Mercurial > sdl-ios-xcode
view src/video/windib/SDL_dibevents.c @ 571:8e3ce997621c
Date: Thu, 16 Jan 2003 13:48:31 +0200
From: "Mike Gorchak"
Subject: All QNX patches
whole patches concerning QNX. Almost all code has been rewritten by Julian
and me. Added initial support for hw overlays in QNX and many many others
fixes.
P.S. This patches has been reviewed by Dave Rempel from QSSL and included in
SDL 1.2.5 distribution, which coming on 3rd party CD for newest 6.2.1
version of QNX, which will be available soon.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 20 Jan 2003 01:38:37 +0000 |
parents | 2312d983e1fe |
children | 4c740ee76027 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <stdlib.h> #include <stdio.h> #include <windows.h> #include "SDL_events.h" #include "SDL_error.h" #include "SDL_syswm.h" #include "SDL_sysevents.h" #include "SDL_events_c.h" #include "SDL_lowvideo.h" #include "SDL_dibvideo.h" #include "SDL_vkeys.h" #ifndef WM_APP #define WM_APP 0x8000 #endif #ifdef _WIN32_WCE #define NO_GETKEYBOARDSTATE #endif /* The translation table from a Microsoft VK keysym to a SDL keysym */ static SDLKey VK_keymap[SDLK_LAST]; static SDL_keysym *TranslateKey(UINT vkey, UINT scancode, SDL_keysym *keysym, int pressed); /* Masks for processing the windows KEYDOWN and KEYUP messages */ #define REPEATED_KEYMASK (1<<30) #define EXTENDED_KEYMASK (1<<24) /* DJM: If the user setup the window for us, we want to save his window proc, and give him a chance to handle some messages. */ static WNDPROC userWindowProc = NULL; /* The main Win32 event handler */ LONG DIB_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { extern int posted; switch (msg) { case WM_SYSKEYDOWN: case WM_KEYDOWN: { SDL_keysym keysym; /* Ignore repeated keys */ if ( lParam&REPEATED_KEYMASK ) { return(0); } switch (wParam) { case VK_CONTROL: if ( lParam&EXTENDED_KEYMASK ) wParam = VK_RCONTROL; else wParam = VK_LCONTROL; break; case VK_SHIFT: /* EXTENDED trick doesn't work here */ if ( GetKeyState(VK_LSHIFT) & 0x8000 ) { wParam = VK_LSHIFT; } else if ( GetKeyState(VK_RSHIFT) & 0x8000 ) { wParam = VK_RSHIFT; } else { /* Huh? */ } break; case VK_MENU: if ( lParam&EXTENDED_KEYMASK ) wParam = VK_RMENU; else wParam = VK_LMENU; break; } #ifdef NO_GETKEYBOARDSTATE /* this is the workaround for the missing ToAscii() and ToUnicode() in CE (not necessary at KEYUP!) */ if ( SDL_TranslateUNICODE ) { MSG m; m.hwnd = hwnd; m.message = msg; m.wParam = wParam; m.lParam = lParam; m.time = 0; if ( TranslateMessage(&m) && PeekMessage(&m, hwnd, 0, WM_USER, PM_NOREMOVE) && (m.message == WM_CHAR) ) { GetMessage(&m, hwnd, 0, WM_USER); wParam = m.wParam; } else { wParam = 0; } } else { wParam = 0; } #endif /* NO_GETKEYBOARDSTATE */ posted = SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(wParam,HIWORD(lParam),&keysym,1)); } return(0); case WM_SYSKEYUP: case WM_KEYUP: { SDL_keysym keysym; switch (wParam) { case VK_CONTROL: if ( lParam&EXTENDED_KEYMASK ) wParam = VK_RCONTROL; else wParam = VK_LCONTROL; break; case VK_SHIFT: /* EXTENDED trick doesn't work