Mercurial > sdl-ios-xcode
view docs/man3/SDL_SaveBMP.3 @ 1735:8dd28c4ef746 SDL-1.3
SDL_Rect now uses int for position and size.
Added a few more rectangle functions.
Added a dirty rectangle list implementation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 10 Jul 2006 07:34:50 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_SaveBMP" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_SaveBMP\- Save an SDL_Surface as a Windows BMP file\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_SaveBMP\fP\fR(\fBSDL_Surface *surface, const char *file\fR); .SH "DESCRIPTION" .PP Saves the \fBSDL_Surface\fR \fBsurface\fR as a Windows BMP file named \fBfile\fR\&. .SH "RETURN VALUE" .PP Returns \fB0\fR if successful or \fB-1\fR if there was an error\&. .SH "SEE ALSO" .PP \fI\fBSDL_LoadBMP\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01