view src/thread/win32/win_ce_semaphore.h @ 1120:8e1fde455471

Patch by me to fix crash described below. --ryan. To: sdl@libsdl.org From: Rainer Deyke <rainerd@eldwood.com> Date: Tue, 16 Aug 2005 01:08:18 -0600 Subject: [SDL] Bug report: SDL_CreateRGBSurface with SDL_HWSURFACE crashes If SDL is in full-screen mode with a hardware video surface on OS X, SDL_CreateRGBSurface with SDL_HWSURFACE crashes. The crash occurs on line 109 of SDL_Surface.c. This was tested on OS X 10.3.9 with both SDL 1.2.8 and the latest CVS. Here is a small C++ program that demonstrates the problem: #include "SDL.h" #include <stdio.h> namespace { void wait_for_key() { SDL_Event e; printf("%d\n", SDL_GetAppState()); while (SDL_WaitEvent(&e)) { if (e.type == SDL_KEYDOWN || e.type == SDL_QUIT) return; } } } int main(int, char *[]) { SDL_Init(SDL_INIT_VIDEO); SDL_Surface *screen = SDL_SetVideoMode(640, 480, 32, SDL_FULLSCREEN | SDL_HWSURFACE); SDL_Surface *s = SDL_CreateRGBSurface(SDL_HWSURFACE, 640, 480, 32, screen->format->Rmask, screen->format->Gmask, screen->format->Bmask, screen->format->Amask); wait_for_key(); if (s) SDL_FreeSurface(s); SDL_Quit(); printf("Success!\n"); return 0; }
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 18 Aug 2005 06:46:32 +0000
parents 13ee9f4834ea
children 782fd950bd46 c121d94672cb
line wrap: on
line source

/* win_ce_semaphore.h - header file to go with win_ce_semaphore.c */

typedef struct _SYNCH_HANDLE_STRUCTURE {
   HANDLE hEvent;
   HANDLE hMutex;
   HANDLE hSemph;
   LONG MaxCount;
   volatile LONG CurCount;
   LPCTSTR lpName;
} SYNCH_HANDLE_STRUCTURE, *SYNCHHANDLE;

#define SYNCH_HANDLE_SIZE sizeof (SYNCH_HANDLE_STRUCTURE)

        /* Error codes - all must have bit 29 set */
#define SYNCH_ERROR 0X20000000   /* EXERCISE - REFINE THE ERROR NUMBERS */

extern SYNCHHANDLE CreateSemaphoreCE (LPSECURITY_ATTRIBUTES, LONG, LONG, LPCTSTR);

extern BOOL ReleaseSemaphoreCE (SYNCHHANDLE, LONG, LPLONG);
extern DWORD WaitForSemaphoreCE (SYNCHHANDLE, DWORD);

extern BOOL CloseSynchHandle (SYNCHHANDLE);