Mercurial > sdl-ios-xcode
view src/endian/SDL_endian.c @ 1050:8e1815fd9777
Holding down shift while moving the mouse's scrollwheel on MacOS X makes the
OS report these are "horizontal scrollwheel" events, which confuses gaming
apps in several legitimate conditions. Now all scrollwheel events are made
to look vertical when passed to the app.
Patch by John Knottenbelt.
http://www.libsdl.org/pipermail/sdl/2005-March/067978.html
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 17 Apr 2005 10:32:41 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Functions for dynamically reading and writing endian-specific values */ #include "SDL_endian.h" Uint16 SDL_ReadLE16 (SDL_RWops *src) { Uint16 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapLE16(value)); } Uint16 SDL_ReadBE16 (SDL_RWops *src) { Uint16 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapBE16(value)); } Uint32 SDL_ReadLE32 (SDL_RWops *src) { Uint32 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapLE32(value)); } Uint32 SDL_ReadBE32 (SDL_RWops *src) { Uint32 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapBE32(value)); } Uint64 SDL_ReadLE64 (SDL_RWops *src) { Uint64 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapLE64(value)); } Uint64 SDL_ReadBE64 (SDL_RWops *src) { Uint64 value; SDL_RWread(src, &value, (sizeof value), 1); return(SDL_SwapBE64(value)); } int SDL_WriteLE16 (SDL_RWops *dst, Uint16 value) { value = SDL_SwapLE16(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteBE16 (SDL_RWops *dst, Uint16 value) { value = SDL_SwapBE16(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteLE32 (SDL_RWops *dst, Uint32 value) { value = SDL_SwapLE32(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteBE32 (SDL_RWops *dst, Uint32 value) { value = SDL_SwapBE32(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteLE64 (SDL_RWops *dst, Uint64 value) { value = SDL_SwapLE64(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); } int SDL_WriteBE64 (SDL_RWops *dst, Uint64 value) { value = SDL_SwapBE64(value); return(SDL_RWwrite(dst, &value, (sizeof value), 1)); }