view src/video/windib/SDL_dibevents.c @ 571:8e3ce997621c

Date: Thu, 16 Jan 2003 13:48:31 +0200 From: "Mike Gorchak" Subject: All QNX patches whole patches concerning QNX. Almost all code has been rewritten by Julian and me. Added initial support for hw overlays in QNX and many many others fixes. P.S. This patches has been reviewed by Dave Rempel from QSSL and included in SDL 1.2.5 distribution, which coming on 3rd party CD for newest 6.2.1 version of QNX, which will be available soon.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 20 Jan 2003 01:38:37 +0000
parents 2312d983e1fe
children 4c740ee76027
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#include <stdlib.h>
#include <stdio.h>
#include <windows.h>

#include "SDL_events.h"
#include "SDL_error.h"
#include "SDL_syswm.h"
#include "SDL_sysevents.h"
#include "SDL_events_c.h"
#include "SDL_lowvideo.h"
#include "SDL_dibvideo.h"
#include "SDL_vkeys.h"

#ifndef WM_APP
#define WM_APP	0x8000
#endif

#ifdef _WIN32_WCE
#define NO_GETKEYBOARDSTATE
#endif

/* The translation table from a Microsoft VK keysym to a SDL keysym */
static SDLKey VK_keymap[SDLK_LAST];
static SDL_keysym *TranslateKey(UINT vkey, UINT scancode, SDL_keysym *keysym, int pressed);

/* Masks for processing the windows KEYDOWN and KEYUP messages */
#define REPEATED_KEYMASK	(1<<30)
#define EXTENDED_KEYMASK	(1<<24)

/* DJM: If the user setup the window for us, we want to save his window proc,
   and give him a chance to handle some messages. */
static WNDPROC userWindowProc = NULL;

/* The main Win32 event handler */
LONG
 DIB_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
	extern int posted;

	switch (msg) {
		case WM_SYSKEYDOWN:
		case WM_KEYDOWN: {
			SDL_keysym keysym;

			/* Ignore repeated keys */
			if ( lParam&REPEATED_KEYMASK ) {
				return(0);
			}
			switch (wParam) {
				case VK_CONTROL:
					if ( lParam&EXTENDED_KEYMASK )
						wParam = VK_RCONTROL;
					else
						wParam = VK_LCONTROL;
					break;
				case VK_SHIFT:
					/* EXTENDED trick doesn't work here */
					if ( GetKeyState(VK_LSHIFT) & 0x8000 ) {
						wParam = VK_LSHIFT;
					} else if ( GetKeyState(VK_RSHIFT) & 0x8000 ) {
						wParam = VK_RSHIFT;
					} else {
						/* Huh? */
					}
					break;
				case VK_MENU:
					if ( lParam&EXTENDED_KEYMASK )
						wParam = VK_RMENU;
					else
						wParam = VK_LMENU;
					break;
			}
#ifdef NO_GETKEYBOARDSTATE
			/* this is the workaround for the missing ToAscii() and ToUnicode() in CE (not necessary at KEYUP!) */
			if ( SDL_TranslateUNICODE ) {
				MSG m;

				m.hwnd = hwnd;
				m.message = msg;
				m.wParam = wParam;
				m.lParam = lParam;
				m.time = 0;
				if ( TranslateMessage(&m) && PeekMessage(&m, hwnd, 0, WM_USER, PM_NOREMOVE) && (m.message == WM_CHAR) ) {
					GetMessage(&m, hwnd, 0, WM_USER);
			    		wParam = m.wParam;
				} else {
					wParam = 0;
				}
			} else {
				wParam = 0;
			}
#endif /* NO_GETKEYBOARDSTATE */
			posted = SDL_PrivateKeyboard(SDL_PRESSED,
				TranslateKey(wParam,HIWORD(lParam),&keysym,1));
		}
		return(0);

		case WM_SYSKEYUP:
		case WM_KEYUP: {
			SDL_keysym keysym;

			switch (wParam) {
				case VK_CONTROL:
					if ( lParam&EXTENDED_KEYMASK )
						wParam = VK_RCONTROL;
					else
						wParam = VK_LCONTROL;
					break;
				case VK_SHIFT:
					/* EXTENDED trick doesn't work here */
					wParam = VK_LSHIFT;
					break;
				case VK_MENU:
					if ( lParam&EXTENDED_KEYMASK )
						wParam = VK_RMENU;
					else
						wParam = VK_LMENU;
					break;
			}
			posted = SDL_PrivateKeyboard(SDL_RELEASED,
				TranslateKey(wParam,HIWORD(lParam),&keysym,0));
		}
		return(0);

		default: {
			/* Only post the event if we're watching for it */
			if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
			        SDL_SysWMmsg wmmsg;

				SDL_VERSION(&wmmsg.version);
				wmmsg.hwnd = hwnd;
				wmmsg.msg = msg;
				wmmsg.wParam = wParam;
				wmmsg.lParam = lParam;
				posted = SDL_PrivateSysWMEvent(&wmmsg);

