view docs/man3/SDL_VideoInfo.3 @ 1120:8e1fde455471

Patch by me to fix crash described below. --ryan. To: sdl@libsdl.org From: Rainer Deyke <rainerd@eldwood.com> Date: Tue, 16 Aug 2005 01:08:18 -0600 Subject: [SDL] Bug report: SDL_CreateRGBSurface with SDL_HWSURFACE crashes If SDL is in full-screen mode with a hardware video surface on OS X, SDL_CreateRGBSurface with SDL_HWSURFACE crashes. The crash occurs on line 109 of SDL_Surface.c. This was tested on OS X 10.3.9 with both SDL 1.2.8 and the latest CVS. Here is a small C++ program that demonstrates the problem: #include "SDL.h" #include <stdio.h> namespace { void wait_for_key() { SDL_Event e; printf("%d\n", SDL_GetAppState()); while (SDL_WaitEvent(&e)) { if (e.type == SDL_KEYDOWN || e.type == SDL_QUIT) return; } } } int main(int, char *[]) { SDL_Init(SDL_INIT_VIDEO); SDL_Surface *screen = SDL_SetVideoMode(640, 480, 32, SDL_FULLSCREEN | SDL_HWSURFACE); SDL_Surface *s = SDL_CreateRGBSurface(SDL_HWSURFACE, 640, 480, 32, screen->format->Rmask, screen->format->Gmask, screen->format->Bmask, screen->format->Amask); wait_for_key(); if (s) SDL_FreeSurface(s); SDL_Quit(); printf("Success!\n"); return 0; }
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 18 Aug 2005 06:46:32 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_VideoInfo" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_VideoInfo\- Video Target information
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
  Uint32 hw_available:1;
  Uint32 wm_available:1;
  Uint32 blit_hw:1;
  Uint32 blit_hw_CC:1;
  Uint32 blit_hw_A:1;
  Uint32 blit_sw:1;
  Uint32 blit_sw_CC:1;
  Uint32 blit_sw_A:1;
  Uint32 blit_fill;
  Uint32 video_mem;
  SDL_PixelFormat *vfmt;
} SDL_VideoInfo;\fR
.fi
.PP
.SH "STRUCTURE DATA"
.TP 20
\fBhw_available\fR
Is it possible to create hardware surfaces?
.TP 20
\fBwm_available\fR
Is there a window manager available
.TP 20
\fBblit_hw\fR
Are hardware to hardware blits accelerated?
.TP 20
\fBblit_hw_CC\fR
Are hardware to hardware colorkey blits accelerated?
.TP 20
\fBblit_hw_A\fR
Are hardware to hardware alpha blits accelerated?
.TP 20
\fBblit_sw\fR
Are software to hardware blits accelerated?
.TP 20
\fBblit_sw_CC\fR
Are software to hardware colorkey blits accelerated?
.TP 20
\fBblit_sw_A\fR
Are software to hardware alpha blits accelerated?
.TP 20
\fBblit_fill\fR
Are color fills accelerated?
.TP 20
\fBvideo_mem\fR
Total amount of video memory in Kilobytes
.TP 20
\fBvfmt\fR
\fIPixel format\fR of the video device
.SH "DESCRIPTION"
.PP
This (read-only) structure is returned by \fI\fBSDL_GetVideoInfo\fP\fR\&. It contains information on either the \&'best\&' available mode (if called before \fI\fBSDL_SetVideoMode\fP\fR) or the current video mode\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_PixelFormat\fR\fR, \fI\fBSDL_GetVideoInfo\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01