view src/video/photon/SDL_ph_video.c @ 571:8e3ce997621c

Date: Thu, 16 Jan 2003 13:48:31 +0200 From: "Mike Gorchak" Subject: All QNX patches whole patches concerning QNX. Almost all code has been rewritten by Julian and me. Added initial support for hw overlays in QNX and many many others fixes. P.S. This patches has been reviewed by Dave Rempel from QSSL and included in SDL 1.2.5 distribution, which coming on 3rd party CD for newest 6.2.1 version of QNX, which will be available soon.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 20 Jan 2003 01:38:37 +0000
parents bce7171e7a85
children 8bedd6d61642
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <sys/ioctl.h>

#include "SDL.h"
#include "SDL_error.h"
#include "SDL_timer.h"
#include "SDL_thread.h"
#include "SDL_video.h"
#include "SDL_mouse.h"
#include "SDL_endian.h"
#include "SDL_sysvideo.h"
#include "SDL_pixels_c.h"
#include "SDL_events_c.h"
#include "SDL_ph_video.h"
#include "SDL_ph_modes_c.h"
#include "SDL_ph_image_c.h"
#include "SDL_ph_events_c.h"
#include "SDL_ph_mouse_c.h"
#include "SDL_ph_wm_c.h"
#include "SDL_phyuv_c.h"
#include "blank_cursor.h"

static int ph_VideoInit(_THIS, SDL_PixelFormat *vformat);
static SDL_Surface *ph_SetVideoMode(_THIS, SDL_Surface *current,
                int width, int height, int bpp, Uint32 flags);
static int ph_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
static void ph_VideoQuit(_THIS);
static void ph_DeleteDevice(SDL_VideoDevice *device);
static void ph_UpdateMouse(_THIS);

#ifdef HAVE_OPENGL
int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags);
static void ph_GL_SwapBuffers(_THIS);
static int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);
#endif /* HAVE_OPENGL */

static int ph_Available(void)
{
    int phstat=-1;

    phstat=PtInit(0);
    if (phstat==0)
    {
       return 1;
    }
    else
    {
       return 0;
    }
}

static SDL_VideoDevice *ph_CreateDevice(int devindex)
{
    SDL_VideoDevice *device;

    /* Initialize all variables that we clean on shutdown */
    device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
    if (device) {
        memset(device, 0, (sizeof *device));
        device->hidden = (struct SDL_PrivateVideoData *)
                malloc((sizeof *device->hidden));
        device->gl_data = NULL;
    }
    if ((device == NULL) || (device->hidden == NULL)) {
        SDL_OutOfMemory();
        ph_DeleteDevice(device);
        return(0);
    }
    memset(device->hidden, 0, (sizeof *device->hidden));

    /* Set the driver flags */
    device->handles_any_size = 1; /* JB not true for fullscreen */

    /* Set the function pointers */
    device->CreateYUVOverlay = ph_CreateYUVOverlay;
    device->VideoInit = ph_VideoInit;
    device->ListModes = ph_ListModes;
    device->SetVideoMode = ph_SetVideoMode;
    device->ToggleFullScreen = ph_ToggleFullScreen;
    device->UpdateMouse = ph_UpdateMouse;
    device->SetColors = ph_SetColors;
    device->UpdateRects = NULL;         /* ph_SetupUpdateFunction */
    device->VideoQuit = ph_VideoQuit;
    device->AllocHWSurface = ph_AllocHWSurface;
    device->CheckHWBlit = NULL;
    device->FillHWRect = NULL;
    device->SetHWColorKey = NULL;
    device->SetHWAlpha = NULL;
    device->LockHWSurface = ph_LockHWSurface;
    device->UnlockHWSurface = ph_UnlockHWSurface;
    device->FlipHWSurface = ph_FlipHWSurface;
    device->FreeHWSurface = ph_FreeHWSurface;
    device->SetCaption = ph_SetCaption;
    device->SetIcon = NULL;
    device->IconifyWindow = ph_IconifyWindow;
    device->GrabInput = ph_GrabInput;
    device->GetWMInfo = ph_GetWMInfo;
    device->FreeWMCursor = ph_FreeWMCursor;
    device->CreateWMCursor = ph_CreateWMCursor;
    device->ShowWMCursor = ph_ShowWMCursor;
    device->WarpWMCursor = ph_WarpWMCursor;
    device->CheckMouseMode = ph_CheckMouseMode;
    device->InitOSKeymap = ph_InitOSKeymap;
    device->PumpEvents = ph_PumpEvents;

