view test/testblitspeed.c @ 1050:8e1815fd9777

Holding down shift while moving the mouse's scrollwheel on MacOS X makes the OS report these are "horizontal scrollwheel" events, which confuses gaming apps in several legitimate conditions. Now all scrollwheel events are made to look vertical when passed to the app. Patch by John Knottenbelt. http://www.libsdl.org/pipermail/sdl/2005-March/067978.html
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 17 Apr 2005 10:32:41 +0000
parents 68f2b997758e
children cf59e7b91ed4
line wrap: on
line source

/*
 * Benchmarks surface-to-surface blits in various formats.
 *
 *  Written by Ryan C. Gordon.
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "SDL.h"

static SDL_Surface *dest = NULL;
static SDL_Surface *src = NULL;
static int testSeconds = 10;


static int percent(int val, int total)
{
    return((int) ((((float) val) / ((float) total)) * 100.0f));
}

static int randRange(int lo, int hi)
{
    return(lo + (int) (((double) hi)*rand()/(RAND_MAX+1.0)));
}

static void copy_trunc_str(char *str, size_t strsize, const char *flagstr)
{
    if ( (strlen(str) + strlen(flagstr)) >= (strsize - 1) )
        strcpy(str + (strsize - 5), " ...");
    else
        strcat(str, flagstr);
}

static void __append_sdl_surface_flag(SDL_Surface *_surface, char *str,
                                      size_t strsize, Uint32 flag,
                                      const char *flagstr)
{
    if (_surface->flags & flag)
        copy_trunc_str(str, strsize, flagstr);
} /* append_sdl_surface_flag */


#define append_sdl_surface_flag(a, b, c, fl) __append_sdl_surface_flag(a, b, c, fl, " " #fl)
#define print_tf_state(str, val) printf("%s: {%s}\n", str, (val) ? "true" : "false" )

static void output_surface_details(const char *name, SDL_Surface *surface)
{
    printf("Details for %s:\n", name);

    if (surface == NULL)
    {
        printf("-WARNING- You've got a NULL surface!");
    }
    else
    {
        char f[256];
        printf("  width  : %d\n", surface->w);
        printf("  height : %d\n", surface->h);
        printf("  depth  : %d bits per pixel\n", surface->format->BitsPerPixel);
        printf("  pitch  : %d\n", (int) surface->pitch);

        printf("  red    : 0x%08X mask, %d shift, %d loss\n",
                    (int) surface->format->Rmask,
                    (int) surface->format->Rshift,
                    (int) surface->format->Rloss);
        printf("  green  : 0x%08X mask, %d shift, %d loss\n",
                    (int) surface->format->Gmask,
                    (int) surface->format->Gshift,
                    (int) surface->format->Gloss);
        printf("  blue   : 0x%08X mask, %d shift, %d loss\n",
                    (int) surface->format->Bmask,
                    (int) surface->format->Bshift,
                    (int) surface->format->Bloss);
        printf("  alpha  : 0x%08X mask, %d shift, %d loss\n",
                    (int) surface->format->Amask,
                    (int) surface->format->Ashift,
                    (int) surface->format->Aloss);

        f[0] = '\0';

        /*append_sdl_surface_flag(surface, f, sizeof (f), SDL_SWSURFACE);*/
        if ((surface->flags & SDL_HWSURFACE) == 0)
            copy_trunc_str(f, sizeof (f), " SDL_SWSURFACE");

        append_sdl_surface_flag(surface, f, sizeof (f), SDL_HWSURFACE);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_ASYNCBLIT);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_ANYFORMAT);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_HWPALETTE);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_DOUBLEBUF);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_FULLSCREEN);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_OPENGL);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_OPENGLBLIT);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_RESIZABLE);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_NOFRAME);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_HWACCEL);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_SRCCOLORKEY);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_RLEACCELOK);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_RLEACCEL);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_SRCALPHA);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_PREALLOC);

        if (f[0] == '\0')
            strcpy(f, " (none)");

        printf("  flags  :%s\n", f);