			/* DJM: If the user isn't watching for private
				messages in her SDL event loop, then pass it
				along to any win32 specific window proc.
			 */
			} else if (userWindowProc) {
				return userWindowProc(hwnd, msg, wParam, lParam);
			}
		}
		break;
	}
	return(DefWindowProc(hwnd, msg, wParam, lParam));
}

void DIB_PumpEvents(_THIS)
{
	MSG msg;

	while ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
		if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
			DispatchMessage(&msg);
		}
	}
}

void DIB_InitOSKeymap(_THIS)
{
	int i;

	/* Map the VK keysyms */
	for ( i=0; i<SDL_TABLESIZE(VK_keymap); ++i )
		VK_keymap[i] = SDLK_UNKNOWN;

	VK_keymap[VK_BACK] = SDLK_BACKSPACE;
	VK_keymap[VK_TAB] = SDLK_TAB;
	VK_keymap[VK_CLEAR] = SDLK_CLEAR;
	VK_keymap[VK_RETURN] = SDLK_RETURN;
	VK_keymap[VK_PAUSE] = SDLK_PAUSE;
	VK_keymap[VK_ESCAPE] = SDLK_ESCAPE;
	VK_keymap[VK_SPACE] = SDLK_SPACE;
	VK_keymap[VK_APOSTROPHE] = SDLK_QUOTE;
	VK_keymap[VK_COMMA] = SDLK_COMMA;
	VK_keymap[VK_MINUS] = SDLK_MINUS;
	VK_keymap[VK_PERIOD] = SDLK_PERIOD;
	VK_keymap[VK_SLASH] = SDLK_SLASH;
	VK_keymap[VK_0] = SDLK_0;
	VK_keymap[VK_1] = SDLK_1;
	VK_keymap[VK_2] = SDLK_2;
	VK_keymap[VK_3] = SDLK_3;
	VK_keymap[VK_4] = SDLK_4;
	VK_keymap[VK_5] = SDLK_5;
	VK_keymap[VK_6] = SDLK_6;
	VK_keymap[VK_7] = SDLK_7;
	VK_keymap[VK_8] = SDLK_8;
	VK_keymap[VK_9] = SDLK_9;
	VK_keymap[VK_SEMICOLON] = SDLK_SEMICOLON;
	VK_keymap[VK_EQUALS] = SDLK_EQUALS;
	VK_keymap[VK_LBRACKET] = SDLK_LEFTBRACKET;
	VK_keymap[VK_BACKSLASH] = SDLK_BACKSLASH;
	VK_keymap[VK_RBRACKET] = SDLK_RIGHTBRACKET;
	VK_keymap[VK_GRAVE] = SDLK_BACKQUOTE;
	VK_keymap[VK_BACKTICK] = SDLK_BACKQUOTE;
	VK_keymap[VK_A] = SDLK_a;
	VK_keymap[VK_B] = SDLK_b;
	VK_keymap[VK_C] = SDLK_c;
	VK_keymap[VK_D] = SDLK_d;
	VK_keymap[VK_E] = SDLK_e;
	VK_keymap[VK_F] = SDLK_f;
	VK_keymap[VK_G] = SDLK_g;
	VK_keymap[VK_H] = SDLK_h;
	VK_keymap[VK_I] = SDLK_i;
	VK_keymap[VK_J] = SDLK_j;
	VK_keymap[VK_K] = SDLK_k;
	VK_keymap[VK_L] = SDLK_l;
	VK_keymap[VK_M] = SDLK_m;
	VK_keymap[VK_N] = SDLK_n;
	VK_keymap[VK_O] = SDLK_o;
	VK_keymap[VK_P] = SDLK_p;
	VK_keymap[VK_Q] = SDLK_q;
	VK_keymap[VK_R] = SDLK_r;
	VK_keymap[VK_S] = SDLK_s;
	VK_keymap[VK_T] = SDLK_t;
	VK_keymap[VK_U] = SDLK_u;
	VK_keymap[VK_V] = SDLK_v;
	VK_keymap[VK_W] = SDLK_w;
	VK_keymap[VK_X] = SDLK_x;
	VK_keymap[VK_Y] = SDLK_y;
	VK_keymap[VK_Z] = SDLK_z;
	VK_keymap[VK_DELETE] = SDLK_DELETE;

	VK_keymap[VK_NUMPAD0] = SDLK_KP0;
	VK_keymap[VK_NUMPAD1] = SDLK_KP1;
	VK_keymap[VK_NUMPAD2] = SDLK_KP2;
	VK_keymap[VK_NUMPAD3] = SDLK_KP3;
	VK_keymap[VK_NUMPAD4] = SDLK_KP4;
	VK_keymap[VK_NUMPAD5] = SDLK_KP5;
	VK_keymap[VK_NUMPAD6] = SDLK_KP6;
	VK_keymap[VK_NUMPAD7] = SDLK_KP7;
	VK_keymap[VK_NUMPAD8] = SDLK_KP8;
	VK_keymap[VK_NUMPAD9] = SDLK_KP9;
	VK_keymap[VK_DECIMAL] = SDLK_KP_PERIOD;
	VK_keymap[VK_DIVIDE] = SDLK_KP_DIVIDE;
	VK_keymap[VK_MULTIPLY] = SDLK_KP_MULTIPLY;
	VK_keymap[VK_SUBTRACT] = SDLK_KP_MINUS;
	VK_keymap[VK_ADD] = SDLK_KP_PLUS;