    /* OpenGL support. */
    device->GL_LoadLibrary = NULL;
    device->GL_GetProcAddress = NULL;
    device->GL_MakeCurrent = NULL;
#ifdef HAVE_OPENGL
    device->GL_SwapBuffers = ph_GL_SwapBuffers;
    device->GL_GetAttribute = ph_GL_GetAttribute;
#else
    device->GL_SwapBuffers = NULL;
    device->GL_GetAttribute = NULL;
#endif /* HAVE_OPENGL */

    device->free = ph_DeleteDevice;

    return device;
}

VideoBootStrap ph_bootstrap = {
    "photon", "QNX Photon video output",
    ph_Available, ph_CreateDevice
};

static void ph_DeleteDevice(SDL_VideoDevice *device)
{
    if (device)
    {
        if (device->hidden)
        {
            free(device->hidden);
            device->hidden = NULL;
        }
        if (device->gl_data)
        {
            free(device->gl_data);
            device->gl_data = NULL;
        }
        free(device);
        device = NULL;
    }
}

static PtWidget_t *ph_CreateWindow(_THIS)
{
    PtWidget_t *widget;
    
    widget = PtCreateWidget(PtWindow, NULL, 0, 0);
    if (widget == NULL)
    {
        SDL_SetError("Couldn't create video window");
    }

    return widget;
}

static int ph_SetupWindow(_THIS, int w, int h, int flags)
{
    PtArg_t     args[32];
    PhPoint_t   pos = {0, 0};
    PhDim_t     dim = {w, h};
    int         nargs = 0;

    PtSetArg(&args[nargs++], Pt_ARG_DIM, &dim, 0);
    PtSetArg(&args[nargs++], Pt_ARG_FILL_COLOR, Pg_BLACK, 0);

    if ((flags & SDL_RESIZABLE) == SDL_RESIZABLE)
    {
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_FALSE, Ph_WM_RESIZE | Ph_WM_MAX);
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_TRUE, Ph_WM_RESIZE | Ph_WM_MAX);
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE, Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_MAX);
    }
    else
    {
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_FALSE, Ph_WM_RESIZE | Ph_WM_MAX);
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_FALSE, Ph_WM_RESIZE | Ph_WM_MAX);
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_FALSE, Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_MAX | Ph_WM_RENDER_COLLAPSE);
    }

    if (((flags & SDL_NOFRAME)==SDL_NOFRAME) || ((flags & SDL_FULLSCREEN)==SDL_FULLSCREEN))
    {
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_FALSE, Pt_TRUE);
    }
    else
    {
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE, Ph_WM_RENDER_BORDER | Ph_WM_RENDER_TITLE |
                                  Ph_WM_RENDER_CLOSE | Ph_WM_RENDER_MENU | Ph_WM_RENDER_MIN);
    }

    if (flags & SDL_FULLSCREEN)
    {
        PtSetArg(&args[nargs++], Pt_ARG_POS, &pos, 0);
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_TRUE, Ph_WM_FFRONT | Ph_WM_MAX);
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE, Ph_WM_STATE_ISFRONT | Ph_WM_STATE_ISMAX |
                                                               Ph_WM_STATE_ISFOCUS | Ph_WM_STATE_ISALTKEY);
    }
    else
    {
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_FALSE, Ph_WM_STATE_ISFRONT | Ph_WM_STATE_ISMAX | Ph_WM_STATE_ISALTKEY);
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_TRUE, Ph_WM_HIDE);
        PtSetArg(&args[nargs++], Pt_ARG_RESIZE_FLAGS, Pt_FALSE, Pt_RESIZE_XY_AS_REQUIRED);
    }

    PtSetResources(window, nargs, args);
    PtRealizeWidget(window);

    return 0;
}

static int ph_VideoInit(_THIS, SDL_PixelFormat *vformat)
{
    PgVideoModeInfo_t my_mode_info;
    PgHWCaps_t my_hwcaps;

    window=NULL;
    desktoppal=SDLPH_PAL_NONE;
#ifdef HAVE_OPENGL
    oglctx=NULL;
#endif /* HAVE_OPENGL */
    
    old_video_mode=-1;
    old_refresh_rate=-1;
	
    if (NULL == (event = malloc(EVENT_SIZE)))
    {
        SDL_OutOfMemory();
        return -1;
    }
    memset(event, 0x00, EVENT_SIZE);

    window = ph_CreateWindow(this);
    if (window == NULL)
    {
        return -1;
    }

