view src/video/windx5/SDL_dx5yuv.c @ 1050:8e1815fd9777

Holding down shift while moving the mouse's scrollwheel on MacOS X makes the OS report these are "horizontal scrollwheel" events, which confuses gaming apps in several legitimate conditions. Now all scrollwheel events are made to look vertical when passed to the app. Patch by John Knottenbelt. http://www.libsdl.org/pipermail/sdl/2005-March/067978.html
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 17 Apr 2005 10:32:41 +0000
parents e06ec825242d
children c9b51268668f
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* This is the DirectDraw implementation of YUV video overlays */

#include <stdlib.h>
#include <string.h>

#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_dx5yuv_c.h"
#include "SDL_yuvfuncs.h"

//#define USE_DIRECTX_OVERLAY

/* The functions used to manipulate software video overlays */
static struct private_yuvhwfuncs dx5_yuvfuncs = {
	DX5_LockYUVOverlay,
	DX5_UnlockYUVOverlay,
	DX5_DisplayYUVOverlay,
	DX5_FreeYUVOverlay
};

struct private_yuvhwdata {
	LPDIRECTDRAWSURFACE3 surface;

	/* These are just so we don't have to allocate them separately */
	Uint16 pitches[3];
	Uint8 *planes[3];
};


static LPDIRECTDRAWSURFACE3 CreateYUVSurface(_THIS,
                                         int width, int height, Uint32 format)
{
	HRESULT result;
	LPDIRECTDRAWSURFACE  dd_surface1;
	LPDIRECTDRAWSURFACE3 dd_surface3;
	DDSURFACEDESC ddsd;

	/* Set up the surface description */
	memset(&ddsd, 0, sizeof(ddsd));
	ddsd.dwSize = sizeof(ddsd);
	ddsd.dwFlags = (DDSD_WIDTH|DDSD_HEIGHT|DDSD_CAPS|DDSD_PIXELFORMAT);
	ddsd.dwWidth = width;
	ddsd.dwHeight= height;
#ifdef USE_DIRECTX_OVERLAY
	ddsd.ddsCaps.dwCaps = (DDSCAPS_OVERLAY|DDSCAPS_VIDEOMEMORY);
#else
	ddsd.ddsCaps.dwCaps = (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_VIDEOMEMORY);
#endif
	ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
	ddsd.ddpfPixelFormat.dwFlags = DDPF_FOURCC;
	ddsd.ddpfPixelFormat.dwFourCC = format;

	/* Create the DirectDraw video surface */
	result = IDirectDraw2_CreateSurface(ddraw2, &ddsd, &dd_surface1, NULL); 
	if ( result != DD_OK ) {
		SetDDerror("DirectDraw2::CreateSurface", result);
		return(NULL);
	}
	result = IDirectDrawSurface_QueryInterface(dd_surface1,
			&IID_IDirectDrawSurface3, (LPVOID *)&dd_surface3);
	IDirectDrawSurface_Release(dd_surface1);
	if ( result != DD_OK ) {
		SetDDerror("DirectDrawSurface::QueryInterface", result);
		return(NULL);
	}

	/* Make sure the surface format was set properly */
	memset(&ddsd, 0, sizeof(ddsd));
	ddsd.dwSize = sizeof(ddsd);
	result = IDirectDrawSurface3_Lock(dd_surface3, NULL,
					  &ddsd, DDLOCK_NOSYSLOCK, NULL);
	if ( result != DD_OK ) {
		SetDDerror("DirectDrawSurface3::Lock", result);
		IDirectDrawSurface_Release(dd_surface3);
		return(NULL);
	}
	IDirectDrawSurface3_Unlock(dd_surface3, NULL);

	if ( !(ddsd.ddpfPixelFormat.dwFlags & DDPF_FOURCC) ||
	      (ddsd.ddpfPixelFormat.dwFourCC != format) ) {
		SDL_SetError("DDraw didn't use requested FourCC format");
		IDirectDrawSurface_Release(dd_surface3);
		return(NULL);
	}

	/* We're ready to go! */
	return(dd_surface3);
}

#ifdef DEBUG_YUV
static char *PrintFOURCC(Uint32 code)
{
	static char buf[5];

	buf[3] = code >> 24;
	buf[2] = (code >> 16) & 0xFF;
	buf[1] = (code >> 8) & 0xFF;
	buf[0] = (code & 0xFF);
	return(buf);
}
#endif

SDL_Overlay *DX5_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display)
{
	SDL_Overlay *overlay;
	struct private_yuvhwdata *hwdata;

#ifdef DEBUG_YUV
	DWORD numcodes;
	DWORD *codes;

	printf("FOURCC format requested: 0x%x\n", PrintFOURCC(format));
	IDirectDraw2_GetFourCCCodes(ddraw2, &numcodes, NULL);
	if ( numcodes ) {
		DWORD i;
		codes = malloc(numcodes*sizeof(*codes));
		if ( codes ) {
			IDirectDraw2_GetFourCCCodes(ddraw2, &numcodes, codes);
			for ( i=0; i<numcodes; ++i ) {
				fprintf(stderr, "Code %d: 0x%x\n", i, PrintFOURCC(codes[i]));
			}
			free(codes);
		}
	} else {
		fprintf(stderr, "No FOURCC codes supported\n");
	}
#endif

