Mercurial > sdl-ios-xcode
view docs/man3/SDL_NumJoysticks.3 @ 1050:8e1815fd9777
Holding down shift while moving the mouse's scrollwheel on MacOS X makes the
OS report these are "horizontal scrollwheel" events, which confuses gaming
apps in several legitimate conditions. Now all scrollwheel events are made
to look vertical when passed to the app.
Patch by John Knottenbelt.
http://www.libsdl.org/pipermail/sdl/2005-March/067978.html
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 17 Apr 2005 10:32:41 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_NumJoysticks" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_NumJoysticks\- Count available joysticks\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_NumJoysticks\fP\fR(\fBvoid\fR); .SH "DESCRIPTION" .PP Counts the number of joysticks attached to the system\&. .SH "RETURN VALUE" .PP Returns the number of attached joysticks .SH "SEE ALSO" .PP \fI\fBSDL_JoystickName\fP\fR, \fI\fBSDL_JoystickOpen\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00