TRUE;
                break;
            }
        }

        frame = (frame + 1) % MOOSEFRAMES_COUNT;
        UpdateTexture(MooseTexture, frame);

        SDL_RenderClear(renderer);
        SDL_RenderCopy(renderer, MooseTexture, NULL, NULL);
        SDL_RenderPresent(renderer);
    }
    SDL_DestroyRenderer(renderer);

    quit(0);
    return 0;
}

/* vi: set ts=4 sw=4 expandtab: */