view docs/man3/SDL_SetCursor.3 @ 1050:8e1815fd9777

Holding down shift while moving the mouse's scrollwheel on MacOS X makes the OS report these are "horizontal scrollwheel" events, which confuses gaming apps in several legitimate conditions. Now all scrollwheel events are made to look vertical when passed to the app. Patch by John Knottenbelt. http://www.libsdl.org/pipermail/sdl/2005-March/067978.html
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 17 Apr 2005 10:32:41 +0000
parents e5bc29de3f0a
children a4490e5864b9
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.TH "SDL_SetCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_SetCursor\- Set the currently active mouse cursor\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid *\fBSDL_SetCursor\fP\fR(\fBSDL_Cursor *cursor\fR);
.SH "DESCRIPTION"
.PP
Sets the currently active cursor to the specified one\&. If the cursor is currently visible, the change will be immediately represented on the display\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_GetCursor\fP\fR, \fI\fBSDL_CreateCursor\fP\fR, \fI\fBSDL_ShowCursor\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01