        #if 0
        info = SDL_GetVideoInfo();
        assert(info != NULL);

        print_tf_state("hardware surface available", info->hw_available);
        print_tf_state("window manager available", info->wm_available);
        print_tf_state("accelerated hardware->hardware blits", info->blit_hw);
        print_tf_state("accelerated hardware->hardware colorkey blits", info->blit_hw_CC);
        print_tf_state("accelerated hardware->hardware alpha blits", info->blit_hw_A);
        print_tf_state("accelerated software->hardware blits", info->blit_sw);
        print_tf_state("accelerated software->hardware colorkey blits", info->blit_sw_CC);
        print_tf_state("accelerated software->hardware alpha blits", info->blit_sw_A);
        print_tf_state("accelerated color fills", info->blit_fill);

        printf("video memory: (%d)\n", info->video_mem);
        #endif
    } /* else */

    printf("\n");
}

static void output_details(void)
{
    output_surface_details("Source Surface", src);
    output_surface_details("Destination Surface", dest);
}

static Uint32 blit(SDL_Surface *dst, SDL_Surface *src, int x, int y)
{
    Uint32 start = 0;
    SDL_Rect srcRect;
    SDL_Rect dstRect;

    srcRect.x = 0;
    srcRect.y = 0;
    dstRect.x = x;
    dstRect.y = y;
    dstRect.w = srcRect.w = src->w;  /* SDL will clip as appropriate. */
    dstRect.h = srcRect.h = src->h;

    start = SDL_GetTicks();
    SDL_BlitSurface(src, &srcRect, dst, &dstRect);
    return(SDL_GetTicks() - start);
}

static void blitCentered(SDL_Surface *dst, SDL_Surface *src)
{
    int x = (dst->w - src->w) / 2;
    int y = (dst->h - src->h) / 2;
    blit(dst, src, x, y);
}

static int atoi_hex(const char *str)
{
    if (str == NULL)
        return 0;

    if (strlen(str) > 2)
    {
        int retval = 0;
        if ((str[0] == '0') && (str[1] == 'x'))
            sscanf(str + 2, "%X", &retval);
        return(retval);
    }

    return(atoi(str));
}


static int setup_test(int argc, char **argv)
{
    const char *dumpfile = NULL;
    SDL_Surface *bmp = NULL;
    Uint32 dstbpp = 32;
    Uint32 dstrmask = 0x00FF0000;
    Uint32 dstgmask = 0x0000FF00;
    Uint32 dstbmask = 0x000000FF;
    Uint32 dstamask = 0x00000000;
    Uint32 dstflags = 0;
    int dstw = 640;
    int dsth = 480;
    Uint32 srcbpp = 32;
    Uint32 srcrmask = 0x00FF0000;
    Uint32 srcgmask = 0x0000FF00;
    Uint32 srcbmask = 0x000000FF;
    Uint32 srcamask = 0x00000000;
    Uint32 srcflags = 0;
    int srcw = 640;
    int srch = 480;
    int screenSurface = 0;
    int i;

    for (i = 1; i < argc; i++)
    {
        const char *arg = argv[i];

        if (strcmp(arg, "--dstbpp") == 0)
            dstbpp = atoi(argv[++i]);
        else if (strcmp(arg, "--dstrmask") == 0)
            dstrmask = atoi_hex(argv[++i]);
        else if (strcmp(arg, "--dstgmask") == 0)
            dstgmask = atoi_hex(argv[++i]);
        else if (strcmp(arg, "--dstbmask") == 0)
            dstbmask = atoi_hex(argv[++i]);
        else if (strcmp(arg, "--dstamask") == 0)
            dstamask = atoi_hex(argv[++i]);
        else if (strcmp(arg, "--dstwidth") == 0)
            dstw = atoi(argv[++i]);
        else if (strcmp(arg, "--dstheight") == 0)
            dsth = atoi(argv[++i]);
        else if (strcmp(arg, "--dsthwsurface") == 0)
            dstflags |= SDL_HWSURFACE;
        else if (strcmp(arg, "--srcbpp") == 0)
            srcbpp = atoi(argv[++i]);
        else if (strcmp(arg, "--srcrmask") == 0)
            srcrmask = atoi_hex(argv[++i]);
        else if (strcmp(arg, "--srcgmask") == 0)
            srcgmask = atoi_hex(argv[++i]);
        else if (strcmp(arg, "--srcbmask") == 0)
            srcbmask = atoi_hex(argv[++i]);
        else if (strcmp(arg, "--srcamask") == 0)
            srcamask = atoi_hex(argv[++i]);
        else if (strcmp(arg, "--srcwidth") == 0)
            srcw = atoi(argv[++i]);
        else if (strcmp(arg, "--srcheight") == 0)
            srch = atoi(argv[++i]);
        else if (strcmp(arg, "--srchwsurface") == 0)
            srcflags |= SDL_HWSURFACE;
        else if (strcmp(arg, "--seconds") == 0)
            testSeconds = atoi(argv[++i]);
        else if (strcmp(arg, "--screen") == 0)
            screenSurface = 1;
        else if (strcmp(arg, "--dumpfile") == 0)
            dumpfile = argv[++i];
        else
        {
            fprintf(stderr, "Unknown commandline option: %s\n", arg);
            return(0);
        }
    }