here */ wParam = VK_LSHIFT; break; case VK_MENU: if ( lParam&EXTENDED_KEYMASK ) wParam = VK_RMENU; else wParam = VK_LMENU; break; } posted = SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(wParam,HIWORD(lParam),&keysym,0)); } return(0); default: { /* Only post the event if we're watching for it */ if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) { SDL_SysWMmsg wmmsg; SDL_VERSION(&wmmsg.version); wmmsg.hwnd = hwnd; wmmsg.msg = msg; wmmsg.wParam = wParam; wmmsg.lParam = lParam; posted = SDL_PrivateSysWMEvent(&wmmsg); /* DJM: If the user isn't watching for private messages in her SDL event loop, then pass it along to any win32 specific window proc. */ } else if (userWindowProc) { return userWindowProc(hwnd, msg, wParam, lParam); } } break; } return(DefWindowProc(hwnd, msg, wParam, lParam)); } void DIB_PumpEvents(_THIS) { MSG msg; while ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) { if ( GetMessage(&msg, NULL, 0, 0) > 0 ) { DispatchMessage(&msg); } } } void DIB_InitOSKeymap(_THIS) { int i; /* Map the VK keysyms */ for ( i=0; i<SDL_TABLESIZE(VK_keymap); ++i ) VK_keymap[i] = SDLK_UNKNOWN; VK_keymap[VK_BACK] = SDLK_BACKSPACE; VK_keymap[VK_TAB] = SDLK_TAB; VK_keymap[VK_CLEAR] = SDLK_CLEAR; VK_keymap[VK_RETURN] = SDLK_RETURN; VK_keymap[VK_PAUSE] = SDLK_PAUSE; VK_keymap[VK_ESCAPE] = SDLK_ESCAPE; VK_keymap[VK_SPACE] = SDLK_SPACE; VK_keymap[VK_APOSTROPHE] = SDLK_QUOTE; VK_keymap[VK_COMMA] = SDLK_COMMA; VK_keymap[VK_MINUS] = SDLK_MINUS; VK_keymap[VK_PERIOD] = SDLK_PERIOD; VK_keymap[VK_SLASH] = SDLK_SLASH; VK_keymap[VK_0] = SDLK_0; VK_keymap[VK_1] = SDLK_1; VK_keymap[VK_2] = SDLK_2; VK_keymap[VK_3] = SDLK_3; VK_keymap[VK_4] = SDLK_4; VK_keymap[VK_5] = SDLK_5; VK_keymap[VK_6] = SDLK_6; VK_keymap[VK_7] = SDLK_7; VK_keymap[VK_8] = SDLK_8; VK_keymap[VK_9] = SDLK_9; VK_keymap[VK_SEMICOLON] = SDLK_SEMICOLON; VK_keymap[VK_EQUALS] = SDLK_EQUALS; VK_keymap[VK_LBRACKET] = SDLK_LEFTBRACKET; VK_keymap[VK_BACKSLASH] = SDLK_BACKSLASH; VK_keymap[VK_RBRACKET] = SDLK_RIGHTBRACKET; VK_keymap[VK_GRAVE] = SDLK_BACKQUOTE; VK_keymap[VK_BACKTICK] = SDLK_BACKQUOTE; VK_keymap[VK_A] = SDLK_a; VK_keymap[VK_B] = SDLK_b; VK_keymap[VK_C] = SDLK_c; VK_keymap[VK_D] = SDLK_d; VK_keymap[VK_E] = SDLK_e; VK_keymap[VK_F] = SDLK_f; VK_keymap[VK_G] = SDLK_g; VK_keymap[VK_H] = SDLK_h; VK_keymap[VK_I] = SDLK_i; VK_keymap[VK_J] = SDLK_j; VK_keymap[VK_K] = SDLK_k; VK_keymap[VK_L] = SDLK_l; VK_keymap[VK_M] = SDLK_m; VK_keymap[VK_N] = SDLK_n; VK_keymap[VK_O] = SDLK_o; VK_keymap[VK_P] = SDLK_p; VK_keymap[VK_Q] = SDLK_q; VK_keymap[VK_R] = SDLK_r; VK_keymap[VK_S] = SDLK_s; VK_keymap[VK_T] = SDLK_t; VK_keymap[VK_U] = SDLK_u; VK_keymap[VK_V] = SDLK_v; VK_keymap[VK_W] = SDLK_w; VK_keymap[VK_X] = SDLK_x; VK_keymap[VK_Y] = SDLK_y; VK_keymap[VK_Z] = SDLK_z; VK_keymap[VK_DELETE] = SDLK_DELETE; VK_keymap[VK_NUMPAD0] = SDLK_KP0; VK_keymap[VK_NUMPAD1] = SDLK_KP1; VK_keymap[VK_NUMPAD2] = SDLK_KP2; VK_keymap[VK_NUMPAD3] = SDLK_KP3; VK_keymap[VK_NUMPAD4] = SDLK_KP4; VK_keymap[VK_NUMPAD5] = SDLK_KP5; VK_keymap[VK_NUMPAD6] = SDLK_KP6; VK_keymap[VK_NUMPAD7] = SDLK_KP7; VK_keymap[VK_NUMPAD8] = SDLK_KP8; VK_keymap[VK_NUMPAD9] = SDLK_KP9; VK_keymap[VK_DECIMAL] = SDLK_KP_PERIOD; VK_keymap[VK_DIVIDE] = SDLK_KP_DIVIDE; VK_keymap[VK_MULTIPLY] = SDLK_KP_MULTIPLY; VK_keymap[VK_SUBTRACT] = SDLK_KP_MINUS; VK_keymap[VK_ADD] = SDLK_KP_PLUS; VK_keymap[VK_UP] = SDLK_UP; VK_keymap[VK_DOWN] = SDLK_DOWN; VK_keymap[VK_RIGHT] = SDLK_RIGHT; VK_keymap[VK_LEFT] = SDLK_LEFT; VK_keymap[VK_INSERT] = SDLK_INSERT; VK_keymap[VK_HOME] = SDLK_HOME; VK_keymap[VK_END] = SDLK_END; VK_keymap[VK_PRIOR] = SDLK_PAGEUP; VK_keymap[VK_NEXT] = SDLK_PAGEDOWN; VK_keymap[VK_F1] = SDLK_F1; VK_keymap[VK_F2] = SDLK_F2; VK_keymap[VK_F3] = SDLK_F3; VK_keymap[VK_F4] = SDLK_F4; VK_keymap[VK_F5] = SDLK_F5; VK_keymap[VK_F6] = SDLK_F6; VK_keymap[VK_F7] = SDLK_F7; VK_keymap[VK_F8] = SDLK_F8; VK_keymap[VK_F9] = SDLK_F9; VK_keymap[VK_F10] = SDLK_F10; VK_keymap[VK_F11] = SDLK_F11; VK_keymap[VK_F12] = SDLK_F12; VK_keymap[VK_F13] = SDLK_F13; VK_keymap[VK_F14] = SDLK_F14; VK_keymap[VK_F15] = SDLK_F15; VK_keymap[VK_NUMLOCK] = SDLK_NUMLOCK; VK_keymap[VK_CAPITAL] = SDLK_CAPSLOCK; VK_keymap[VK_SCROLL] = SDLK_SCROLLOCK; VK_keymap[VK_RSHIFT] = SDLK_RSHIFT; VK_keymap[VK_LSHIFT] = SDLK_LSHIFT; VK_keymap[VK_RCONTROL] = SDLK_RCTRL; VK_keymap[VK_LCONTROL] = SDLK_LCTRL; VK_keymap[VK_RMENU] = SDLK_RALT; VK_keymap[VK_LMENU] = SDLK_LALT; VK_keymap[VK_RWIN] = SDLK_RSUPER; VK_keymap[VK_LWIN] = SDLK_LSUPER; VK_keymap[VK_HELP] = SDLK_HELP; #ifdef VK_PRINT VK_keymap[VK_PRINT] = SDLK_PRINT; #endif VK_keymap[VK_SNAPSHOT] = SDLK_PRINT; VK_keymap[VK_CANCEL] = SDLK_BREAK; VK_keymap[VK_APPS] = SDLK_MENU; } static SDL_keysym *TranslateKey(UINT vkey, UINT scancode, SDL_keysym *keysym, int pressed) { /* Set the keysym information */ keysym->scancode = (unsigned char) scancode; keysym->sym = VK_keymap[vkey]; keysym->mod = KMOD_NONE; keysym->unicode = 0; if ( pressed && SDL_TranslateUNICODE ) { /* Someday use ToUnicode() */ #ifdef NO_GETKEYBOARDSTATE /* Uh oh, better hope the vkey is close enough.. */ keysym->unicode = vkey; #else BYTE keystate[256]; BYTE chars[2]; GetKeyboardState(keystate); if ( ToAscii(vkey,scancode,keystate,(WORD *)chars,0) == 1 ) { keysym->unicode = chars[0]; } #endif /* NO_GETKEYBOARDSTATE */ } return(keysym); } int DIB_CreateWindow(_THIS) { #ifndef CS_BYTEALIGNCLIENT #define CS_BYTEALIGNCLIENT 0 #endif SDL_RegisterApp("SDL_app", CS_BYTEALIGNCLIENT, 0); if ( SDL_windowid ) { SDL_Window = (HWND)strtol(SDL_windowid, NULL, 0); /* DJM: we want all event's for the user specified window to be handled by SDL. */ if (SDL_Window) { userWindowProc = (WNDPROC)GetWindowLong(SDL_Window, GWL_WNDPROC); SetWindowLong(SDL_Window, GWL_WNDPROC, (LONG)WinMessage); } } else { SDL_Window = CreateWindow(SDL_Appname, SDL_Appname, (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX), 0, 0, 0, 0, NULL, NULL, SDL_Instance, NULL); if ( SDL_Window == NULL ) { SDL_SetError("Couldn't create window"); return(-1); } ShowWindow(SDL_Window, SW_HIDE); } return(0); } void DIB_DestroyWindow(_THIS) { if ( SDL_windowid == NULL ) { DestroyWindow(SDL_Window); } }