Mercurial > sdl-ios-xcode
view src/thread/windows/SDL_sysmutex.c @ 5282:8e421890cdb8
Fixed bug #1117
There's a new event that's always sent when the window changes size, and that event is what the renderers listen for to determine if they need to rebind their context.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 12 Feb 2011 19:02:14 -0800 |
parents | b530ef003506 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2011 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Mutex functions using the Win32 API */ #include "../../core/windows/SDL_windows.h" #include "SDL_mutex.h" struct SDL_mutex { HANDLE id; }; /* Create a mutex */ SDL_mutex * SDL_CreateMutex(void) { SDL_mutex *mutex; /* Allocate mutex memory */ mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex)); if (mutex) { /* Create the mutex, with initial value signaled */ mutex->id = CreateMutex(NULL, FALSE, NULL); if (!mutex->id) { SDL_SetError("Couldn't create mutex"); SDL_free(mutex); mutex = NULL; } } else { SDL_OutOfMemory(); } return (mutex); } /* Free the mutex */ void SDL_DestroyMutex(SDL_mutex * mutex) { if (mutex) { if (mutex->id) { CloseHandle(mutex->id); mutex->id = 0; } SDL_free(mutex); } } /* Lock the mutex */ int SDL_mutexP(SDL_mutex * mutex) { if (mutex == NULL) { SDL_SetError("Passed a NULL mutex"); return -1; } if (WaitForSingleObject(mutex->id, INFINITE) == WAIT_FAILED) { SDL_SetError("Couldn't wait on mutex"); return -1; } return (0); } /* Unlock the mutex */ int SDL_mutexV(SDL_mutex * mutex) { if (mutex == NULL) { SDL_SetError("Passed a NULL mutex"); return -1; } if (ReleaseMutex(mutex->id) == FALSE) { SDL_SetError("Couldn't release mutex"); return -1; } return (0); } /* vi: set ts=4 sw=4 expandtab: */