    if (SDL_Init(SDL_INIT_VIDEO) == -1)
    {
        fprintf(stderr, "SDL_Init failed: %s\n", SDL_GetError());
        return(0);
    }

    bmp = SDL_LoadBMP("sample.bmp");
    if (bmp == NULL)
    {
        fprintf(stderr, "SDL_LoadBMP failed: %s\n", SDL_GetError());
        SDL_Quit();
        return(0);
    }

    if ((dstflags & SDL_HWSURFACE) == 0) dstflags |= SDL_SWSURFACE;
    if ((srcflags & SDL_HWSURFACE) == 0) srcflags |= SDL_SWSURFACE;

    if (screenSurface)
        dest = SDL_SetVideoMode(dstw, dsth, dstbpp, dstflags);
    else
    {
        dest = SDL_CreateRGBSurface(dstflags, dstw, dsth, dstbpp,
                                    dstrmask, dstgmask, dstbmask, dstamask);
    }

    if (dest == NULL)
    {
        fprintf(stderr, "dest surface creation failed: %s\n", SDL_GetError());
        SDL_Quit();
        return(0);
    }

    src = SDL_CreateRGBSurface(srcflags, srcw, srch, srcbpp,
                               srcrmask, srcgmask, srcbmask, srcamask);
    if (src == NULL)
    {
        fprintf(stderr, "src surface creation failed: %s\n", SDL_GetError());
        SDL_Quit();
        return(0);
    }

    /* set some sane defaults so we can see if the blit code is broken... */
    SDL_FillRect(dest, NULL, SDL_MapRGB(dest->format, 0, 0, 0));
    SDL_FillRect(src, NULL, SDL_MapRGB(src->format, 0, 0, 0));

    blitCentered(src, bmp);
    SDL_FreeSurface(bmp);

    if (dumpfile)
        SDL_SaveBMP(src, dumpfile);  /* make sure initial convert is sane. */

    output_details();

    return(1);
}


static void test_blit_speed(void)
{
    Uint32 clearColor = SDL_MapRGB(dest->format, 0, 0, 0);
    Uint32 iterations = 0;
    Uint32 elasped = 0;
    Uint32 end = 0;
    Uint32 now = 0;
    Uint32 last = 0;
    int testms = testSeconds * 1000;
    int wmax = (dest->w - src->w);
    int hmax = (dest->h - src->h);
    int isScreen = (SDL_GetVideoSurface() == dest);
    SDL_Event event;

    printf("Testing blit speed for %d seconds...\n", testSeconds);

    now = SDL_GetTicks();
    end = now + testms;

    do
    {
        /* pump the event queue occasionally to keep OS happy... */
        if (now - last > 1000)
        {
            last = now;
            while (SDL_PollEvent(&event)) { /* no-op. */ }
        }

        iterations++;
        elasped += blit(dest, src, randRange(0, wmax), randRange(0, hmax));
        if (isScreen)
        {
            SDL_Flip(dest);  /* show it! */
            SDL_FillRect(dest, NULL, clearColor); /* blank it for next time! */
        }

        now = SDL_GetTicks();
    } while (now < end);

    printf("Non-blitting crap accounted for %d percent of this run.\n",
            percent(testms - elasped, testms));

    printf("%d blits took %d ms (%d fps).\n",
            (int) iterations,
            (int) elasped,
            (int) (((float)iterations) / (((float)elasped) / 1000.0f)));
}

int main(int argc, char **argv)
{
    int initialized = setup_test(argc, argv);
    if (initialized)
    {
        test_blit_speed();
        SDL_Quit();
    }
    return(!initialized);
}

/* end of testblitspeed.c ... */