view test/testlock.c @ 1050:8e1815fd9777

Holding down shift while moving the mouse's scrollwheel on MacOS X makes the OS report these are "horizontal scrollwheel" events, which confuses gaming apps in several legitimate conditions. Now all scrollwheel events are made to look vertical when passed to the app. Patch by John Knottenbelt. http://www.libsdl.org/pipermail/sdl/2005-March/067978.html
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 17 Apr 2005 10:32:41 +0000
parents 74212992fb08
children be9c9c8f6d53
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/* Test the thread and mutex locking functions 
   Also exercises the system's signal/thread interaction
*/

#include <signal.h>
#include <stdio.h>
#include <stdlib.h>

#include "SDL.h"
#include "SDL_mutex.h"
#include "SDL_thread.h"

static SDL_mutex *mutex = NULL;
static Uint32 mainthread;
static SDL_Thread *threads[6];

void printid(void)
{
	printf("Process %u:  exiting\n", SDL_ThreadID());
}
	
void terminate(int sig)
{
	printf("Process %u:  raising SIGTERM\n", SDL_ThreadID());
	raise(SIGTERM);
}
void closemutex(int sig)
{
	Uint32 id = SDL_ThreadID();
	int i;
	printf("Process %u:  Cleaning up...\n", id == mainthread ? 0 : id);
	for ( i=0; i<6; ++i )
		SDL_KillThread(threads[i]);
	SDL_DestroyMutex(mutex);
	exit(sig);
}
int Run(void *data)
{
	if ( SDL_ThreadID() == mainthread )
		signal(SIGTERM, closemutex);
	while ( 1 ) {
		printf("Process %u ready to work\n", SDL_ThreadID());
		if ( SDL_mutexP(mutex) < 0 ) {
			fprintf(stderr, "Couldn't lock mutex: %s", SDL_GetError());
			exit(1);
		}
		printf("Process %u, working!\n", SDL_ThreadID());
		SDL_Delay(1*1000);
		printf("Process %u, done!\n", SDL_ThreadID());
		if ( SDL_mutexV(mutex) < 0 ) {
			fprintf(stderr, "Couldn't unlock mutex: %s", SDL_GetError());
			exit(1);
		}
		/* If this sleep isn't done, then threads may starve */
		SDL_Delay(10);
	}
	return(0);
}

int main(int argc, char *argv[])
{
	int i;
	int maxproc = 6;

	/* Load the SDL library */
	if ( SDL_Init(0) < 0 ) {
		fprintf(stderr, "%s\n", SDL_GetError());
		exit(1);
	}
	atexit(SDL_Quit);

	if ( (mutex=SDL_CreateMutex()) == NULL ) {
		fprintf(stderr, "Couldn't create mutex: %s\n", SDL_GetError());
		exit(1);
	}

	mainthread = SDL_ThreadID();
	printf("Main thread: %u\n", mainthread);
	atexit(printid);
	for ( i=0; i<maxproc; ++i ) {
		if ( (threads[i]=SDL_CreateThread(Run, NULL)) == NULL )
			fprintf(stderr, "Couldn't create thread!\n");
	}
	signal(SIGINT, terminate);
	Run(NULL);

	return(0);	/* Never reached */
}