    /* Create the blank cursor */
    SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask,
                                          (int)BLANK_CWIDTH, (int)BLANK_CHEIGHT,
                                          (int)BLANK_CHOTX, (int)BLANK_CHOTY);

    if (SDL_BlankCursor == NULL)
    {
        fprintf(stderr, "ph_VideoInit(): could not create blank cursor !\n");
    }

    if (PgGetGraphicsHWCaps(&my_hwcaps) < 0)
    {
        fprintf(stderr,"ph_VideoInit(): GetGraphicsHWCaps failed !\n");
    }

    if (PgGetVideoModeInfo(my_hwcaps.current_video_mode, &my_mode_info) < 0)
    {
        fprintf(stderr,"ph_VideoInit(): PgGetVideoModeInfo failed !\n");
    }

    /* We need to return BytesPerPixel as it in used by CreateRGBsurface */
    vformat->BitsPerPixel = my_mode_info.bits_per_pixel;
    vformat->BytesPerPixel = my_mode_info.bytes_per_scanline/my_mode_info.width;
    desktopbpp = my_mode_info.bits_per_pixel;
    
    /* save current palette */
    if (desktopbpp==8)
    {
        PgGetPalette(savedpal);
        PgGetPalette(syspalph);
    }
         
    currently_fullscreen = 0;
    
    this->info.wm_available = 1;
    
    return 0;
}

static SDL_Surface *ph_SetVideoMode(_THIS, SDL_Surface *current,
                int width, int height, int bpp, Uint32 flags)
{
    PgDisplaySettings_t settings;
    SDL_Color* colors;
    int mode;
    int rtnval;
    int i;

    /* Lock the event thread, in multi-threading environments */
    SDL_Lock_EventThread();

    current->flags = flags;

    ph_SetupWindow(this, width, height, flags);

#ifdef HAVE_OPENGL
    if (current->flags & SDL_OPENGL)
    {
        /* ph_SetupOpenGLContext creates also window as need */
        if (ph_SetupOpenGLContext(this, width, height, bpp, flags)==0)
        {
            ph_SetupUpdateFunction(this, current, flags); 
        }
        else
        {
            /* if context creation fail, report no OpenGL to high level */
            current->flags &= ~SDL_OPENGL;
        }
#else
    if (current->flags & SDL_OPENGL) /* if no built-in OpenGL support */
    {
        fprintf(stderr, "ph_SetVideoMode(): no OpenGL support, try to recompile library.\n");
        current->flags &= ~SDL_OPENGL;
        return NULL;
#endif /* HAVE_OPENGL */
    }
    else
    {
        /* Initialize the window */
        if (current->flags & SDL_FULLSCREEN) /* Direct Context , assume SDL_HWSURFACE also set */
        {
            /* Get the video mode and set it */
            if (current->flags & SDL_ANYFORMAT)
            {
                if ((mode = get_mode_any_format(width, height, bpp)) == 0)
                {
                    fprintf(stderr,"ph_SetVideoMode(): get_mode_any_format failed !\n");
                    exit(1);
                }
            }
            else
            {
                if ((mode = get_mode(width, height, bpp)) == 0)
                {
                    fprintf(stderr,"ph_SetVideoMode(): get_mode failed !\n");
                    exit(1);
                }
            }
            
            if (bpp==8)
            {
               desktoppal=SDLPH_PAL_SYSTEM;
            }
            
            /* save old video mode caps */
            PgGetVideoMode(&settings);
            old_video_mode=settings.mode;
            old_refresh_rate=settings.refresh;

            /* setup new video mode */
            settings.mode = mode;
            settings.refresh = 0;
            settings.flags = 0;

            if (PgSetVideoMode(&settings) < 0)
            {
                fprintf(stderr,"ph_SetVideoMode(): PgSetVideoMode failed !\n");
            }

            current->flags &= ~SDL_RESIZABLE; /* no resize for Direct Context */
            current->flags |= SDL_HWSURFACE;

            /* Begin direct mode */
            ph_EnterFullScreen(this);

        } /* end fullscreen flag */
        else
        {
            /* Use offscreen memory iff SDL_HWSURFACE flag is set */
            if (current->flags & SDL_HWSURFACE)
            {
                /* no stretch blit in offscreen context */
                current->flags &= ~SDL_RESIZABLE;
            }

            /* using palette emulation code in window mode */
            if (bpp==8)
            {
                if (desktopbpp>=15)
                {
                    desktoppal=SDLPH_PAL_EMULATE;
                }
                else
                {
                    desktoppal=SDLPH_PAL_SYSTEM;
                }