	VK_keymap[VK_UP] = SDLK_UP;
	VK_keymap[VK_DOWN] = SDLK_DOWN;
	VK_keymap[VK_RIGHT] = SDLK_RIGHT;
	VK_keymap[VK_LEFT] = SDLK_LEFT;
	VK_keymap[VK_INSERT] = SDLK_INSERT;
	VK_keymap[VK_HOME] = SDLK_HOME;
	VK_keymap[VK_END] = SDLK_END;
	VK_keymap[VK_PRIOR] = SDLK_PAGEUP;
	VK_keymap[VK_NEXT] = SDLK_PAGEDOWN;

	VK_keymap[VK_F1] = SDLK_F1;
	VK_keymap[VK_F2] = SDLK_F2;
	VK_keymap[VK_F3] = SDLK_F3;
	VK_keymap[VK_F4] = SDLK_F4;
	VK_keymap[VK_F5] = SDLK_F5;
	VK_keymap[VK_F6] = SDLK_F6;
	VK_keymap[VK_F7] = SDLK_F7;
	VK_keymap[VK_F8] = SDLK_F8;
	VK_keymap[VK_F9] = SDLK_F9;
	VK_keymap[VK_F10] = SDLK_F10;
	VK_keymap[VK_F11] = SDLK_F11;
	VK_keymap[VK_F12] = SDLK_F12;
	VK_keymap[VK_F13] = SDLK_F13;
	VK_keymap[VK_F14] = SDLK_F14;
	VK_keymap[VK_F15] = SDLK_F15;

	VK_keymap[VK_NUMLOCK] = SDLK_NUMLOCK;
	VK_keymap[VK_CAPITAL] = SDLK_CAPSLOCK;
	VK_keymap[VK_SCROLL] = SDLK_SCROLLOCK;
	VK_keymap[VK_RSHIFT] = SDLK_RSHIFT;
	VK_keymap[VK_LSHIFT] = SDLK_LSHIFT;
	VK_keymap[VK_RCONTROL] = SDLK_RCTRL;
	VK_keymap[VK_LCONTROL] = SDLK_LCTRL;
	VK_keymap[VK_RMENU] = SDLK_RALT;
	VK_keymap[VK_LMENU] = SDLK_LALT;
	VK_keymap[VK_RWIN] = SDLK_RSUPER;
	VK_keymap[VK_LWIN] = SDLK_LSUPER;

	VK_keymap[VK_HELP] = SDLK_HELP;
#ifdef VK_PRINT
	VK_keymap[VK_PRINT] = SDLK_PRINT;
#endif
	VK_keymap[VK_SNAPSHOT] = SDLK_PRINT;
	VK_keymap[VK_CANCEL] = SDLK_BREAK;
	VK_keymap[VK_APPS] = SDLK_MENU;
}

static SDL_keysym *TranslateKey(UINT vkey, UINT scancode, SDL_keysym *keysym, int pressed)
{
	/* Set the keysym information */
	keysym->scancode = (unsigned char) scancode;
	keysym->sym = VK_keymap[vkey];
	keysym->mod = KMOD_NONE;
	keysym->unicode = 0;
	if ( pressed && SDL_TranslateUNICODE ) { /* Someday use ToUnicode() */
#ifdef NO_GETKEYBOARDSTATE
		/* Uh oh, better hope the vkey is close enough.. */
		keysym->unicode = vkey;
#else
		BYTE keystate[256];
		BYTE chars[2];

		GetKeyboardState(keystate);
		if ( ToAscii(vkey,scancode,keystate,(WORD *)chars,0) == 1 ) {
			keysym->unicode = chars[0];
		}
#endif /* NO_GETKEYBOARDSTATE */
	}
	return(keysym);
}

int DIB_CreateWindow(_THIS)
{
#ifndef CS_BYTEALIGNCLIENT
#define CS_BYTEALIGNCLIENT	0
#endif
	SDL_RegisterApp("SDL_app", CS_BYTEALIGNCLIENT, 0);
	if ( SDL_windowid ) {
		SDL_Window = (HWND)strtol(SDL_windowid, NULL, 0);

      /* DJM: we want all event's for the user specified
         window to be handled by SDL.
       */
      if (SDL_Window) {
         userWindowProc = (WNDPROC)GetWindowLong(SDL_Window, GWL_WNDPROC);
         SetWindowLong(SDL_Window, GWL_WNDPROC, (LONG)WinMessage);
      }
	} else {
		SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
                        (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
                                 0, 0, 0, 0, NULL, NULL, SDL_Instance, NULL);
		if ( SDL_Window == NULL ) {
			SDL_SetError("Couldn't create window");
			return(-1);
		}
		ShowWindow(SDL_Window, SW_HIDE);
	}
	return(0);
}

void DIB_DestroyWindow(_THIS)
{
	if ( SDL_windowid == NULL ) {
		DestroyWindow(SDL_Window);
	}
}