view src/video/gem/SDL_gemwm.c @ 1050:8e1815fd9777

Holding down shift while moving the mouse's scrollwheel on MacOS X makes the OS report these are "horizontal scrollwheel" events, which confuses gaming apps in several legitimate conditions. Now all scrollwheel events are made to look vertical when passed to the app. Patch by John Knottenbelt. http://www.libsdl.org/pipermail/sdl/2005-March/067978.html
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 17 Apr 2005 10:32:41 +0000
parents b8d311d90021
children adb547913775
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/*
	GEM SDL video driver
	Window manager functions

	Patrice Mandin
*/

/* Mint includes */
#include <gem.h>

#include "SDL_gemwm_c.h"

/* Defines */

#define DEBUG_VIDEO_GEM 0

#define ICONWIDTH 64
#define ICONHEIGHT 64

/* Functions */

void GEM_SetCaption(_THIS, const char *title, const char *icon)
{
	if (title) {
		GEM_title_name = title;
		GEM_refresh_name = SDL_TRUE;
	}

	if (icon) {
		GEM_icon_name = icon;
		GEM_refresh_name = SDL_TRUE;
	}
}

void GEM_SetIcon(_THIS, SDL_Surface *icon, Uint8 *mask)
{
	SDL_Surface *sicon;
	SDL_Rect bounds;

#ifdef DEBUG_VIDEO_GEM
	printf("sdl:video:gem: SetIcon(0x%08x)\n", (long) icon);
#endif

#if 0
	if ((GEM_wfeatures & (1<<WF_ICONIFY))==0) {
#ifdef DEBUG_VIDEO_GEM
		printf("sdl:video:gem: AES can not iconify windows\n");
#endif
		return;
	}
#endif

	if (icon == NULL) {
		return;
	}
	
	/* Convert icon to the screen format */
	sicon = SDL_CreateRGBSurface(SDL_SWSURFACE, icon->w, icon->h,
		VDI_bpp, VDI_redmask, VDI_greenmask, VDI_bluemask, 0);
	if ( sicon == NULL ) {
		return;
	}

	bounds.x = 0;
	bounds.y = 0;
	bounds.w = icon->w;
	bounds.h = icon->h;
	if ( SDL_LowerBlit(icon, &bounds, sicon, &bounds) < 0 ) {
		SDL_FreeSurface(sicon);
		return;
	}

	GEM_icon = sicon;

#ifdef DEBUG_VIDEO_GEM
	printf("sdl:video:gem: SetIcon(): done\n");
#endif
}

int GEM_IconifyWindow(_THIS)
{
	if ((GEM_wfeatures & (1<<WF_ICONIFY))==0)
		return 0;

	GEM_message[0] = WM_ICONIFY;
	GEM_message[1] = gl_apid;
	GEM_message[2] = 0;
	GEM_message[3] = GEM_handle;
	GEM_message[4] = 0;
	GEM_message[5] = GEM_desk_h-ICONHEIGHT;
	GEM_message[6] = ICONWIDTH;
	GEM_message[7] = ICONHEIGHT;

	appl_write(gl_apid, sizeof(GEM_message), GEM_message);

	return 1;
}

SDL_GrabMode GEM_GrabInput(_THIS, SDL_GrabMode mode)
{
	return mode;
}