                /* fill the palette */
                PgGetPalette(savedpal);
                PgGetPalette(syspalph);

                current->format->palette = calloc(1, sizeof(SDL_Palette));
                current->format->palette->ncolors = _Pg_MAX_PALETTE;
                current->format->palette->colors = (SDL_Color *)calloc(_Pg_MAX_PALETTE, sizeof(SDL_Color));

                colors = current->format->palette->colors;

                for(i=0; i<256; i++)
                {
                    colors[i].r = PgRedValue(syspalph[i]);
                    colors[i].g = PgGreenValue(syspalph[i]);
                    colors[i].b = PgBlueValue(syspalph[i]);
                }
            }
            else
            {
               desktoppal=SDLPH_PAL_NONE;
            }
        }
    }

    current->w = width;
    current->h = height;

    /* These values can be overridden in ph_SetupUpdateFunction() */
    current->format->BitsPerPixel = bpp;
    current->format->BytesPerPixel = (bpp+7)/8;
    current->pitch = SDL_CalculatePitch(current);

    /* Must call at least once it setup image planes */
    rtnval = ph_SetupUpdateFunction(this, current, current->flags);
    
    if (rtnval==-1)
    {
        fprintf(stderr,"ph_SetVideoMode(): ph_SetupUpdateFunction failed !\n");
        return NULL;
    }

    /* finish window drawing */
    PtFlush();

    SDL_Unlock_EventThread();

    /* We're done! */
    return (current);
}

static void ph_VideoQuit(_THIS)
{
#ifdef HAVE_OPENGL
    PhRegion_t region_info;
#endif /* HAVE_OPENGL */

    ph_DestroyImage(this, SDL_VideoSurface); 

    if (currently_fullscreen)
    {
        ph_LeaveFullScreen(this);
    }

#ifdef HAVE_OPENGL
    /* prevent double SEGFAULT during parachute mode */
    if (this->screen)
    {
        if (((this->screen->flags & SDL_FULLSCREEN)==SDL_FULLSCREEN) &&
            ((this->screen->flags & SDL_OPENGL)==SDL_OPENGL))
        {
            region_info.cursor_type=Ph_CURSOR_POINTER;
            region_info.rid=PtWidgetRid(window);
            PhRegionChange(Ph_REGION_CURSOR, 0, &region_info, NULL, NULL);
        }
    }

    PtFlush();
#endif /* HAVE_OPENGL */
    
    if (window)
    {
        PtUnrealizeWidget(window);
        PtDestroyWidget(window);
        window=NULL;
    }

#ifdef HAVE_OPENGL
    if (oglctx)
    {
        PhDCSetCurrent(NULL);
        PhDCRelease(oglctx);
        oglctx=NULL;
    }
#endif /* HAVE_OPENGL */

    /* restore palette */
    if (desktoppal!=SDLPH_PAL_NONE)
    {
        PgSetPalette(savedpal, 1, 0, _Pg_MAX_PALETTE, Pg_PALSET_HARD | Pg_PALSET_FORCE_EXPOSE, 0);
        /* pass -1, to force release palette */
        PgSetPalette(savedpal, 1, 0, -1, Pg_PALSET_HARD | Pg_PALSET_FORCE_EXPOSE, 0);
    }

    if (event!=NULL)
    {
        free(event);
        event=NULL;
    }
}

static int ph_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
{
    int i;
    SDL_Rect updaterect;

    updaterect.x = updaterect.y = 0;
    updaterect.w = this->screen->w;
    updaterect.h = this->screen->h;

    /* palette emulation code, using palette of the PhImage_t struct */
    if (desktoppal==SDLPH_PAL_EMULATE)
    {
        if ((SDL_Image) && (SDL_Image->palette))
        {
            for (i=firstcolor; i<firstcolor+ncolors; i++)
            {
                syspalph[i] = PgRGB(colors[i-firstcolor].r, colors[i-firstcolor].g, colors[i-firstcolor].b);
                SDL_Image->palette[i] = syspalph[i];
            }
            /* image needs to be redrawn */
            this->UpdateRects(this, 1, &updaterect);
        }
    }
    else
    {
        if (desktoppal==SDLPH_PAL_SYSTEM)
        {
            for (i=firstcolor; i<firstcolor+ncolors; i++)
            {
                syspalph[i] = PgRGB(colors[i-firstcolor].r, colors[i-firstcolor].g, colors[i-firstcolor].b);
            }

