view docs/man3/SDL_Flip.3 @ 2659:8da698bc1205 gsoc2008_audio_resampling

Fixed lots of bugs in FIR filtering. Fixed point code is closer to working, but there seems to be overflow in the FIR filter resulting in distortion.
author Aaron Wishnick <schnarf@gmail.com>
date Sun, 22 Jun 2008 00:36:35 +0000
parents 546f7c1eb755
children 1238da4a7112
line wrap: on
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.TH "SDL_Flip" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_Flip \- Swaps screen buffers
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_Flip\fP\fR(\fBSDL_Surface *screen\fR);
.SH "DESCRIPTION"
.PP
On hardware that supports double-buffering, this function sets up a flip and returns\&. The hardware will wait for vertical retrace, and then swap video buffers before the next video surface blit or lock will return\&. On hardware that doesn\&'t support double-buffering, this is equivalent to calling \fISDL_UpdateRect\fR\fB(screen, 0, 0, 0, 0)\fR
.PP
The \fBSDL_DOUBLEBUF\fP flag must have been passed to \fISDL_SetVideoMode\fR, when setting the video mode for this function to perform hardware flipping\&.
.SH "RETURN VALUE"
.PP
This function returns \fB0\fR if successful, or \fB-1\fR if there was an error\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_UpdateRect\fP\fR, \fI\fBSDL_Surface\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01