view src/video/cocoa/SDL_cocoaevents.m @ 5282:8e421890cdb8

Fixed bug #1117 There's a new event that's always sent when the window changes size, and that event is what the renderers listen for to determine if they need to rebind their context.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 12 Feb 2011 19:02:14 -0800
parents e107518710f6
children
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2011 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_timer.h"

#include "SDL_cocoavideo.h"
#include "../../events/SDL_events_c.h"

#if !defined(UsrActivity) && defined(__LP64__) && !defined(__POWER__)
/*
 * Workaround for a bug in the 10.5 SDK: By accident, OSService.h does
 * not include Power.h at all when compiling in 64bit mode. This has
 * been fixed in 10.6, but for 10.5, we manually define UsrActivity
 * to ensure compilation works.
 */
#define UsrActivity 1
#endif

/* setAppleMenu disappeared from the headers in 10.4 */
@interface NSApplication(NSAppleMenu)
- (void)setAppleMenu:(NSMenu *)menu;
@end

@interface SDLAppDelegate : NSObject
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender;
@end

@implementation SDLAppDelegate : NSObject
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
{
    SDL_SendQuit();
    return NSTerminateCancel;
}
@end

static NSString *
GetApplicationName(void)
{
    NSDictionary *dict;
    NSString *appName = 0;

    /* Determine the application name */
    dict = (NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle());
    if (dict)
        appName = [dict objectForKey: @"CFBundleName"];
    
    if (![appName length])
        appName = [[NSProcessInfo processInfo] processName];

    return appName;
}

static void
CreateApplicationMenus(void)
{
    NSString *appName;
    NSString *title;
    NSMenu *appleMenu;
    NSMenu *windowMenu;
    NSMenuItem *menuItem;
    
    /* Create the main menu bar */
    [NSApp setMainMenu:[[NSMenu alloc] init]];

    /* Create the application menu */
    appName = GetApplicationName();
    appleMenu = [[NSMenu alloc] initWithTitle:@""];
    
    /* Add menu items */
    title = [@"About " stringByAppendingString:appName];
    [appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];

    [appleMenu addItem:[NSMenuItem separatorItem]];

    title = [@"Hide " stringByAppendingString:appName];
    [appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@/*"h"*/""];

    menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@/*"h"*/""];
    [menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];

    [appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];

    [appleMenu addItem:[NSMenuItem separatorItem]];

    title = [@"Quit " stringByAppendingString:appName];
    [appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@/*"q"*/""];
    
    /* Put menu into the menubar */
    menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
    [menuItem setSubmenu:appleMenu];
    [[NSApp mainMenu] addItem:menuItem];
    [menuItem release];

    /* Tell the application object that this is now the application menu */
    [NSApp setAppleMenu:appleMenu];
    [appleMenu release];


    /* Create the window menu */
    windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
    
    /* "Minimize" item */
    menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@/*"m"*/""];
    [windowMenu addItem:menuItem];
    [menuItem release];
    
    /* Put menu into the menubar */
    menuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
    [menuItem setSubmenu:windowMenu];
    [[NSApp mainMenu] addItem:menuItem];
    [menuItem release];
    
    /* Tell the application object that this is now the window menu */
    [NSApp setWindowsMenu:windowMenu];
    [windowMenu release];
}

void
Cocoa_RegisterApp(void)
{
    ProcessSerialNumber psn;
    NSAutoreleasePool *pool;

    if (!GetCurrentProcess(&psn)) {
        TransformProcessType(&psn, kProcessTransformToForegroundApplication);
        SetFrontProcess(&psn);
    }

    pool = [[NSAutoreleasePool alloc] init];
    if (NSApp == nil) {
        [NSApplication sharedApplication];

        if ([NSApp mainMenu] == nil) {
            CreateApplicationMenus();
        }
        [NSApp finishLaunching];
    }
    if ([NSApp delegate] == nil) {
        [NSApp setDelegate:[[SDLAppDelegate alloc] init]];
    }
    [pool release];
}

void
Cocoa_PumpEvents(_THIS)
{
    NSAutoreleasePool *pool;

    /* Update activity every 30 seconds to prevent screensaver */
    if (_this->suspend_screensaver) {
        SDL_VideoData *data = (SDL_VideoData *)_this->driverdata;
        Uint32 now = SDL_GetTicks();
        if (!data->screensaver_activity ||
            (int)(now-data->screensaver_activity) >= 30000) {
            UpdateSystemActivity(UsrActivity);
            data->screensaver_activity = now;
        }
    }

    pool = [[NSAutoreleasePool alloc] init];
    for ( ; ; ) {
        NSEvent *event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES ];
        if ( event == nil ) {
            break;
        }
		
        switch ([event type]) {
        case NSLeftMouseDown:
        case NSOtherMouseDown:
        case NSRightMouseDown:
        case NSLeftMouseUp:
        case NSOtherMouseUp:
        case NSRightMouseUp:
        case NSLeftMouseDragged:
        case NSRightMouseDragged:
        case NSOtherMouseDragged: /* usually middle mouse dragged */
        case NSMouseMoved:
        case NSScrollWheel:
            Cocoa_HandleMouseEvent(_this, event);
            /* Pass through to NSApp to make sure everything stays in sync */
            [NSApp sendEvent:event];
            break;
        case NSKeyDown:
        case NSKeyUp:
        case NSFlagsChanged:
            Cocoa_HandleKeyEvent(_this, event);
            /* Fall through to pass event to NSApp; er, nevermind... */

            /* Add to support system-wide keyboard shortcuts like CMD+Space */
            if (([event modifierFlags] & NSCommandKeyMask) || [event type] == NSFlagsChanged)
               [NSApp sendEvent: event];
            break;
        default:
            [NSApp sendEvent:event];
            break;
        }
    }
    [pool release];
}

/* vi: set ts=4 sw=4 expandtab: */