            if ((this->screen->flags & SDL_FULLSCREEN) != SDL_FULLSCREEN)
            {
                 /* window mode must use soft palette */
                PgSetPalette(&syspalph[firstcolor], 1, firstcolor, ncolors, Pg_PALSET_SOFT, 0);
                /* image needs to be redrawn */
                this->UpdateRects(this, 1, &updaterect);
            }
            else
            {
                /* fullscreen mode must use hardware palette */
                PgSetPalette(&syspalph[firstcolor], 1, firstcolor, ncolors, Pg_PALSET_HARDLOCKED, 0);
            }
        }
        else
        {
            /* SDLPH_PAL_NONE do nothing */
        }
    }
    
    return 1;
}

#ifdef HAVE_OPENGL

int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags)
{
    PhDim_t dim;
    uint64_t OGLAttrib[PH_OGL_MAX_ATTRIBS];
    int OGLargc;

    dim.w=width;
    dim.h=height;
    
    if (oglctx!=NULL)
    {
       PhDCSetCurrent(NULL);
       PhDCRelease(oglctx);
       oglctx=NULL;
    }

    OGLargc=0;
    if (this->gl_config.depth_size)
    {
        OGLAttrib[OGLargc++]=PHOGL_ATTRIB_DEPTH_BITS;
        OGLAttrib[OGLargc++]=this->gl_config.depth_size;
    }
    if (this->gl_config.stencil_size)
    {
        OGLAttrib[OGLargc++]=PHOGL_ATTRIB_STENCIL_BITS;
        OGLAttrib[OGLargc++]=this->gl_config.stencil_size;
    }
    OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FORCE_SW;
    if (flags & SDL_FULLSCREEN)
    {
        OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FULLSCREEN;
        OGLAttrib[OGLargc++]=PHOGL_ATTRIB_DIRECT;
        OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FULLSCREEN_BEST;
        OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FULLSCREEN_CENTER;
    }
    OGLAttrib[OGLargc++]=PHOGL_ATTRIB_NONE;

    if (this->gl_config.double_buffer)
    {
        oglctx=PdCreateOpenGLContext(2, &dim, 0, OGLAttrib);
    }
    else
    {
        oglctx=PdCreateOpenGLContext(1, &dim, 0, OGLAttrib);
    }

    if (oglctx==NULL)
    {
        fprintf(stderr,"ph_SetupOpenGLContext(): cannot create OpenGL context.\n");
        return (-1);
    }

    PhDCSetCurrent(oglctx);

    /* disable mouse for fullscreen */
    if (flags & SDL_FULLSCREEN)
    {
        PhRegion_t region_info;

        region_info.cursor_type=Ph_CURSOR_NONE;
        region_info.rid=PtWidgetRid(window);
        PhRegionChange(Ph_REGION_CURSOR, 0, &region_info, NULL, NULL);
    }

    PtFlush();

    return 0;
}

void ph_GL_SwapBuffers(_THIS)
{
    PgSetRegion(PtWidgetRid(window));
    PdOpenGLContextSwapBuffers(oglctx);
}

int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value)
{
    switch (attrib)
    {
        case SDL_GL_DOUBLEBUFFER:
             *value=this->gl_config.double_buffer;
             break;
        case SDL_GL_STENCIL_SIZE:
             *value=this->gl_config.stencil_size;
             break;
        case SDL_GL_DEPTH_SIZE:
             *value=this->gl_config.depth_size;
             break;
        default:
             *value=0;
             return(-1);
    }
    return 0;
}

#endif /* HAVE_OPENGL */

static void ph_UpdateMouse(_THIS)
{
    PhCursorInfo_t phcursor;
    short abs_x;
    short abs_y;

    /* Lock the event thread, in multi-threading environments */
    SDL_Lock_EventThread();

    /* synchronizing photon mouse cursor position and SDL mouse position, if cursor appears over window. */
    PtGetAbsPosition(window, &abs_x, &abs_y);
    PhQueryCursor(PhInputGroup(NULL), &phcursor);
    if (((phcursor.pos.x >= abs_x) && (phcursor.pos.x <= abs_x + this->screen->w)) &&
        ((phcursor.pos.y >= abs_y) && (phcursor.pos.y <= abs_y + this->screen->h)))
    {
        SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
        SDL_PrivateMouseMotion(0, 0, phcursor.pos.x-abs_x, phcursor.pos.y-abs_y);
    }
    else
    {
        SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
    }

    /* Unlock the event thread, in multi-threading environments */
    SDL_Unlock_EventThread();
}