	/* Create the overlay structure */
	overlay = (SDL_Overlay *)malloc(sizeof *overlay);
	if ( overlay == NULL ) {
		SDL_OutOfMemory();
		return(NULL);
	}
	memset(overlay, 0, (sizeof *overlay));

	/* Fill in the basic members */
	overlay->format = format;
	overlay->w = width;
	overlay->h = height;

	/* Set up the YUV surface function structure */
	overlay->hwfuncs = &dx5_yuvfuncs;

	/* Create the pixel data and lookup tables */
	hwdata = (struct private_yuvhwdata *)malloc(sizeof *hwdata);
	overlay->hwdata = hwdata;
	if ( hwdata == NULL ) {
		SDL_OutOfMemory();
		SDL_FreeYUVOverlay(overlay);
		return(NULL);
	}
	hwdata->surface = CreateYUVSurface(this, width, height, format);
	if ( hwdata->surface == NULL ) {
		SDL_FreeYUVOverlay(overlay);
		return(NULL);
	}
	overlay->hw_overlay = 1;

	/* Set up the plane pointers */
	overlay->pitches = hwdata->pitches;
	overlay->pixels = hwdata->planes;
	switch (format) {
	    case SDL_YV12_OVERLAY:
	    case SDL_IYUV_OVERLAY:
		overlay->planes = 3;
		break;
	    default:
		overlay->planes = 1;
		break;
	}

	/* We're all done.. */
	return(overlay);
}

int DX5_LockYUVOverlay(_THIS, SDL_Overlay *overlay)
{
	HRESULT result;
	LPDIRECTDRAWSURFACE3 surface;
	DDSURFACEDESC ddsd;

	surface = overlay->hwdata->surface;
	memset(&ddsd, 0, sizeof(ddsd));
	ddsd.dwSize = sizeof(ddsd);
	result = IDirectDrawSurface3_Lock(surface, NULL,
					  &ddsd, DDLOCK_NOSYSLOCK, NULL);
	if ( result == DDERR_SURFACELOST ) {
		result = IDirectDrawSurface3_Restore(surface);
		result = IDirectDrawSurface3_Lock(surface, NULL, &ddsd, 
					(DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL);
	}
	if ( result != DD_OK ) {
		SetDDerror("DirectDrawSurface3::Lock", result);
		return(-1);
	}

	/* Find the pitch and offset values for the overlay */
#if defined(NONAMELESSUNION)
	overlay->pitches[0] = (Uint16)ddsd.u1.lPitch;
#else
	overlay->pitches[0] = (Uint16)ddsd.lPitch;
#endif
	overlay->pixels[0] = (Uint8 *)ddsd.lpSurface;
	switch (overlay->format) {
	    case SDL_YV12_OVERLAY:
	    case SDL_IYUV_OVERLAY:
		/* Add the two extra planes */
		overlay->pitches[1] = overlay->pitches[0] / 2;
		overlay->pitches[2] = overlay->pitches[0] / 2;
	        overlay->pixels[1] = overlay->pixels[0] +
		                     overlay->pitches[0] * overlay->h;
	        overlay->pixels[2] = overlay->pixels[1] +
		                     overlay->pitches[1] * overlay->h / 2;
	        break;
	    default:
		/* Only one plane, no worries */
		break;
	}
	return(0);
}

void DX5_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay)
{
	LPDIRECTDRAWSURFACE3 surface;

	surface = overlay->hwdata->surface;
	IDirectDrawSurface3_Unlock(surface, NULL);
}

int DX5_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *dstrect)
{
	HRESULT result;
	LPDIRECTDRAWSURFACE3 surface;
	RECT src, dst;

	surface = overlay->hwdata->surface;
	src.top = 0;
	src.bottom = overlay->h;
	src.left = 0;
	src.right = overlay->w;
	dst.top = SDL_bounds.top+dstrect->y;
	dst.left = SDL_bounds.left+dstrect->x;
	dst.bottom = dst.top+dstrect->h;
	dst.right = dst.left+dstrect->w;
#ifdef USE_DIRECTX_OVERLAY
	result = IDirectDrawSurface3_UpdateOverlay(surface, &src,
				SDL_primary, &dst, DDOVER_SHOW, NULL);
	if ( result != DD_OK ) {
		SetDDerror("DirectDrawSurface3::UpdateOverlay", result);
		return(-1);
	}
#else
	result = IDirectDrawSurface3_Blt(SDL_primary, &dst, surface, &src,
							DDBLT_WAIT, NULL);
	if ( result != DD_OK ) {
		SetDDerror("DirectDrawSurface3::Blt", result);
		return(-1);
	}
#endif
	return(0);
}

void DX5_FreeYUVOverlay(_THIS, SDL_Overlay *overlay)
{
	struct private_yuvhwdata *hwdata;

	hwdata = overlay->hwdata;
	if ( hwdata ) {
		if ( hwdata->surface ) {
			IDirectDrawSurface_Release(hwdata->surface);
		}
		free(hwdata);
	}
}